Автор Тема: Умението Болест  (Прочетена 2721 пъти)

0 Потребители и 1 Гост преглежда(т) тази тема.

Неактивен m

  • Категория 3
  • ***
  • Публикации: 122
  • Karma: +20/-26
    • Профил
Умението Болест
« -: Юни 28, 2010, 02:03:40 pm »
Забелязах преди няколко седмици, че умението болест на наемника ми не работи. Първоначално го помислих за проблем при визуализацията и не му обърнах внимание. Но тези дни реших за всеки случай да погледна няколко пълни доклада и се оказа, че наистина не работи. Ето и един от докладите:


Team   Team
Name mmk1
Level 52
Class: Warrior
Damage 586.46375 - 1051.6475
Range: 0
Critical Hit Chance: 66%
Block Chance: 80%
Total Armor: 5051
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Hunter
Level 52
Class: Ranger
Damage 463.32 - 743.18
Range: 8
Critical Hit Chance: 74%
Block Chance: 0%
Total Armor: 3045
Items' Agility Modifier: -20%
Items' Dexterity Modifier: -20%


Name DMistik
Level 52
Class: Mystic
Damage 385.6 - 553.04
Range: 5
Critical Hit Chance: 38%
Block Chance: 0%
Total Armor: 2349
Items' Agility Modifier: -20%
Items' Dexterity Modifier: -20%


Name Stalker
Level 52
Class: Ranger
Damage 417.5975 - 644.3625
Range: 5
Critical Hit Chance: 68%
Block Chance: 0%
Total Armor: 3592
Items' Agility Modifier: -20%
Items' Dexterity Modifier: -20%


Name LMistik
Level 51
Class: Mystic
Damage 345.78 - 490.245
Range: 5
Critical Hit Chance: 29%
Block Chance: 0%
Total Armor: 2326
Items' Agility Modifier: -20%
Items' Dexterity Modifier: -20%


Name Hunter2
Level 51
Class: Ranger
Damage 450.055 - 706.285
Range: 8
Critical Hit Chance: 72%
Block Chance: 0%
Total Armor: 3398
Items' Agility Modifier: -20%
Items' Dexterity Modifier: -20%


   Name Steppe warrior
Level 49
Class: None
Damage 1066 - 3997.51
Range: 0
Critical Hit Chance: 19%
Block Chance: 300%
Total Armor: 14678
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Steppe warrior
Level 48
Class: None
Damage 193.04 - 723.901
Range: 0
Critical Hit Chance: 9%
Block Chance: 60%
Total Armor: 2669
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Steppe warrior - Archer
Level 48
Class: None
Damage 110.309 - 827.316
Range: 4
Critical Hit Chance: 14%
Block Chance: 0%
Total Armor: 2224
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Steppe warrior - Archer
Level 48
Class: None
Damage 220.618 - 1654.63
Range: 4
Critical Hit Chance: 28%
Block Chance: 0%
Total Armor: 4448
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Round 1
mmk1 successfully uses the skill Battle Cry on the enemy party and lowers their attributes with 24%.
DMistik buffed with Inner Spirit DMistik for 1652.5 points and now he has 4807.5 health.
DMistik uses the skill Sickness on Steppe warrior, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior - Archer, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior - Archer, decreasing his Health with 500.
LMistik buffed with Inner Spirit LMistik for 2038.4 points and now he has 4436.4 health.
LMistik uses the skill Fountain of Life on Hunter, adding 500 to his Health.
LMistik uses the skill Fountain of Life on Stalker, adding 500 to his Health.
LMistik uses the skill Fountain of Life on Hunter2, adding 500 to his Health.
LMistik uses the skill Fountain of Life on LMistik, adding 500 to his Health.
LMistik uses the skill Fountain of Life on DMistik, adding 500 to his Health.
LMistik uses the skill Fountain of Life on mmk1, adding 750 to his Health.
LMistik uses the skill Panther Swiftness on DMistik, adding 20 to his Agility.
LMistik uses the skill Panther Swiftness on Hunter2, adding 20 to his Agility.
LMistik uses the skill Panther Swiftness on Hunter, adding 20 to his Agility.
LMistik uses the skill Panther Swiftness on LMistik, adding 20 to his Agility.
LMistik uses the skill Panther Swiftness on mmk1, adding 20 to his Agility.
LMistik uses the skill Panther Swiftness on Stalker, adding 20 to his Agility.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 8.
Hunter doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.2 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 36.5
Steppe warrior's Fast skill lowers the Hunter's weapon range, which is 8, with 4.
Hunter 's weapon range is lower, current distance is 8.
DMistik 's weapon range is lower, current distance is 8.
Stalker 's weapon range is lower, current distance is 8.
LMistik 's weapon range is lower, current distance is 8.
Hunter2 doesn't have an opponent, therefore he chooses Steppe warrior - Archer. Level difference modifier is 1.2 .
Steppe warrior - Archer's block percentage is 0.
Critical Hit Chance: 58.5
Steppe warrior - Archer's Fast skill lowers the Hunter2's weapon range, which is 8, with 4.
Hunter2 's weapon range is lower, current distance is 8.

Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 8.
Steppe warrior 's weapon range is lower, current distance is 8.
Steppe warrior - Archer 's weapon range is lower, current distance is 8.
Steppe warrior - Archer 's weapon range is lower, current distance is 8.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 7.
Hunter 's weapon range is lower, current distance is 7.
DMistik 's weapon range is lower, current distance is 7.
Stalker 's weapon range is lower, current distance is 7.
LMistik 's weapon range is lower, current distance is 7.
Hunter2 's weapon range is lower, current distance is 7.

Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 7.
Steppe warrior 's weapon range is lower, current distance is 7.
Steppe warrior - Archer 's weapon range is lower, current distance is 7.
Steppe warrior - Archer 's weapon range is lower, current distance is 7.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 6.
Hunter 's weapon range is lower, current distance is 6.
DMistik 's weapon range is lower, current distance is 6.
Stalker 's weapon range is lower, current distance is 6.
LMistik 's weapon range is lower, current distance is 6.
Hunter2 's weapon range is lower, current distance is 6.

Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 6.
Steppe warrior 's weapon range is lower, current distance is 6.
Steppe warrior - Archer 's weapon range is lower, current distance is 6.
Steppe warrior - Archer 's weapon range is lower, current distance is 6.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 5.
Hunter 's weapon range is lower, current distance is 5.
DMistik doesn't have an opponent, therefore he chooses Steppe warrior - Archer. Level difference modifier is 1.3 .
Steppe warrior - Archer's block percentage is 0.
Critical Hit Chance: 24.5
Steppe warrior - Archer's Fast skill lowers the DMistik's weapon range, which is 5, with 4.
DMistik 's weapon range is lower, current distance is 5.
Stalker doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.3 .
Steppe warrior's block percentage is 43.5.
Critical Hit Chance: 54.5
Steppe warrior's Fast skill lowers the Stalker's weapon range, which is 5, with 4.
Stalker 's weapon range is lower, current distance is 5.
LMistik doesn't have an opponent, therefore he chooses Steppe warrior - Archer. Level difference modifier is 1.2 .
Steppe warrior - Archer's block percentage is 0.
Critical Hit Chance: 0.5
Steppe warrior - Archer's Fast skill lowers the LMistik's weapon range, which is 5, with 4.
LMistik 's weapon range is lower, current distance is 5.
Hunter2 's weapon range is lower, current distance is 5.

Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 5.
Steppe warrior 's weapon range is lower, current distance is 5.
Steppe warrior - Archer 's weapon range is lower, current distance is 5.
Steppe warrior - Archer 's weapon range is lower, current distance is 5.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 4.
Hunter hits Steppe warrior for 945.73333333333 and the latter is left with 294.27 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 31/50!

Hunter hits Steppe warrior - Archer for 833.06333333333 and the latter is left with 706.94 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 36/45.5!

Hunter hits Steppe warrior - Archer for 231.66 and the latter is left with 288.34 health.
Monster kills bonus adds 0% to damage.

Hunter hits Steppe warrior for 231.66 and the latter is left with 6494.34 health.Volley attack performed!
Monster kills bonus adds 0% to damage.
A critical hit is performed! 17/36.5!

DMistik 's weapon range is lower, current distance is 4.
Stalker 's weapon range is lower, current distance is 4.
LMistik 's weapon range is lower, current distance is 4.
Hunter2 17.73/36.25 Block successful.
Hunter2 hits Steppe warrior - Archer for 225.0275 and the latter is left with 481.91 health.
Monster kills bonus adds 0% to damage.

Hunter2 18.55/41.666666666667 Block successful.
Hunter2 hits Steppe warrior - Archer for 225.0275 and the latter is left with 63.31 health.Volley attack performed!
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 4.
Steppe warrior 's weapon range is lower, current distance is 4.
Steppe warrior - Archer doesn't have an opponent, therefore he chooses Stalker. Level difference modifier is 0.7 .
Stalker's block percentage is 0.
Critical Hit Chance: 0
Stalker's Stealth skill lowers the Steppe warrior - Archer's weapon range, which is 4, with 4.
Steppe warrior - Archer 's weapon range is lower, current distance is 4.
Steppe warrior - Archer doesn't have an opponent, therefore he chooses mmk1. Level difference modifier is 0.7 .
mmk1's block percentage is 50.
Critical Hit Chance: 0
Steppe warrior - Archer 85/77.675438596491 hit evaded.
Damage reduced from 375.0094 with 15
Steppe warrior - Archer hits Hunter for 360.0094 and the latter is left with 1935.99 health.
Steppe warrior - Archer 's weapon range is lower, current distance is 4.
Defense Stance stance reduces damage taken, which is 207.84273333333 with 29.097982666667.
Damage reduced from 178.74475066667 with 24
Steppe warrior - Archer hits mmk1 for 154.74475066667 and the latter is left with 6743.26 health.Volley attack performed!

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 3.
Hunter hits Steppe warrior for 231.66 and the latter is left with 62.61 health.
Monster kills bonus adds 0% to damage.

Hunter hits Steppe warrior - Archer for 231.66 and the latter is left with 250.25 health.
Monster kills bonus adds 0% to damage.

Hunter 4.58/41.666666666667 Block successful.
Hunter hits Steppe warrior - Archer for 231.66 and the latter is left with -168.35 health.Volley attack performed!
Monster kills bonus adds 0% to damage.

DMistik doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.3 .
Steppe warrior's block percentage is 46.5.
Critical Hit Chance: 24.5
DMistik 's weapon range is lower, current distance is 3.
Stalker 's weapon range is lower, current distance is 3.
LMistik 's weapon range is lower, current distance is 3.
Hunter2 hits Steppe warrior - Archer for 777.72083333333 and the latter is left with -527.47 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 12/43.5!

Hunter2 hits Steppe warrior for 225.0275 and the latter is left with -162.42 health.
Monster kills bonus adds 0% to damage.

Hunter2 doesn't have an opponent, therefore he chooses Steppe warrior - Archer. Level difference modifier is 1.2 .
Steppe warrior - Archer's block percentage is 0.
Critical Hit Chance: 58.5
Hunter2 hits Steppe warrior - Archer for 918.57416666667 and the latter is left with -1086.92 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 16/50!

Hunter2 hits Steppe warrior for 225.0275 and the latter is left with 6269.31 health.Volley attack performed!
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 3.
Steppe warrior - Archer 's weapon range is lower, current distance is 3.
Steppe warrior - Archer 's weapon range is lower, current distance is 3.
Steppe warrior - Archer has been defeated!Steppe warrior - Archer has been defeated!Steppe warrior has been defeated!
Team 1 takes turn
mmk1 's weapon range is lower, current distance is 2.
Hunter 21.66/41.666666666667 Block successful.
DMistik doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.2 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 0.5
DMistik 's weapon range is lower, current distance is 2.
Stalker doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.2 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 30.5
Stalker 's weapon range is lower, current distance is 2.
LMistik doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.1 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 0
LMistik 's weapon range is lower, current distance is 2.
Hunter2 doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.1 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 34.5
Hunter2 12.37/45.454545454545 Block successful.

Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 2.

Team 1 takes turn
mmk1 's weapon range is lower, current distance is 1.
Hunter 0.43/41.666666666667 Block successful.
DMistik 72.5/69.536842105263 hit evaded.
Stalker 23.82/41.666666666667 Block successful.
LMistik 20.72/45.454545454545 Block successful.
Hunter2 hits Steppe warrior for 450.055 and the latter is left with 5819.26 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Steppe warrior 's weapon range is lower, current distance is 1.
Round 2

Team 1 takes turn
mmk1 doesn't have an opponent, therefore he chooses Steppe warrior. Level difference modifier is 1.2 .
Steppe warrior's block percentage is 50.
Critical Hit Chance: 28.5
mmk1 hits Steppe warrior for 633.38085 and the latter is left with 5185.88 health.
Monster kills bonus adds 8% to damage.

Hunter 32.16/41.666666666667 Block successful.
DMistik 0.97/41.666666666667 Block successful.
Stalker hits Steppe warrior for 1003.4808333333 and the latter is left with 4182.4 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 27/30.5!

LMistik 4.31/45.454545454545 Block successful.
Hunter2 0.46/45.454545454545 Block successful.

Team 2 takes turn
Steppe warrior has chosen the Mystic DMistik as an opponent for the 1 time, therefore he must choose another opponent.
Steppe warrior doesn't have an opponent, therefore he chooses Stalker. Level difference modifier is 0.8 .
Stalker's block percentage is 0.
Critical Hit Chance: 0
Steppe warrior 47.2/35 hit evaded.
Round 3

Team 1 takes turn
mmk1 8.62/41.666666666667 Block successful.
Hunter 29.74/41.666666666667 Block successful.
DMistik 17.37/41.666666666667 Block successful.
Stalker hits Steppe warrior for 417.5975 and the latter is left with 3764.8 health.
Monster kills bonus adds 0% to damage.

LMistik hits Steppe warrior for 345.78 and the latter is left with 3419.02 health.
Monster kills bonus adds 0% to damage.

Hunter2 hits Steppe warrior for 450.055 and the latter is left with 2968.96 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Steppe warrior 51.2/35 hit evaded.
Round 4

Team 1 takes turn
mmk1 hits Steppe warrior for 633.38085 and the latter is left with 2335.58 health.
Monster kills bonus adds 8% to damage.

Hunter hits Steppe warrior for 463.32 and the latter is left with 1872.26 health.
Monster kills bonus adds 0% to damage.

DMistik 11.01/41.666666666667 Block successful.
Stalker 37.52/41.666666666667 Block successful.
LMistik 69.7/58.647368421053 hit evaded.
Hunter2 33.91/45.454545454545 Block successful.

Team 2 takes turn
Steppe warrior 40.03/35 hit evaded.
Round 5

Team 1 takes turn
mmk1 hits Steppe warrior for 633.38085 and the latter is left with 1238.88 health.
Monster kills bonus adds 8% to damage.

Hunter hits Steppe warrior for 463.32 and the latter is left with 775.56 health.
Monster kills bonus adds 0% to damage.

DMistik 74.5/69.536842105263 hit evaded.
Stalker 18.43/41.666666666667 Block successful.
LMistik hits Steppe warrior for 345.78 and the latter is left with 429.78 health.
Monster kills bonus adds 0% to damage.

Hunter2 hits Steppe warrior for 450.055 and the latter is left with -20.27 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Steppe warrior 70.32/35 hit evaded.
Steppe warrior has been defeated!

Team 1 is victorious!
mmk1 battle statistics:
Successful/Attacks 3/4
Damage Done: 1900.14255
Critical Hits Done: 0
Hunter battle statistics:
Successful/Attacks 9/8
Damage Done: 3863.7366666667
Critical Hits Done: 3
DMistik battle statistics:
Successful/Attacks 0/5
Damage Done: 0
Critical Hits Done: 0
Stalker battle statistics:
Successful/Attacks 2/5
Damage Done: 1421.0783333333
Critical Hits Done: 1
LMistik battle statistics:
Successful/Attacks 2/5
Damage Done: 691.56
Critical Hits Done: 0
Hunter2 battle statistics:
Successful/Attacks 9/8
Damage Done: 3946.57
Critical Hits Done: 2
Steppe warrior battle statistics:
Successful/Attacks 0/4
Damage Done: 0
Critical Hits Done: 0
Steppe warrior battle statistics:
Successful/Attacks 0/0
Damage Done: 0
Critical Hits Done: 0
Steppe warrior - Archer battle statistics:
Successful/Attacks 0/0
Damage Done: 0
Critical Hits Done: 0
Steppe warrior - Archer battle statistics:
Successful/Attacks 2/1
Damage Done: 514.75415066667
Critical Hits Done: 0

Battle generation time: 0.180135 seconds.

EXP added : 1831(+69) to mmk1
EXP added : 1831(+175) to Hunter
EXP added : 1831(+548) to DMistik
EXP added : 1831(+161) to Stalker
EXP added : 1831(+494) to LMistik
EXP added : 1831(+122) to Hunter2
GOLD added : 21042 to mmk1

При начален живот на боса от 8850 лесно може да се сметне, че само бойният вик е имал ефект - редът в червено.При другите 3 моба има някакъв ефект от болест, но вместо 500 живот, както би трябвало а бъде, варира между 10 живот за редкият степен воин стрелец, 82 за степният воин и 255 за обикновенният степен воин стрелец.

Неактивен Mitbul

  • Категория 5
  • *****
  • Публикации: 856
  • Karma: +196/-257
    • Профил
Re:Умението Болест
« Отговор #1 -: Юни 28, 2010, 02:26:38 pm »
Round 1
mmk1 successfully uses the skill Battle Cry on the enemy party and lowers their attributes with 24%.
DMistik buffed with Inner Spirit DMistik for 1652.5 points and now he has 4807.5 health.
DMistik uses the skill Sickness on Steppe warrior, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior - Archer, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior, decreasing his Health with 500.
DMistik uses the skill Sickness on Steppe warrior - Archer, decreasing his Health with 500.

 ???

Неактивен helllfire

  • Global Moderator
  • *
  • Публикации: 808
  • Karma: +200/-523
    • Профил
Re:Умението Болест
« Отговор #2 -: Юни 28, 2010, 03:30:47 pm »
Същото е и при мен. Пример:
Свиреп-24% Боен вик
Мистик-500 Здраве
Следовник на мрака-920 здраве
Механика:
920-24%=700 след Бойния вик
Тук обаче как действа Болеста-не изважда 500 здраве от 700 а от началните 920, т.е. следовника остава със 420 здраве.
Предполага се че ако противника има много жизненост и Бойния вик свали повече от 500 здраве Болестта въобще не действа. А дали трябва да е така незнам, но мисля че нетрябва. Щом другите проклятия като Отровния облак и Замъгляването действат натрупващо с Бойния вик мисля че и с Болестта трябва да е така. Ще ми е интересно да чуя отговор на това.

Kilgor

  • Гост
Re:Умението Болест
« Отговор #3 -: Юни 28, 2010, 03:33:28 pm »
Болеста не сваля здраве, а жизненост.

Неактивен helllfire

  • Global Moderator
  • *
  • Публикации: 808
  • Karma: +200/-523
    • Профил
Re:Умението Болест
« Отговор #4 -: Юни 28, 2010, 03:36:18 pm »
Болеста не сваля здраве, а жизненост.
Писъл съм го образно, навярно прочете същността на проблема или само коригира една грешка  ;)
Жизненоста се трансформира в здраве ако не се лъжа и при следовника си е в чист вид 1жизнененост 10 здраве, т.е. 50 жизненост от болеста 500 здраве
« Последна редакция: Юни 28, 2010, 03:38:29 pm от helllfire »

Kilgor

  • Гост
Re:Умението Болест
« Отговор #5 -: Юни 28, 2010, 03:40:47 pm »
Писъл съм го образно, навярно прочете същността на проблема или само коригира една грешка  ;)
Жизненоста се трансформира в здраве ако не се лъжа и при следовника си е в чист вид 1жизнененост 10 здраве, т.е. 50 жизненост от болеста 500 здраве

Да, само че Болеста вади от базовата жизненост. Което обяснява нещата. Ти добре си го написал в примера. Само че ако е здраве, се очаква да го извади от моментното здраве. Докато жизнеността се вади от базовата такава. И ако тя е намалена вече с друго умение ефектът е по-малък или никакъв.

Неактивен helllfire

  • Global Moderator
  • *
  • Публикации: 808
  • Karma: +200/-523
    • Профил
Re:Умението Болест
« Отговор #6 -: Юни 28, 2010, 03:52:46 pm »
То хубаво съм по написал, но май ще трябва да го допиша:
Следовник - 92 точност
92-24%=70 Боен вик
Тук обаче не вади от базата ами от моментното:
70 - 50/Замъгляване/ = 20.
Просто  за идеята защо не са на 1 принцип.
Да знаем, бъг ли или така е замислено. Да знаят свирепите че мистик с Болест не им трябва. Не съм го пробвал с Пазител, но предполагам че и там ще има конфликт между Извор на живота и Лидерство.

Неактивен krest

  • Global Moderator
  • *
  • Публикации: 2254
  • Karma: +312/-472
    • Профил
Re:Умението Болест
« Отговор #7 -: Юни 28, 2010, 04:01:11 pm »
И едно уточнение:
Болест неможе да смъква здравето  под 50%  жизнеността на противника .

Т.е. ако противника има 200 Кръв и 10 Жизненост   може да  бъде свалена  МАХ 150 здраве ((10/2)*10)

Ако е въведен моб  с  400 Кръв но само 2 Жизненост може да му се вземе до 390здраве.

Ако е с 200 Кръв и 40 Жизненост  няма да се намали с нищо здравето на противника.

Неактивен helllfire

  • Global Moderator
  • *
  • Публикации: 808
  • Karma: +200/-523
    • Профил
Re:Умението Болест
« Отговор #8 -: Юни 28, 2010, 04:07:51 pm »
И едно уточнение:
Болест неможе да смъква здравето  под 50%  жизнеността на противника .

Т.е. ако противника има 200 Кръв и 10 Жизненост   може да  бъде свалена  МАХ 150 здраве ((10/2)*10)

Ако е въведен моб  с  400 Кръв но само 2 Жизненост може да му се вземе до 390здраве.

Ако е с 200 Кръв и 40 Жизненост  няма да се намали с нищо здравето на противника.
Мерси  *THANK*

Неактивен m

  • Категория 3
  • ***
  • Публикации: 122
  • Karma: +20/-26
    • Профил
Re:Умението Болест
« Отговор #9 -: Юни 28, 2010, 04:10:31 pm »
И едно уточнение:
Болест неможе да смъква здравето  под 50%  жизнеността на противника .

Т.е. ако противника има 200 Кръв и 10 Жизненост   може да  бъде свалена  МАХ 150 здраве ((10/2)*10)

Ако е въведен моб  с  400 Кръв но само 2 Жизненост може да му се вземе до 390здраве.

Ако е с 200 Кръв и 40 Жизненост  няма да се намали с нищо здравето на противника.

Добро уточнение, но няма отношение към проблема, поне в случая на битките, които съм гледал.

Неактивен Jane_air

  • Категория 2
  • **
  • Публикации: 66
  • Karma: +36/-9
    • Профил
Re:Умението Болест
« Отговор #10 -: Юни 30, 2010, 12:05:15 pm »
Проблем има при използването на Болест и Боен вик последователно, работи се по отстраняването.