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robyalla2econda:
Heroes screen--->


--- Quote ---All heroes start their development, equipped with basic weapon and armor in order to survive during the first stages of the game. They also receive 100 gold and 12 AP (Action Points) to start with. The heroes in the game receive experience points upon defeating foes in battle – humanoids or monsters.
The experience rewards, as well as the monsters’ strength, item rewards, crafted items, as well as the dungeons in which the hero can explore, are divided into 5 Tiers:
- 1st to 9th level – Tier 1
- 10th to 19th level – Tier 2
- 20th to 29th level – Tier 3
- 30th to 39th level – Tier 4
- 40th to 50th level – Tier 5

Each level requires certain amount of experience points. When these points are achieved, the hero moves into the next level of his development. As a reward for his deeds, upon leveling, the hero receives bonus attribute and skill points which he can distribute.
(You can read more about attributes in next chapter)

Hero Specialization

Upon reaching level 15, the hero is eligible for choosing specialization, thus, improving his skills in certain area. Each Hero can choose one of 2 paths to specialize.
- The warrior can choose between Guardian and Fury Warrior. The Guardian receives bonuses and skills in increasing his defense abilities. The Fury Warrior receives bonuses and skills, which increase his offensive abilities.
- The Ranger can choose between Shadow Hunter and Ghost Stalker. The Shadow Hunter perfects his bow and crossbow mastery. The Ghost Stalker emphasizes on improving the use of daggers, javelins and shields.
- The Mystic can choose either the path of Light or the Dark. The Light Mystic learns powerful blessings, with which he grants great bonuses to his allies during battle. The Dark Mystic chants powerful curses upon his enemies.
--- End quote ---

This text is in english in every language, there is no string in the tool.

Jane_air:
Strings are now on for this text. Thank you Robby  :)

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