Imperial Hero International
General Category => Questions => Topic started by: brwgamer on October 27, 2009, 06:01:06 PM
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Hello everyone!
I'm doing the following mission story line:
Story Line 4:
Story of a feline
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Objective: Kill the big Feline of Carnival.
I went to Carnival and I beat most of felines Level 14 (at the place level ranges from 10 to 14) but the mission is not complete. Why?!?
Thanks
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When they give special names to mobs it means you have to go to multistage dungeons and kill the boss.
1)You have to do it in one trip.
2)If you return to town you have to start over.
3)You know you engage the boss when in the table that shows you the number of possible mobs shows somehing like:
*group of (*)+boss+group of (*)
4)Remember you can't regenerate HP(health points) or SP(spirit points) in multistage dungeons.
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I regenereated hit points in the multistage dungeon yesterday night just fine
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I regenereated hit points in the multistage dungeon yesterday night just fine
The same.
Not that it really help much as some of the groups do insane damage. The dungeons seem balanced around a warrior as main character.
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Doing the same Red Hand quest right now. Just fought with the band of 5 archers with my lone mystic. Guess what... They're all dead :D I lost my mana and only a little bit of health.
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Thank's a lot!
I'm a level 14 wizard with:
strenght 26
vitality 13
agility 85.8
Desterity 5
intelligence 70
block 16
armory 420
damage 19.2+41.2
I'm not premium than my maximum points of AP are 24 (12 battles).
Can I win all the enemies or you suggest me first to up to the next level or other?
Thank's
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Being lvl 14 means the lvl modifier will have a devastating effect on you if you fight with anything bosslike lvl 17 or higher. Then again, having AP for 12 battles is quite enough, since all battlezones have up to 11 stages (I think). Even if not so, the hero cannot regenarate spirit and HP (you can compensate that with HP/spirit potions), but every 1 hour a new AP is generated, regardless of the battlezone type you are in.