Imperial Hero International

General Category => General Talk => Topic started by: robiolastex on July 06, 2010, 08:54:36 PM

Title: the new rule on the recipes...
Post by: robiolastex on July 06, 2010, 08:54:36 PM
this rule really sucks, we want that you abolish them!  >:(
Title: Re: the new rule on the recipes...
Post by: mr_ferid on July 06, 2010, 09:39:18 PM
I don't like this rule.
rare recipie 50 times simple recipie 100 times
VERY BAD IDEA :D
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 07, 2010, 07:46:51 AM
The bigger problem is that now when you click auction you can't understand if you already know a recipe or not and you risk to buy recipes you don't need :(
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 07, 2010, 09:18:52 AM
who voted that this rule is good?
Title: Re: the new rule on the recipes...
Post by: Oton on July 07, 2010, 09:55:01 AM
who voted that this rule is good?
I did.
Title: Re: the new rule on the recipes...
Post by: maeof on July 07, 2010, 10:03:39 AM
I don't like this rule.
rare recipie 50 times simple recipie 100 times
VERY BAD IDEA :D
one time recipe: 1
Rare recipe: 50
Simple recipe: 200
Title: Re: the new rule on the recipes...
Post by: mr_ferid on July 07, 2010, 10:27:54 AM
I see simple recipie 100 times
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 07, 2010, 10:36:38 AM
some of them are 200...
Title: Re: the new rule on the recipes...
Post by: TaniaR on July 07, 2010, 10:54:42 AM
recipes level X4 is for 200 crafts...
level X6 for 100 crafts... and X8 for 50 crafts. This means....... with 1 recipes X8 level..... you can craft only 50 times...  :'(
Title: Re: the new rule on the recipes...
Post by: Jago on July 07, 2010, 11:25:08 AM
After some thought  it is a positive change (so finally the guild stash will be cleared of the tons of recipes).

My real problem is that the change was hidden in the midst of the "Summer goodies" message and that I hadn't notice on first reading.
Title: Re: the new rule on the recipes...
Post by: Oton on July 07, 2010, 11:56:53 AM
After some thought  it is a positive change (so finally the guild stash will be cleared of the tons of recipes).

My real problem is that the change was hidden in the midst of the "Summer goodies" message and that I hadn't notice on first reading.
:D
Title: Re: the new rule on the recipes...
Post by: janyemm on July 07, 2010, 03:07:59 PM
At first, sorry for my weak english. My poor english is main reason why I write very rarely on forum although I am frequent visitor.

In "recipe change" is something I like, something do not like.

1. I think cutting crafting from one recipe to some amounts of crafts is good. My opinion is maybe I put even smaller numbers  :P ... ( please do not beat me, I am weak  *hihi* ). I am playing in Server 3 and my charcaters are 3rd and 10th in crafting points ranking so I am crafting very much. Anyway , I think only very rarely I am crafting more than 50 crafts from one kind of recipe. Anyway I have no problem to get 5 or 10 same rare recipes so 50crafts limit is absolutely no problem In fact for many weeks recipes was only way to earn gold for me .... For me positive change.

2. Joining legend recipes - fantastic.  *dance* I think no one player will tell anything against this idea.

3. Missing phrase " This recipe was already learned" - I agree with Ali75, this is very very bad for me. Looking for every recipe to my "crafting book" if I already have it or not is killing my time for this game. In one day I am able to get as loot from fights in average about 30-40 recipes, most goes to cache... until now they could be easily selected and most of them immediately sold to vendor.

4. After I had feeling negative posts about some aspect of game are too soon locked without possibility to discuss, I am very happy to can see this discussion. I hope many players will put their opinion. Only reason is to make already good game even better. I really welcome discussion about some other "parts" of game. I read something about new skills, it will be surely welcomed .... and also I see some possibility to improve green set items.

Jany

 
Title: Re: the new rule on the recipes...
Post by: Crassus on July 07, 2010, 03:47:58 PM
The idea is good.
The crafting times are too big, the costs of recipes is small. For example you will use one recipe x4 for 200 times to achieve special craft and then you will change to more profitable recipe...
Also there will be a way to delete your recipes... Just craft them 200 times :P .


3. Missing phrase " This recipe was already learned" - I agree with Ali75, this is very very bad for me. Looking for every recipe to my "crafting book" if I already have it or not is killing my time for this game. In one day I am able to get as loot from fights in average about 30-40 recipes, most goes to cache... until now they could be easily selected and most of them immediately sold to vendor.

Perhaps a "This recipe was already learned, 46 times of craft left" will solve the issue...




A bit  *offtopic*
4. After I had feeling negative posts about some aspect of game are too soon locked without possibility to discuss, I am very happy to can see this discussion. I hope many players will put their opinion.


There is no policy to "silence" the opposite voices. There is an issue of the time... The most disagreements comes from players that they read (or not) about the new changes, they wait to applied and then they cry about it, when little can do. If the new applied change isn't good, the game developers will think a new change and sure if there are suggestions even at locked topic. But if there are only "I disagree" posts and no suggestions any discussion is pointless...
Title: Re: the new rule on the recipes...
Post by: maeof on July 07, 2010, 03:48:25 PM
3. Missing phrase " This recipe was already learned" - I agree with Ali75, this is very very bad for me. Looking for every recipe to my "crafting book" if I already have it or not is killing my time for this game. In one day I am able to get as loot from fights in average about 30-40 recipes, most goes to cache... until now they could be easily selected and most of them immediately sold to vendor.

If you find a recipe in dungeon fight, and if you point at him youll see that system says if its already learned or not.
Title: Re: the new rule on the recipes...
Post by: janyemm on July 07, 2010, 04:47:36 PM
If you find a recipe in dungeon fight, and if you point at him youll see that system says if its already learned or not.

Now yes  *hihi* . But now I am not sure about yourself, I am close to sure today morning system do not tell this message or I was already overworked at morning  :-[ .   Anyway just now everything perfect for me.
Title: Re: the new rule on the recipes...
Post by: maeof on July 07, 2010, 06:08:26 PM
It's okay, maybe I'm wrong :).
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 07, 2010, 09:12:33 PM
now yes i see already learned. happy that you get the suggestion:)

by the way some other cosiderations:
1) good if you really can learn many times the same legendary scroll (didn't try yet) and you get a counter on them (good implementation)
2) good now you can see if already learned (even if this was possible before the implementation)
3) did not understand any other benefits from this rule
(about recipes takes too many space in guild is false problem - if you don't need them you can sell them to vendors for gold coins) just curious to know why someone think this new rule is good for other reason that the first i mentioned....
the question is WHY? tell me good reasons and i'll post GOOD JOB congrats....
Title: Re: the new rule on the recipes...
Post by: Crassus on July 08, 2010, 01:10:28 PM
Well it will help people to sell their unwanted recipes at the market, since there will be greater need of them.
All the x9 recipes will be gain much more worth at the market and the gold will "do circles", if you go to the bank you can see the total amount of gold deposit there... it's enormous (Gold available for loans is 48.448.081.802) this means that rich players exist and the IH team tries to find a way to make them spend some gold to help and other players that do not want to be crafters.
And rich players usually are those who craft thousand times the same recipe and they are able to craft epic items, this way to continue gaining money they will need the same recipe more than once....
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 08, 2010, 05:19:08 PM
mmm are you sure that the reasons that you wrote are true?

now reply at my questions:
1)why this rule like almost only at mods and admins ?
2)why almost nobody want still create?


and now, my cosiderations about your reply:
i think that the "rich players" are very rich because they buy a lot of diamonds, not because they create always the same recipe (infact sion, mala and others makers, create almost only from legendary recipe)

p.s. i'm not a maker, but i'm very rich, and... i don' t buy diamonds.
Title: Re: the new rule on the recipes...
Post by: maeof on July 08, 2010, 05:21:26 PM

1)why this rule like almost only at mods and admins ?


Whoa. What do you mean?
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 08, 2010, 05:27:09 PM
may be i used a italian costruction mode, but... do you mean that the phrase isn' t grammatically correct?
Title: Re: the new rule on the recipes...
Post by: penthedattilo on July 08, 2010, 09:08:30 PM
I find it absolutely unfair
Title: Re: the new rule on the recipes...
Post by: Cuorion on July 08, 2010, 09:16:42 PM
Well, I'm ok with this rule.
Rare recipes will probably get better value now so dungeon farming will give more profit to balance it a bit to crafting.
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 09, 2010, 01:29:10 AM
Well it will help people to sell their unwanted recipes at the market, since there will be greater need of them.
All the x9 recipes will be gain much more worth at the market and the gold will "do circles", if you go to the bank you can see the total amount of gold deposit there... it's enormous (Gold available for loans is 48.448.081.802) this means that rich players exist and the IH team tries to find a way to make them spend some gold to help and other players that do not want to be crafters.
And rich players usually are those who craft thousand times the same recipe and they are able to craft epic items, this way to continue gaining money they will need the same recipe more than once....

ok thanks a lot for reply , personally i don't agree (i don't think this will change something) but at least you gave me a "ratio" of the new rule...

i mean if you get 50 crafts with a scroll maybe you will really craft 100 items in a tier...  you buy 2 recipe even if you pay 100k each this will not make you poor or the seller rich... (it means for you 2k for each item and i don't think there are many players that will craft more that 100 items of the same kind!! ... anyway this new rule for me don't change nothing. (the real cost for crafter are resources! 1 steel lingot is 20k and you need more that 1...)
Title: Re: the new rule on the recipes...
Post by: Crassus on July 09, 2010, 01:42:21 AM

i think that the "rich players" are very rich because they buy a lot of diamonds, not because they create always the same recipe (infact sion, mala and others makers, create almost only from legendary recipe)

p.s. i'm not a maker, but i'm very rich, and... i don' t buy diamonds.

Here you disagree with yourself....


Simply don't understand why you still disagree with the rule... You are not a crafter so you need the recipes only for the quests and missions, 100 or 50 durability of each isn't enough for you?
To buy one more recipe will be this hard?

This affect only players like mala or sion (i am referring to them, only because you did) and they will need to buy more times their recipes but they still will have profit. But this way and other players will make some profit.

1)why this rule like almost only at mods and admins ?

Perhaps only we (and some other players) are looking the big picture and we do not like to  :'( for every change. (and out of personal benefits).

"If the water is standing still it'll  become swamp" The same with the MMORPGs. Changes will come good or bad only time will show, we should disagree (and agree) with them in a  "productive" way...


ok thanks a lot for reply , personally i don't agree (i don't think this will change something) but at least you gave me a "ratio" of the new rule...

i mean if you get 50 crafts with a scroll maybe you will really craft 100 items in a tier...  you buy 2 recipe even if you pay 100k each this will not make you poor or the seller rich... (it means for you 2k for each item and i don't think there are many players that will craft more that 100 items of the same kind!! ... anyway this new rule for me don't change nothing. (the real cost for crafter are resources! 1 steel lingot is 20k and you need more that 1...)

Yes the real cost for a crafter is at the resources... The rule will simple add more movement to the (dead?) recipe market (=money movement).
And as i said before is a minor harmless change, and i do not get it why some pple disagree this much with this rule...
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 09, 2010, 01:56:58 AM
Yes the real cost for a crafter is at the resources... The rule will simple add more movement to the (dead?) recipe market (=money movement).
And as i said before is a minor harmless change, and i do not get it why some pple disagree this much with this rule...

my friend maybe i didn't explain correct. i'm neutral with this rule, simply didn't understand the ratio... you explained me and i'm saying that this will not change nothing...
(i don't have nor benefit nor malus)

mine is a general consideration... looking the big picture as you says i don't see a great change... anyway my pursuit was only to understand... other are simply consideration to help you in your pursuit to make this game better.... (you already gave me the answer i was looking for with your first answer explaining me the ratio of the rule that i didn't understand, and i thank you a lot for your reply, i added other considerations to give you my point of view nothing more)
Title: Re: the new rule on the recipes...
Post by: Crassus on July 09, 2010, 02:04:11 AM
my friend maybe i didn't explain correct. i'm neutral with this rule, simply didn't understand the ratio... you explained me and i'm saying that this will not change nothing...
(i don't have nor benefit nor malus)

mine is a general consideration... looking the big picture as you says i don't see a great change... anyway my pursuit was only to understand... other are simply consideration to help you in your pursuit to make this game better.... (you already gave me the answer i was looking for with your first answer explaining me the ratio of the rule that i didn't understand, and i thank you a lot for your reply, i added other considerations to give you my point of view nothing more)


I agree with you it's not a great change. The first part of my post was referring to robiolastex post (that's why i quote parts of his post) and when i was referring to your reply (then i quote your text) i agreed with you and expressed a personal "complain"
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 09, 2010, 02:25:05 AM
sorry for "ratio" (is latin) i mean the purpose, intent, scope...
Title: Re: the new rule on the recipes...
Post by: Jago on July 09, 2010, 10:24:06 AM
Yes the real cost for a crafter is at the resources... The rule will simple add more movement to the (dead?) recipe market (=money movement).


Adding more movement = making it undead?

Seriously I can't see why you think it will add anything to the recipe market.
The only recipe I have used more than 100 times was the Yew long bow to push my weaponsmithing skill up (I am a carpenter so getting the resources is easy) and I have found multiple copies of that recipe.

i see no reason to buy it or any other non unique recipe from market.

(Gold available for loans is 48.448.081.802) this means that rich players exist

What is the average for single player?

How much gold is in the hands of the top 1% and 10% of the players?

Why they would buy some recipe for items that aren't single use?

I have nothing against the rule change per se, but I doubt it will reach its goal.
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 09, 2010, 11:16:25 AM
Here you disagree with yourself....


Simply don't understand why you still disagree with the rule... You are not a crafter so you need the recipes only for the quests and missions, 100 or 50 durability of each isn't enough for you?
To buy one more recipe will be this hard?

sorry, now i'm not a maker, but in future i' ll become a maker, so, i disagree with the rule, because i have to increase my creation points by craft 1 recipe that is more convenient
Title: Re: the new rule on the recipes...
Post by: Crassus on July 09, 2010, 12:21:26 PM
sorry, now i'm not a maker, but in future i' ll become a maker, so, i disagree with the rule, because i have to increase my creation points by craft 1 recipe that is more convenient

If you are able to find a recipe that it's ok for you to craft it more than 100 times, it will be nothing for you to buy this recipe 2-3 times...

Seriously I can't see why you think it will add anything to the recipe market.
The only recipe I have used more than 100 times was the Yew long bow to push my weaponsmithing skill up (I am a carpenter so getting the resources is easy) and I have found multiple copies of that recipe.

i see no reason to buy it or any other non unique recipe from market.

Even the single one recipe you will need to buy extra will add something to the market movement. And believe me a real crafter will need recipes to craft epic items... (and if he is unlucky he will need 2 times more...)

As summary of this topic i think we are at this:
Mods and some other players say it's ok
2-3 players are neutral to the rule coz it isn't change anything
and 1-2 players are against it coz they will need in their game-lifetime to buy 1-2 more recipes...
 ??? ??? What to say from both sides we are too stubborn to change our opinion... This means that the neutral players are right :D.

P.S. As for the average or how this gold is divided i can't answer...
Title: Re: the new rule on the recipes...
Post by: Aurelio on July 09, 2010, 12:24:59 PM
I thing that these needless changes and updatings ruin this game that i like too much, and i don' t know until that point you will arrive... at the stars there was not a maximum amount of resourcers and the all hero can find skin in battle. anyway this is not much grave. but now you take a maximum amount of times that we can craft a recipe, this is really absurd! Some recipes tier 5 e 6 cost over 100K of gold and this oblige us to spend more gold for re-buy them, and simultaneously you oblige us to buy more diamonds that now cost more 140K of gold. maybe I' m since 7 months the best buyer of diamonds, problably i will stop to buy diamonds... So, i would that you abolish this rule. thx for the attention
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 09, 2010, 12:37:09 PM
the poll agree with my theory... but you didn' t explain me still the true purpose of this change, crassus...
good aurelio +1 K
Title: Re: the new rule on the recipes...
Post by: Crassus on July 09, 2010, 01:56:29 PM
First i have to thank you for the -karma...
the pool agree with my theory... but you didn' t explain me still the true purpose of this change, crassus...
good aurelio +1 K

You mean poll... and yes when the 2 options are the same we can't have a "real" vote. Where is the neutral option?
And i think that many of the voters, first vote and then read the conversation (since haven't finished yet...).
I don't have to explain anything further.

I thing that these needless changes and updatings ruin this game that i like too much, and i don' t know until that point you will arrive... at the stars there was not a maximum amount of resourcers and the all hero can find skin in battle. anyway this is not much grave. but now you take a maximum amount of times that we can craft a recipe, this is really absurd! Some recipes tier 5 e 6 cost over 100K of gold and this oblige us to spend more gold for re-buy them, and simultaneously you oblige us to buy more diamonds that now cost more 140K of gold. maybe I' m since 7 months the best buyer of diamonds, problably i will stop to buy diamonds... So, i would that you abolish this rule. thx for the attention

Well I think I know all the changes. (as for my registration you can check my profile)
You want to say that wasn't good change that no longer all players can gather skin?
And the diamond's price or the ore's price is pure from the players and some times the IH team try to interact with new rules or changing old ones, and then players take umbrage at the changes, but they are still complaining for the situation.
You said "you take a maximum amount of times that we can craft a recipe, this is really absurd!" can you tell me why? coz the cost of 100k at tier 5 is nothing, with 12 AP at an dungeon you can make more than 500-700k (using mercs and with 1300+ xp per time).



P.S. Aurelio and robiolastex you should arrange a meeting, you are so close (in location...and way of thinking...)
If this wasn't the first Aurelio's +1 karma i would say that you already are known each other...
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 09, 2010, 03:18:54 PM
aurelio and i are enemies.
sorry, for the pool  :D. but we are simply humans and the humans sometimes err...
who is neutral, don' t vote, is it?

p.s. i only repay your - karma...
Title: Re: the new rule on the recipes...
Post by: Crassus on July 09, 2010, 03:48:19 PM
Didn't gave any -karma...(to you)
Neutrality is an opinion and should exist... If a rule leaves neutral opinion to players doesn't mean that the rules is good or bad, it means that it doesn't affect the gameplay as much as we think.




P.S. With all this hot at IT (and GR) I can understand how easily the poll becomes pool :D
Title: Re: the new rule on the recipes...
Post by: robiolastex on July 09, 2010, 04:05:23 PM


P.S. With all this hot at IT (and GR) I can understand how easily the poll becomes pool :D

 :D :D :D

now, i thing that is needless continue this discussion, because the rule will remain of course, so, is better if i stop me here...
Title: Re: the new rule on the recipes...
Post by: martex on July 10, 2010, 05:06:43 PM

You mean poll... and yes when the 2 options are the same we can't have a "real" vote. Where is the neutral option?
And i think that many of the voters, first vote and then read the conversation (since haven't finished yet...).
I don't have to explain anything further.



Only for sake of exactness.. and above all becouse of at this level math could not be an opinion... when he (robi) divided the the pool in three options two of which mean the same thing.. well, my dear crassus, he did you a great favour.. so in a poll with three options in which only one will ask fot the retirement of the new changes you will surely lost.. becouse the vote of two options will come together in a single option.
But as all we know.. you and your friends are the owner of this game.. i'm not someone who love to create.. but i think that this new rules create too much damage to people who only love to create. becouse earn money in this game is not so easy as you belive. I think that a could help should be the disappear of the binding of the objects.. in this way when i want to earn money to buy again a recipe.. i could even sold ( in a auction) some of the objects i used for a while.
this is only my stupid opinion... take care you all..
bye
M.


ps. and belive me robi and aurelio are very far to be friends.. like most of their guild and us
Title: Re: the new rule on the recipes...
Post by: Cuorion on July 10, 2010, 07:29:59 PM
you and your friends are the owner of this game..

It's nice when you know something to share, but when you guess something, don't be so positive. Moderators are not members of the IH Team. That's Community Managers and Programmers. We don't own anything, we begun as players just like you. We know how easy/hard it is to make some money. We also know that this change is too minor to be bothered with polls about how much it sucks or rocks or anything. As robi said, the worth of a recipe is a minor expence when compared to the worth of the materials needed to craft it 50, 100 or even 200 times. But some people will keep whining for such trivial changes. They will keep hating all those who make these changes. And they will keep complaining when there are no changes. And they'll complain about the weather too. And the price of the milk on their local market. And for the moon not being full tomorrow. And all other trivial/irrelevant stuff.

All I've seen in this topic till now: Whiners asking "why". Again and again. I ask "Why not". Can you give an elaborated answer, better than "because"?
Title: Re: the new rule on the recipes...
Post by: Sheremetev on July 10, 2010, 07:40:04 PM
And for the moon not being full tomorrow. And all other trivial/irrelevant stuff.

You call that irrelevant?! I have never felt more insulted, man! Well, appart from one guy saying the waffle shortage is not important, but this doesn't count- you have to be out of your mind to say our lives are not all about waffles!
Title: Re: the new rule on the recipes...
Post by: martex on July 10, 2010, 10:00:26 PM
Hmm it's nice.. if someone should say that i'm the owner of something i think i'll never take it as something negative... anyway point of views
In my defence i had to say.. that i did not see what crassus is.. i supposed that he have to be someone who know.. becouse of his answers.. if not.. nothing change.. becouse he answered..
second point. mine was a consideration about crassus's comment about the pool.. and an advice.. not more
And about your request... as you focused and explained me what a moderator is... i want to explain you what a customer is or better is not...
a customer is not someone who take out ideas everytime owner or moderator need one..
customer is one who could whine if the product he received or the service was provided to him is not good..
And to close this thread (for me) ..
i don't think this changed rules will change something in my way of play.. becouse of i don't create at all.. but for missions.. so they are not important for me..
and prolly you did not undertstand the mood i wrote my last post... (but this is not important too)...
becouse i wanted only to give you an adivice (you can call it idea) to try to make this change more affordable to all players who only play for create.
well... dinner time..
bye bye
m.


ps. i'm really sorry for all these whines you have to heard every day... it's to be really hard... perhaps you have to stop work in a local market in the morning, do the weather forecast in the afternoon.. but above all do the astrologer in the night..

sorry for my bad english...
and have a nice and relaxing sunday..


It's nice when you know something to share, but when you guess something, don't be so positive. Moderators are not members of the IH Team. That's Community Managers and Programmers. We don't own anything, we begun as players just like you. We know how easy/hard it is to make some money. We also know that this change is too minor to be bothered with polls about how much it sucks or rocks or anything. As robi said, the worth of a recipe is a minor expence when compared to the worth of the materials needed to craft it 50, 100 or even 200 times. But some people will keep whining for such trivial changes. They will keep hating all those who make these changes. And they will keep complaining when there are no changes. And they'll complain about the weather too. And the price of the milk on their local market. And for the moon not being full tomorrow. And all other trivial/irrelevant stuff.

All I've seen in this topic till now: Whiners asking "why". Again and again. I ask "Why not". Can you give an elaborated answer, better than "because"?
Title: Re: the new rule on the recipes...
Post by: maeof on July 10, 2010, 10:03:47 PM
You call that irrelevant?! I have never flt more insulted, man! Well, appart from one guy saying the waffle shortage is not important, but this doesn't count- you have to be out of your mind to say our live is not all about waffles!

It is


I like waffles
Title: Re: the new rule on the recipes...
Post by: Crassus on July 11, 2010, 02:42:48 AM
Well dear customer martex, when you go to a restaurant and eat your delicious pasta you don't complain about the awful wine the family next to you, drink... it's their "duty" to decide if they like it or not.
Also you should know that the way you ask ppl and the choices you giving them affect their answers (if you watch the politics at your country you will understand what i say (see gallops)). And the pool-poll issue i make it fun due to the summer heat.
Don't forget to mention that to me both replies of the poll are the same and i "add" them as a total negative opinion.

We are not the owners and you are not our customers, we are not even workers at the company... And no one offended, we wanted to clear the misunderstanding.

Still no one manage to answer Cuorion's question and none crafter complained about the rule either.

As for the "earn money in this game is not so easy as you believe." I will wait a sorry from you when you reach the tier 5 (coz for this tier i was talking about) or learn to exploit your heroes abilities to the max.

Right now are doing small talk the rules is here and as all shows it will stay here. If your disagreement is really this hard i can only say that I am surprised and I disagree with you nothing more. 

And as for the PS... well our real jobs doesn't let us stop to do all the things you suggest to stop to do except about working to the market...

P.S. Predicting about the moon phases is astronomy not astrology...

P.S2 Even if they complain about stuff is always nice to see Italian players coming out of their forum sector... I hope to continue your activity to international, Greeks and Italians are an explosive combination :P
Title: Re: the new rule on the recipes...
Post by: maeof on July 11, 2010, 09:11:20 AM
Anyway, for short

Game will be updating till it reach the final version, BECAUSE it's BETA.
(even if beta ended long time ago).
Title: Re: the new rule on the recipes...
Post by: martex on July 11, 2010, 11:23:55 AM
oh yes... for sure you are right!
m.



Well dear customer martex, when you go to a restaurant and eat your delicious pasta you don't complain about the awful wine the family next to you, drink... it's their "duty" to decide if they like it or not.
Also you should know that the way you ask ppl and the choices you giving them affect their answers (if you watch the politics at your country you will understand what i say (see gallops)). And the pool-poll issue i make it fun due to the summer heat.
Don't forget to mention that to me both replies of the poll are the same and i "add" them as a total negative opinion.

We are not the owners and you are not our customers, we are not even workers at the company... And no one offended, we wanted to clear the misunderstanding.

Still no one manage to answer Cuorion's question and none crafter complained about the rule either.

As for the "earn money in this game is not so easy as you believe." I will wait a sorry from you when you reach the tier 5 (coz for this tier i was talking about) or learn to exploit your heroes abilities to the max.

Right now are doing small talk the rules is here and as all shows it will stay here. If your disagreement is really this hard i can only say that I am surprised and I disagree with you nothing more. 

And as for the PS... well our real jobs doesn't let us stop to do all the things you suggest to stop to do except about working to the market...

P.S. Predicting about the moon phases is astronomy not astrology...

P.S2 Even if they complain about stuff is always nice to see Italian players coming out of their forum sector... I hope to continue your activity to international, Greeks and Italians are an explosive combination :P
Title: Re: the new rule on the recipes...
Post by: Oton on July 12, 2010, 10:48:13 AM
The game's beta version ended with the implementation of the Chaos Era.
Why is it not beta anymore?
Because all the critical modules for the gameplay are now deployed.

Since the implementation of the Guild Castles everything else we have done since was fine tuning, market regulation measures, smaller modules deployment and improving the gameplay balance.

Stuff to come:

 - Tier 7
 - Massive Amount of Quests addition (get those things written and send them to me PRONTO!!!)
 - Raid Bosses (we already have the algorithm for them written -> the Castle Guards).
 - Loyalty System and Loyalty Stores: Your decisions for missioning and grinding mobs, crafting and mining will now have their consequences. You will have to choose sides. Shiny Loyalty Stores will be opened to reward your efforts made for one of the many factions in the Ayarr Empire.
 - Complete Guild System Revamp - Do you really thing that Guild will remain in the state it is at the moment? I didn't think so. More diplomacy options. More political options. More ways to make your competitor Guild's life extremely miserable.
 - Engineer Profession - All those fail crafted items and total junk you get from loot drop will have their use now - The Engineer will use those items to disassemble them into essences and to make some very juicy goodies out of those essences.
 - Possible Alchemist Profession - Is it time for the guy who brews potions and sells them for massive amount of gold to emerge in the Ayarr Empire? I think so.
 - Global Imperial News - Wanna read about the latest Outpost or Castle Siege? "How did you feel when you lost your Castle?" "No comment!" Wanna read interviews with those Ayarr Empire Celebrities heroes? Wanna read about the latest fashion movement in cloak production? Yes, there will be Ayarr Empire Press which will track all the major events in each realm. And you will read the news while you are traveling for Karaganda or... working at the tavern. Well... while the owner looks the other way, that is...
 
So, as you can see - we still have a lot of things to do.
Imperial Hero will never stop to develop.
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 12, 2010, 11:18:18 PM
very good let's see how your effort will make us happy :)  :)
Title: Re: the new rule on the recipes...
Post by: Oton on July 14, 2010, 05:41:57 PM
very good let's see how your effort will make us happy :)  :)
Eventually, yes.

All this stuff is still in the "ideas" category though.
Some things might change, others might get in the game the way we want to, anything can happen.

In the mean time I would like to see more ideas and suggestions about how people imagine the stuff could be.
Feel free to present all kinds of stuff about future features.
Not only these ideas you see here, but yours as well.

Just... don't rush playing on the market like those brokers that kill themselves when they realize they bargained on the wrong company and they have just lost all their money.
:)
Title: Re: the new rule on the recipes...
Post by: Ali75 on July 21, 2010, 08:46:12 PM
engineer profession look interesting... disassembling futiles stuffs making something good.. i'm courious to know what.. ahahah :)