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Messages - ashoka

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1
Questions / Re: bloody hero
« on: March 23, 2010, 09:51:08 PM »
thanks guys.......
i did not know this.......i was wondering if this does not do any harm....y do i need strength.....
now i'll have to get my strength up........

2
Questions / Re: bloody hero
« on: March 20, 2010, 10:31:01 PM »
you dont have strong for use that clothes but you put them when you had the sussesful strong

so is there a problem.......?????

i can fight and win normally....so whats the deal??????????


3
Guilds / Re: Members required(international realm)
« on: January 14, 2010, 02:38:06 PM »
hie
i am tanner tier 1
id is lordashoka
Will be glad to join u guys

4
Guilds / Re: Legions-of-Doom is looking for miners.
« on: January 14, 2010, 02:37:14 PM »
hiee..
my id is lordashoka...i dono which relm...i am playing but its the new one..
please reply..
i am tanner lvl 10..

5
Guilds / Re: The_Mighty is recruiting
« on: January 06, 2010, 03:52:53 PM »
hi my id is lordashoka

i am lvl 6..tier one armor smith tanner..can u take mee


6
Questions / Re: Disproportionate rewards on story line game
« on: November 08, 2009, 08:00:06 PM »
ok...i leave this story line now and go to faroil..

7
Questions / Re: Disproportionate rewards on story line game
« on: November 08, 2009, 07:39:31 PM »
first, when you kill 17 mobs you gain experience no matter you do this cause story line or not. and you get extra gold for that
second, rewards will be higher soon third, you dont know how big are rewards when you end story line then you dont know its worth to continue or not, and when you read forum you can see its worth cause you can get as reward very good items you have right its now not worth to do some story lines, but like i said rewards will be changed

Is there some finda featish with the number 17....
Task 7/11 sonaria ask me to get 17 opal form Broken Pass...which is Less Likely category....
Rewards 300 gold  and 2 AP
This is not fair..atleast it should be from a dungeon which is More likely.....
17 is a huge number...i dono how many times i am gonna fail tryin to get the opals.....

8
Questions / Re: Disproportionate rewards on story line game
« on: November 05, 2009, 07:32:46 PM »
http://forum.imperialhero.org/int/index.php?topic=3528.0

not all is implemented in this moment but it will be asap

I thanks for the post...;)

9
Questions / Re: Disproportionate rewards on story line game
« on: November 05, 2009, 07:15:20 PM »
I personally like story lines a lot. They are really fun. You get 20 diamonds in a tier 2 story line, it's not that bad. And you should get a nice item when finishing the story line(I wonder what bonuses it gives ;) ).
The reward part is simple too, some quest are more profitable then others, it's like crafting, once you get a normal item, once an epic, and then again normal items.

Hi can you tell me in what level of story line does one get 20 diamonds...i got 5 from multi dungeon where will the rest 15 come from..
I agree with you...i enjoyed the multi-dungeon...but i really hurts ur pocket when u dont have much gold....and ur gems go waste..

10
Questions / Re: Disproportionate rewards on story line game
« on: November 05, 2009, 07:11:24 PM »
first, when you kill 17 mobs you gain experience no matter you do this cause story line or not. and you get extra gold for that
second, rewards will be higher soon
third, you dont know how big are rewards when you end story line then you dont know its worth to continue or not, and when you read forum you can see its worth cause you can get as reward very good items

you have right its now not worth to do some story lines, but like i said rewards will be changed

Thanks you !
I was trying to bring this up as constructive criticism so that the game becomes better. i know this is beta..version
Its good to hear that rewards will be better...I think story lines will be the most interesting aspect of the game if they are fair on the player!
I just wanted to know if there are any incentives of completing the whole story line 11/11 ?

11
Questions / Disproportionate rewards on story line game
« on: November 05, 2009, 06:04:40 PM »
This area of the game requires some attention of the game makers!

For example:
Quest 4 in the storyline of Sonoria province is the multi-staged dungeon the rewards for which are very good .i.e 5 diamonds, 500 experience, some gold(don’t remember how much) and an amulet. Excellent rewards….but the story is yet to finish

Quest 5 in the storyline of sonoria province is to kill 17 from Relling dungeon but the reward is just 400 gold. This is embarrassingly low , one will have to pay more for durability  for fighting 17 times. If one has fought and won 17 times in the dungeon at least give him 4000 gold…or experience of 300 to 500 points or at least some action points to recover what he lost to fight 17 times for nothing.  400 gold….oh y pay even that.

Quest 6 in the storyline of sonoria as me to task to make 6 Tier 1 Crude green Ring for 800 gold. This is ridiculous as it will consume 2 copper (no big deal) 1 topaz and 1 opal (big deal I don’t collect gems to give for charity)Another problem is that these are Tier 1 recipes I have already 200/200 points in tier 1 so I don’t even get the crafting points..
come on 800 gold…are u kidding me….

Moral of the story
I stop playing the story line! What say guy???
 *crazy* *crazy* *crazy* *crazy* *crazy*

12
Questions / Re: Multistage dungeons
« on: November 03, 2009, 02:20:47 PM »
ok so even if i stay in dungeon for one day i.e 24 action points...i will stay in dungeon and will not be timed out and send to town automatically?
i will only to back to town if i press go to town button right?

13
Questions / Multistage dungeons - stage wise
« on: November 03, 2009, 02:01:25 PM »
In multistage dungeons why does the level of dungeon restart if hero goes back to the town.
There should be provision to begin from the stage where hero has left the dungeon
For the following reasons:
In case of No Action points left the player has to wait in the dungeon and he cannot go to his guild or any other provience.
In case hero is badly hit he cannot buy portions or heal Merc...this is important as later stages in dungeon are difficult

So there should be some way to resume the fight in Multistage dungeons.

Please advice


14
Questions / Re: Crafting Tire 3 not working
« on: October 28, 2009, 08:21:42 PM »
thank you....this rule will directly affect the market....
good equipment makers...who are below thier thier crafting tier will no longer be able to craft...

15
Questions / Re: Crafting Tire 3 not working
« on: October 28, 2009, 08:09:32 PM »
its not bug. its new. from today crafting tier will depends on crafting points and hero level(tier).
i understand you have now hero with level lower than 20, thats why you have disabled crafting tier 3 in both professions

What happens to the receipes i have allready learned.....i will get that same after i reach tier 3 right......
i have spent good amount of gold to buy it

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