Imperial Hero International

General Category => General Talk => Topic started by: chevalier on February 08, 2010, 02:17:13 AM

Title: rare tool
Post by: chevalier on February 08, 2010, 02:17:13 AM
Can anyone give me a rare armorsmith tool. May god bless you... :-[
Title: Re: rare tool
Post by: Crassus on February 08, 2010, 02:48:13 AM
And how many gold do you pay?
Title: Re: rare tool
Post by: chevalier on February 08, 2010, 11:58:00 AM
Hey I wanted  to ask about its durability after crafting how many items does its durability reaches 0.
Title: Re: rare tool
Post by: chevalier on February 08, 2010, 12:06:59 PM
3 diamonds and 30 000 gold..I can give more in installment..
Title: Re: rare tool
Post by: Geomaticus on February 08, 2010, 11:24:04 PM
Hey I wanted  to ask about its durability after crafting how many items does its durability reaches 0.

Each crafting reduces the durability by 1. Regardless of what you craft (armour or a piece of leather), the deduction is still 1.
If you craft 20 leathers, it will reduce the durability by 20, so I suggest you pay close attention to which tool you are useing so that you don't accidently use up your hammer crafting leathers (if you didn't want to).
Title: Re: rare tool
Post by: Crassus on February 09, 2010, 01:07:05 AM
I think that you are wrong, Geomaticus...  :D
I have a yellow tool and has 45 durability, i craft over 20 armors and over 60 raw materials, and it is not drop a point...
Rare and legendary tools are lose durability only when they craft rare, legendary and epic items... you do not have to remove it each time you craft something that it has no chance to be rare+...
Title: Re: rare tool
Post by: chevalier on February 09, 2010, 04:18:35 AM
So basically if i buy a rare/legendary tool then i am guaranteed to craft 50 rare/legendary items?
Title: Re: rare tool
Post by: Crassus on February 09, 2010, 04:41:22 AM
Yup! Or epic, it depends at your crafting tier...

And when you want to buy a crafting tool you have to determine the tier...
Also you will difficult find someone to give you something like this at this price... (25-3=22*23000= 506000 gold... simple maths...)
Title: Re: rare tool
Post by: chevalier on February 09, 2010, 04:58:19 AM
are there no generous humanitarians in imperial hero.    :'(
Title: Re: rare tool
Post by: Geomaticus on February 09, 2010, 05:40:58 AM
I think that you are wrong, Geomaticus...  :D
I have a yellow tool and has 45 durability, i craft over 20 armors and over 60 raw materials, and it is not drop a point...
Rare and legendary tools are lose durability only when they craft rare, legendary and epic items... you do not have to remove it each time you craft something that it has no chance to be rare+...

You are correct. My crafting luck has been so good that I forgot that the hammer doesn't go down any other time!  :D
Title: Re: rare tool
Post by: andy_eu on February 09, 2010, 01:32:59 PM
http://forum.imperialhero.org/int/index.php?topic=3655.0


Maybe this topic may help a little.

PS: And please try to give right answers, cause you are global moderators, those means you should help.
If a special tool guarantees 50 epics then everyone should have one.
Title: Re: rare tool
Post by: Crassus on February 09, 2010, 01:47:27 PM


PS: And please try to give right answers, cause you are global moderators, those means you should help.
If a special tool guarantees 50 epics then everyone should have one.

We are simple humans (except Cuorion he is AI cyborg under development  :D)  and humans some times do mistakes... and half finished cyborgs too...


http://forum.imperialhero.org/int/index.php?topic=3655.0

Yes the topic is helpful but is old, when they add the 50% tools they change their durability rules. And it not guarantees EPIC, just not normal craft, it lose durability at rare, Legendary and Epic items...
Title: Re: rare tool
Post by: andy_eu on February 09, 2010, 01:51:59 PM
Anyway, as long as changes are not announced nobody will know for sure only if trying himself. I will test my tool later to see if you are right.  :)
Title: Re: rare tool
Post by: Crassus on February 09, 2010, 01:56:58 PM
I done the test yesterday after the post of Geomaticus...
Just do a craft at some tier you are able to craft special ( not normal) item, because i tried it at tier 4 and i am not able to craft rare...

and sorry for the inconvenience...
Title: Re: rare tool
Post by: andy_eu on February 09, 2010, 09:44:16 PM
I checked it out and MY conclusion is:
For every AP spent for crafting the durability decreases by 1. (for premium users)
Title: Re: rare tool
Post by: Crassus on February 09, 2010, 10:02:27 PM
I checked it out and MY conclusion is:
For every AP spent for crafting the durability decreases by 1. (for premium users)


Hmmm... Something then going wrong with my tool... I bought one tier 3 with 50% bonus. Craft 5 rare and the durability is 45, then i start crafting tier 4 armors with this tool equipped and i craft enough to reach 84 CPs, and still durability is 45...
Title: Re: rare tool
Post by: andy_eu on February 09, 2010, 10:21:56 PM

Hmmm... Something then going wrong with my tool... I bought one tier 3 with 50% bonus. Craft 5 rare and the durability is 45, then i start crafting tier 4 armors with this tool equipped and i craft enough to reach 84 CPs, and still durability is 45...

The tool does not count before 200CP because there is always 0% chance to make rare, that's why you can't even a equip a tool when no 200CP are reached in that tier ;)

Title: Re: rare tool
Post by: chevalier on February 10, 2010, 01:23:39 PM
I checked it out and MY conclusion is:
For every AP spent for crafting the durability decreases by 1. (for premium users)

What about resource processing as Geomaticus had pointed??
Title: Re: rare tool
Post by: andy_eu on February 10, 2010, 01:30:12 PM
What about resource processing as Geomaticus had pointed??

crafting=resources/weapons/armors/rings and amulets
Title: Re: rare tool
Post by: Cuorion on February 10, 2010, 07:39:29 PM
I did some research of my own so we've got a complete report of how things seem to work instead of 2 pages of posts pointing one's error to the other.

I am going to use a legendary (yellow) tier 2 armorsmith's hammer. Starting durability is 37.
Armorsmithing tier 2 cp: 300
Armorsmithing tier 3 cp: 60
Tanning tier 2 cp: 226
Tanning tier 3 cp: 222

First, I am going to craft 2 pieces of medium leather (tier 2). I'm hoping of getting 2 normal (x1) crafts so I can see if I lose 0, 1 or 2 durability (0 would mean crafting only rares or better reduces durability, 1 would mean 1 point per ap spent, 2 would mean 1 point per item crafted).
Got 1 x2 craft and lost 1 durability (currently 36). This rules out the 1/item loss but does not prove 1/ap or 1/non-normal craft. So, I am going to repeat the try but now I'm gonna craft 6 pieces of medium leather (costing also 1 ap), hoping for more than 1 x2 crafts. If I lose only 1 durability, it almost proves the 1/ap theory.
Got 3 x2 crafts and lost 1 durability (currently 35). Just to make sure 100% that it is really 1/ap I'm gonna craft enough leather to spend 2 ap. More precisely, I am going to craft 9 pieces of medium leather.
Got 5 x2 crafts and lost 2 durability (currently 33). This confirms that regarding same tier resources crafting, the durability loss of used tool equals the action points spent.

Next, I'm gonna try crafting some tier 3 items while having the tier 2 tool equiped. Since my armorsmith is incapable of non-normal crafts but my tanning is, I am going to test if it is because Crassus's cp was below 200 that he didn't lose durability, or if it is because the tier of crafting was not the same with the tier of used tool. Then I'm going to equip a tier 3 legendary tool and craft an armor piece to see if durability goes down or not (currently 50).
First craft is 1 heavy leather (tanning tier 3) where 1 durability was lost on my tier 2 tool (currently 32). It should be noted that inspite of tier difference, the x2 chance was shown as 59.40%, meaning that a tool's tier seems irrelevant to the resource's crafting tier. I'm gonna do some more testing on this later.
Next craft is 1 superb hard leather helmet (armorsmithing tier 3) where no durability was lost on my tier 2 tool (currently 32).
Next craft is 1 heavy leather with tier 3 tool. Lost 1 durability on this one (currently 49).
Last but not least, 1 superb hard leather helmet crafted with the tier 3 tool did not decrease durability (currently 49).

To conclude, it seems that regardless of the tool's tier, if one crafts an item of a tier where they have more than 200 points, the tool is going to work and lose durability equal to 1 point per action point spent.

Now if you ask me, I could consider this a bug, since we seem to get normal bonuses by using crafting tools of tiers lower than our actual crafting. I would like to also test this both in armorsmith and in greater numbers but first I've got not enough cp in tier 3 armorsmith to test with tier 2 tool and second I already spent around 65 diamonds. :-[

If you excuse me now, my batteries need recharging. :P
Title: Re: rare tool
Post by: andy_eu on February 10, 2010, 08:37:49 PM


Now if you ask me, I could consider this a bug, since we seem to get normal bonuses by using crafting tools of tiers lower than our actual crafting.

Actually the tool does not say that you get the crafting bonus in same tier. My personal opinion is that it is ok how it is.
Title: Re: rare tool
Post by: Cuorion on February 10, 2010, 09:34:55 PM
Actually the tool does not say that you get the crafting bonus in same tier. My personal opinion is that it is ok how it is.


Then where is the point of having tiers in tools, since they don't work anyway if you have less than 200 cp and do work anyway if you have more than 200 cp, regardless tier?
Title: Re: rare tool
Post by: andy_eu on February 10, 2010, 09:48:43 PM
Then where is the point of having tiers in tools, since they don't work anyway if you have less than 200 cp and do work anyway if you have more than 200 cp, regardless tier?

That I don't know, I don't think there is any regarding the special tools. Everyone can very easily use only tier 2 tools when crafting higher tier stuff. I suppose they only have a tier number cause everything else in the game has.
Title: Re: rare tool
Post by: Geomaticus on February 10, 2010, 11:03:14 PM
I suppose they only have a tier number cause everything else in the game has.

I think this is true. I have regularly bought whichever tool was available in my local store, regardless of what tier it was, and the all worked the same for me (tiers 2,3,4). I averaged the same results throughout.
Title: Re: rare tool
Post by: chevalier on February 11, 2010, 10:01:01 AM
That I don't know, I don't think there is any regarding the special tools. Everyone can very easily use only tier 2 tools when crafting higher tier stuff. I suppose they only have a tier number cause everything else in the game has.


I dont know about rare and legendary tools but in in ordinary tools tier definetly works. one can equip tier 2 tool only with 200 cp in tier 2 and it will give bonus in tier 2 only.
I think rare tools can be equipped anytime and give bonus to all tiers thats why tier not important there...