Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - vorstervorst

Pages: [1]
1
Questions / Blocking
« on: June 24, 2011, 11:33:56 PM »
HI.

I know the highest % of blocking is 75% and every 10 point of strength reduce blocking of enemy by 1%. If all your shield and weapons blocking is for example 101% (70% from shield and 31% from sword) are the % reduce from the strength from 75% or from the 101%.  Example, my blocking is 101% and my enemy strength is 120. His reducing point on my blocking is 12% (120/10). Are my blocking % now 63% (75%-12%) or still 75% (101%-12%=89%, 75% IS MAX)

2
Questions / Stoneskin skill
« on: June 12, 2011, 06:46:50 PM »
I am playing with a Gardian warriorand I just want to hear what is the differens between stoneskin skill and Armor Mastery. It looks the same to me or am I missing something

3
Questions / Game and battle machanics
« on: September 09, 2010, 03:17:10 PM »
I am trying to make sense of the battle and game mechanics and put this together. Just tell me how far I am of am my calculations and conclusions
IMPERIAL HERO

Strength
-   Damage increase by 1 % (minimum and maximum) for each 4 strength points or 0.1 damage (minimum and maximum) for each 4 strength points.
-   Each 10 strength point lower enemy block chance by 1 point.
-   Armor needs minimum amount of strength point to be used

Agility
-   10 points to Agility grant 1% bonus chance to evade enemies’ attack.
-   10 points in Agility decrease the opponent's Critical Chance with 1%

Dexterity
-   10 points of Dexterity grant 1% chance bonus for critical hit. However, the critical hit chance cannot exceed 50%
-   Determines the hero's chance for successful attack (enemy's agility is taken into account as well). With both your dexterity and enemy's agility equal, the chance for successful hit is 75%

Armor
-   12 armor points reduce damage for 1 point   

Blocking
Blocking gain from some weapons and all shields
For every 10 strength points 1% of blocking is gained
Maximum % of blocking is 75% 

Damage
Damage = Maximum damage of weapon(including all bonuses) - damage reduced by total armor . f that damage is higher then minimum damage of weapon, then that damage is applied in successful hit.  If that damage is lower then minimum damage of weapon, then minimum damage of weapon is applied.  Critical hit multiplies maximum damage with 3. Then armor is applied. And the rest is the same as in normal hit."

Battle exsample
 
                         Me   Enemy
Strength               12   12
Agility               14   8   
Dexterity               12   12   
Block               12   10
Critical hit bonus   0   2%
Armor               46   40
Damage              4-7   4-8




First step

Enemy hit me. The % hit is then calculated beginning at 75%. 75% (max hit %)-2%(Dexterity (enemy) minus agility (mine) -1.4%(Agility(mine)every 10 agility point grant 1% chance to evade) =  72.6% hitting chance.   


Second step (if I did not avoid the hit) is blocking (Blocking-75% max block)

Enemy hit me. I have 13.2% blocking(12 block points + 1,2% from strength)

Third step (if blocking failed)

Damage (critical hit)

Enemy hits me. He have 3,4% (2%+1.4% from Dex) -1% (my agility) = 2.4% chance of critical hit. Critical hit damage is 24 (8x3) minus the armor 3.8 = 20.2

Damage (with normal hit)

My armor reduce = 3.8 point. Max damage of him weapon is 8 so damage on me is 4.2.

If my armor was 50, the reduse point would have been 4.16 (50/12) point. Damage from enemy would then been the minimun damage (in this case is 4 points) of his weapon because (8-4.16= 3.84) if i am hit the lowest damage one can get is the minumum of the weapon

4
Questions / Inner concentration
« on: September 07, 2010, 09:15:00 AM »
How does the inner consentration work. I know it increase your abillity to prefore a critical hit. Level 1 is +2. What is the +2, is it %. How does it calculate

5
Equipment / Silly power of weapons
« on: August 18, 2010, 06:56:02 PM »
I have read in this forum that skills like burning arrow only be used if a hero are using a bow or crossbow, but I bought a javelin with a burning arrow special skill. Do this skill only work then it is bound to a javelin or is it a bug in the sistem

6
Mechanics / Diamond not showing
« on: August 17, 2010, 06:59:35 PM »
I bought 220 diamonds and it is not showing. In the past then the buy windows shows 220 added it was immidiatly avalible, but i still did not reseved it. Why is that??

Pages: [1]