Author Topic: Level Difference Modifier Logic  (Read 2258 times)

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Oton

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Level Difference Modifier Logic
« on: July 06, 2009, 11:06:12 AM »
How does the Level Difference Modifier work?

The Level Difference Modifier is an essential gameplay rule that is used to balance the battle between the hero and the NPC enemies.
It grants positive and negative bonuses to the hero and his enemies when they are different levels.

So, what exactly the Level Difference Modifier do?

1. The Level Difference Modifier grants a 0,1 positive bonus to Evade and Block chances for each level difference more than 1.
Example: The Hero is level 14 and his enemy is level 16. Ergo -> The enemy will have 10% bonus to his Evade and Block chances during the battle.
2. The Level Difference Modifier grants a 0,1 negative bonus to hero's Drop Chance and Experience for each level difference more than 1.
Example: If the hero is level 14 and his enemy is level 12, the hero's Drop Chance and Experience will be 10% less, if he wins this battle.
3. The hero does not receive positive Drop Chance and Experience bonuses if he fights enemies, which are higher level than his.