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Messages - Charon

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151
General Talk / Re: Berserkers nick stolen !
« on: August 23, 2009, 09:52:15 PM »
IO = Imperia Online. Online browser strategical game from which all the series started.
Btw, my name there was Charon, but since here it was already taken, I'm "Dukatto" for now

152
Great, thanks!
Do you happen to know what else is old in the tooltips info? How do the rest of attributes work now?

153
Questions / Re: Is it possible to make profit from the profession
« on: August 23, 2009, 05:05:07 PM »
Yes, the prices are what I saw in the Hope Village auction.  Odd market...

154
But why then Tip of the day says "Agility determines hero’s combat speed. Each 10 points to Agility grant 1% bonus chance to evade enemies’ attack." ?

155
Questions / Is it possible to make profit from the profession
« on: August 23, 2009, 02:47:37 PM »
I'm Tier1 Jeweller+Stonecutter
To craft let's say Crude Lucky Amulet I need 2 copper Ingots + Topaz Gem
Let's evaluate the prices (based on the situation on the market at the moment). I do not consider buying resources for diamonds since pricing there is even more chaotic than gold pricing.

Copper Ingot ~ 250*2 = 500 for 2 of them
Topaz ~ 2000 for some other attribute gemstone (Topaz was sold only for Diamonds at the moment I looked). Completely crazy pricing IMO. So lets forget about cutting the gem myself and try to buy ready one.
Topaz Gem ~ 1200 the cheapest at the moment. Funny that already cut gem can be bought cheaper than the raw Topaz.
So in total it is about 1500-2000 Gold.

What we have in return is a Crude Lucky Amulet, lets have a look how much it costs on the market...
Crude Lucky Amulet ~ less than a 100 gold.

So - what is the sence in Jeweller+Stonecutter professions? It looks like mining is the only profitable pro. Maybe I miss something being new to this game... Please share your experience with crafting and different professions. What are your ways of making profit?

156
Thanks a lot, Che!  ;)

What about Agility? How does it work? Do I understand this correctly - 100 Agility will give you a 10% chance to avoid being hit?

157
Questions / Need some help understanding how attributes like Armor work
« on: August 23, 2009, 10:07:57 AM »
Hi, being new here I'd appreciate if someone could shed some light for me on the
1. Armor
a. How does it affect battles? What is the battle formula?
b. Armor can be increased only by wearing better "armor/clothes" or does any skill attribute to Armor as well?

2. Block
a. Block can be increased only by equipping better weapons or does any skill attribute to Armor as well?
Does Agility increase block? If not - how does it appear in the battle formula?

Many thanks  ;)

158
General Talk / Re: Berserkers nick stolen !
« on: August 22, 2009, 09:27:15 PM »
Same here - could not register under my name from IO  :-[

159
Suggestions / Auction Filters
« on: August 21, 2009, 02:13:28 PM »
Now filter state resets each time user picks a new category on the left, so users have to filter out again and again..
Would be very good if filter state remained the same while user stays in the auction house. This approach would save considerable clicking and refresh time in the long run.

Say, I filtered to show only Tier1 items, so I'd expect the filter not to reset when I navigate from Armor to Weapons section. Since I'm Tier1 I'd like to see Tier1 weapons as well. If needed, there is always a Reset Filter button below.

Thanks!

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