И в кой от рундовете ти блокират удар, Изолде?
В този. Както виждаш, само Удар с щит изпълнявам. Освен това по начина по който е написано, излиза че контратаката е когат АЗ блокирам. АКо беше когато ме блокират, би трябвало да е описано като Удар с щит, защото е повече от неясно
Team Team
Name : Isolde
Level 31
Class: Warrior
Damage 85.0225 - 205.5625
Range: 0
Critical Hit Chance: 28%
Block Chance: 61.36%
Total Armor: 2446
Items' Agility Modifier: -40%
Items' Dextirity Modifier: 0%
Name : Heretic - Archer
Level 28
Class: None
Damage 41.6438 - 98.1603
Range: 2
Critical Hit Chance: 5%
Block Chance: 0%
Total Armor: 334
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Name : Marauder
Level 28
Class: None
Damage 57.0448 - 104.582
Range: 0
Critical Hit Chance: 2%
Block Chance: 23%
Total Armor: 400
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Name : Marauder
Level 28
Class: None
Damage 57.0448 - 104.582
Range: 0
Critical Hit Chance: 2%
Block Chance: 23%
Total Armor: 400
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Name : Marauder
Level 28
Class: None
Damage 57.0448 - 104.582
Range: 0
Critical Hit Chance: 2%
Block Chance: 23%
Total Armor: 400
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Round 1
Heretic - Archer uses the skill Vision of Clarity on Marauder, adding 6 to his Dexterity.
Heretic - Archer uses the skill Sickness on Isolde, decreasing his Health with 60.
Heretic - Archer uses the skill Poison Cloud on Isolde, decreasing his Agility with 6.
Team 1 takes turn
Isolde 's weapon range is lower, current distance is 2.
Team 2 takes turn
Heretic - Archer doesn't have an opponent, therefore he chooses Isolde. Level difference modifier is 0.8 .
Isolde's block percentage is 50.
stance reduces damage taken, which is 41.6438 with 9.994512.
Heretic - Archer hits Isolde for 31.649288 and the latter is left with 1394.53 health.
Marauder 's weapon range is lower, current distance is 2.
Marauder 's weapon range is lower, current distance is 2.
Marauder 's weapon range is lower, current distance is 2.
Team 1 takes turn
Isolde 's weapon range is lower, current distance is 1.
Team 2 takes turn
stance reduces damage taken, which is 41.6438 with 9.994512.
Heretic - Archer hits Isolde for 31.649288 and the latter is left with 1362.88 health.
Marauder 's weapon range is lower, current distance is 1.
Marauder 's weapon range is lower, current distance is 1.
Marauder 's weapon range is lower, current distance is 1.
Round 2
Heretic - Archer uses the skill Vision of Clarity on Marauder, adding 6 to his Dexterity.
Team 1 takes turn
Isolde doesn't have an opponent, therefore he chooses Marauder. Level difference modifier is 1.2 .
Marauder's block percentage is 18.
Isolde hits Marauder for 207.34083333333 and the latter is left with 382.66 health.
Monster kills bonus adds 8% to damage.
Charge attack performed!
Team 2 takes turn
Heretic - Archer 20/50 Block successful.
Marauder doesn't have an opponent, therefore he chooses Isolde. Level difference modifier is 0.8 .
Isolde's block percentage is 50.
Marauder 22/50 Block successful.
Marauder doesn't have an opponent, therefore he chooses Isolde. Level difference modifier is 0.8 .
Isolde's block percentage is 50.
Marauder 42/50 Block successful.
Marauder doesn't have an opponent, therefore he chooses Isolde. Level difference modifier is 0.8 .
Isolde's block percentage is 50.
Marauder 18/50 Block successful.
Round 3
Heretic - Archer uses the skill Vision of Clarity on Marauder, adding 6 to his Dexterity.
Team 1 takes turn
Isolde hits Marauder for 195.34083333333 and the latter is left with 187.32 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
stance reduces damage taken, which is 41.6438 with 9.994512.
Heretic - Archer hits Isolde for 31.649288 and the latter is left with 1331.23 health.
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1287.88 health.
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1244.52 health.
Marauder 48/50 Block successful.
Round 4
Heretic - Archer uses the skill Vision of Clarity on Heretic - Archer, adding 6 to his Dexterity.
Team 1 takes turn
Isolde hits Marauder for 639.35583333333 and the latter is left with -452.04 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 12/28!
Team 2 takes turn
stance reduces damage taken, which is 41.6438 with 9.994512.
Heretic - Archer hits Isolde for 31.649288 and the latter is left with 1212.87 health.
Marauder 87/78.56 hit evaded.
Marauder 16/50 Block successful.
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1169.52 health.
Marauder has been defeated!
Round 5
Team 1 takes turn
Isolde doesn't have an opponent, therefore he chooses Heretic - Archer. Level difference modifier is 1.2 .
Heretic - Archer's block percentage is 0.
Isolde hits Heretic - Archer for 199.74083333333 and the latter is left with 110.26 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
Heretic - Archer 7/50 Block successful.
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1126.17 health.
Marauder 47/50 Block successful.
Round 6
Team 1 takes turn
Isolde hits Heretic - Archer for 199.74083333333 and the latter is left with -89.48 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
stance reduces damage taken, which is 41.6438 with 9.994512.
Heretic - Archer hits Isolde for 31.649288 and the latter is left with 1094.52 health.
Marauder 5/50 Block successful.
Marauder 42/50 Block successful.
Heretic - Archer has been defeated!
Round 7
Team 1 takes turn
Isolde doesn't have an opponent, therefore he chooses Marauder. Level difference modifier is 1.2 .
Marauder's block percentage is 18.
Isolde hits Marauder for 195.34083333333 and the latter is left with 394.66 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1051.16 health.
Marauder 48/50 Block successful.
Round 8
Team 1 takes turn
Isolde hits Marauder for 195.34083333333 and the latter is left with 199.32 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
Marauder 85/78.56 hit evaded.
Marauder 21/50 Block successful.
Round 9
Team 1 takes turn
Isolde hits Marauder for 195.34083333333 and the latter is left with 3.98 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 1007.81 health.
Marauder 4/50 Block successful.
Round 10
Team 1 takes turn
Isolde hits Marauder for 639.35583333333 and the latter is left with -635.38 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 25/28!
Team 2 takes turn
Marauder 94/78.56 hit evaded.
Marauder 92/78.56 hit evaded.
Marauder has been defeated!
Round 11
Team 1 takes turn
Isolde doesn't have an opponent, therefore he chooses Marauder. Level difference modifier is 1.2 .
Marauder's block percentage is 18.
Isolde hits Marauder for 195.34083333333 and the latter is left with 394.66 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
Marauder 87/78.56 hit evaded.
Round 12
Team 1 takes turn
Isolde 1/15 Block successful.
Isolde hits Marauder for 18.954 and the latter is left with 375.71 health.
Monster kills bonus adds 8% to damage.
Isolde performed Shield Bash.
Team 2 takes turn
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 964.46 health.
Round 13
Team 1 takes turn
Isolde hits Marauder for 195.34083333333 and the latter is left with 180.36 health.
Monster kills bonus adds 8% to damage.
Team 2 takes turn
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 921.1 health.
Round 14
Team 1 takes turn
Isolde hits Marauder for 639.35583333333 and the latter is left with -458.99 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 23/28!
Team 2 takes turn
stance reduces damage taken, which is 57.0448 with 13.690752.
Marauder hits Isolde for 43.354048 and the latter is left with 877.75 health.
Marauder has been defeated!