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Topics - stealth

Pages: [1] 2 3
1
General Talk / Game Chat
« on: June 01, 2015, 11:51:55 AM »
we want back the game chat for IH classic...... :'( :'( :'(

2
Bugs / Chat
« on: May 01, 2015, 11:57:02 AM »
Game chat doesn't works, please fix it...!!
Stealth - Realm 2- Beta Int.

3
Bugs / Chat
« on: May 01, 2015, 12:11:43 AM »
Game chat doesn't works.... Fix it please.

La chat del gioco non funziona da giorni, aggiustare grazie.

4
General Talk / Mano_rossA - Red_hand
« on: August 04, 2013, 05:53:41 PM »
From the ashes of dark tree, has been reborn a new and more powerful guild, a red wave that overwhelms everyone.

  Mano_rossA is back...!!!


 :D :D :D   :o :o :o   :D :D :D

5
Tier 5 / wts Shool of archery elite bow
« on: October 25, 2012, 04:29:59 PM »
I sell this wonderfull elite bow: "Shool of archery elite bow"

damage: 82-549
range: 6+1
Agility: +20
dextery: +20
min. damage: +30
max damage: + 45
critical hit: +20%
burning arrow: +4

realm, beta....name, stealth

6
Bugs / outpost bug
« on: December 06, 2011, 01:52:46 PM »
today, many players of mano rossa guild, present into the falar outpost for war, they have not play the battle...
they was on defense, so, no action point need....and now, we have some players blocked into the game, sanosama2, mak01 can't move their hero....only a brown screen.

Please send at programmers this one.

7
Bugs / Bloody Items
« on: October 28, 2011, 04:51:12 PM »
I see that bloody items don't loose them durability whan heroes attack outpost and castle...
They can make 2-3 fight, and them durability is always same..
I think it is a bug.

8
General Talk / Mercenaries
« on: October 18, 2011, 11:05:07 PM »
I am asking "where are gone the good mercenaries?"
I see mercenaries so scarse, at tier 5-6-7 I find only poor mercenaries....( :'(

9
General Talk / fix it
« on: September 06, 2011, 12:45:03 PM »
adjusted this anomaly please.
warrior heroes, who use the 24% bonus on their mercenaries rangers, with a double weapon, on tier 5, they reach more agility and dexterity of other heroes who play with ranger heroes at tier 6, and full epic. else it is not equal.
And more you level up, the more it affects 24% bonus on increasing attributes, because, if i give 24% on 600 agi or dex as base, is different if I give this 24% bonus on 900 agi e dex as base.

10
Tier 5 / WTS Vengeance Bow - lev.49 - realm 2
« on: September 04, 2011, 08:36:38 PM »
I sell epic vengeance bow.

Danno 80-531
Raggio 6
Destrezza +20
Danno Minimo +26
Danno Massimo +43
Colpo critico +40%
Veleno 4


Vengeance
Damage 80-531
Range 6
Dexterity +20
Minimum Damage +26
Maximum Damage +43
Critical hit +40%
Poison 4

11
General Talk / War Tax
« on: August 27, 2011, 04:08:48 PM »
I see many fake attack in this game, so I suggest you put a war tax in gold, for each assault (outpost and castle), it will be more real and it will help get less fake attack......

12
Tier 5 / Wts epic Javelin - lev. 49 - realm 2
« on: August 15, 2011, 08:24:23 PM »
i sell wonderfull epic javelin:

Centurion`s Hasta
Damage 170-564
Range 2
Strength +10
Agility +22
Dexterity +22
Critical hit +19%
Damage vs. Cutthroat Pirate +21%
Ambush 3
Durability 231/231
Level 49
Worth 132000 g.

- Stealth, realm 2 -

13
Bugs / crafting problem
« on: July 15, 2011, 08:37:51 PM »
i have just crafted a armor tier 5,lev.49, with my epic hammer tier 6.
My big surprise i get a "float error" and i lost 1 hit of my epic hammer and i don't get nothing, no armor. (and I lost 1 diamond for the istant craft).

Please advise the programmers.

Stealth, beta realm.

14
Bugs / city guards again
« on: July 14, 2011, 09:18:44 PM »
From today, it isn't possible assume a new city guars for the castle (dark tree).
If click for get someone, the windows screen jump on a full screen of city guards (how was time ago) and nothing happen.

Stealth, beta realm.


Now, 1 day after, we cannot assume any city guard yet. There is a problem with server.
Please, advise the programmers.
Thanks.

15
Bugs / City guards
« on: June 25, 2011, 08:05:52 PM »
There a little problem with the number of city guards groups.
For example, I have change 1 guard of third groups of dark tree castle guards..... before there was 6 guards, from number 1 to 6.
Now we have always six guards, but two guards are now with number 6 into the third groups of city guards.
Is it ok? O maybe it is a new bug?

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