Imperial Hero International

General Category => Questions => Suggestions => Topic started by: Charon on August 30, 2009, 10:19:59 AM

Title: Remove repair from the game
Post by: Charon on August 30, 2009, 10:19:59 AM
As we can see, now the economy is a bit off track. End-product is cheaper than ingredients used to craft the product.
This is because demand for crafted items is limited. E.g. Armor/Weapons/Tools - they all have infinite lifetime and can be repaired. So at some point there will be no need to craft anything new since everyone will have the armor/weapons they need.
I suggest to remove ability to repair items. This way there will always be a constant demand for new items and the prices for crafted items will go up. A bit of tweaking with durability/recipes and we will have stable and balanced economy where resources cost less than end-product
Title: Re: Remove repair from the game
Post by: chegewara on August 30, 2009, 10:45:13 AM
there is grow up demand for new items because:
- items are bounded, if player want to have better item then cant sell old item or use it into merc;
- when player want to change merc then need to buy new items;
- crafted items have 2x durability than not crafted items, economical is to use crafted items
- every day register teens new players and they will buy new items.

if you cant cooperate with guild members then you have very expensive resources to craft items, but if you can then every will have lot diamonds

PS for me still is too high chance to craft legendary and epic items, especially epic