Author Topic: Rule of the changing guild.  (Read 2117 times)

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Offline wazery

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Rule of the changing guild.
« on: July 19, 2010, 03:05:40 PM »
I see that there is a reason to implement changes in rule which says "how many times you can change guild". For example: When some guild is attacking mine, somehow before siege they double amount of players which are allowed to take part in the siege and who come from other guild. After siege "new" players come back to their own guild. In that way one guild with some puppet-guilds can dominate the whole realm. It is unfair I think. A player should have the possibility to change guild as many times as he wants but he shouldn't be allowed to come back to one guild more than 2 times.
Sorry for my English, I hope that you would understand me...
« Last Edit: July 19, 2010, 08:02:20 PM by wazery »

Offline Bolindus

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Re: Rule of the changing guild.
« Reply #1 on: October 24, 2010, 03:42:38 PM »
Rules of the stronger ... comply ...

Crassus

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Re: Rule of the changing guild.
« Reply #2 on: October 24, 2010, 04:46:34 PM »
Yeah! When this one happen is  >:( >:( >:( >:(
But, what about the alliance between guilds? If a guild have "puppet" guilds then they will be allied and they will battle together against the outpost/castle owner guild. I believe this is what is going on now, because I don't see any reason for the players to be "outside" a guild, and join the guild just for the outpost/castle fight.


Actually this rule is hard to be exploited but not impossible...