Imperial Hero International

General Category => Heroes => Topic started by: Starbuck on April 15, 2009, 03:13:03 PM

Title: Hall of fame
Post by: Starbuck on April 15, 2009, 03:13:03 PM
Round 29

Team 1 takes turn
Starbuck hits Small grey wolf for 2.75 and he is left with 0.65 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf hits Starbuck for 1.07545 and he is left with 0.99 health.
Round 30

Team 1 takes turn
Starbuck hits Small grey wolf for 2.75 and he is left with -2.1 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf 91/69 hit evaded.
Small grey wolf has been defeated!

Team 1 is victorious!
Starbuck battle statistics:
Attacks/Successful : 31/29
Damage Done : 89.15
Critical hits done : 1
Small grey wolf battle statistics:
Attacks/Successful : 12/8
Damage Done : 7.80208
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 29/16
Damage Done : 17.2072
Critical hits done : 0

Battle generation time: 0.088447 seconds.

EXP added : 25(+0) to Starbuck
GOLD added : 5 to Starbuck
Title: Re: Hall of fame
Post by: Starbuck on April 15, 2009, 03:14:02 PM
I'm left with less than 1hp .... I will consider resting a bit  :o

who won with less than that ?  ;D
Title: Re: Hall of fame
Post by: KoSaC on April 15, 2009, 03:53:00 PM
wow :D  :D best i had was win at 3 hp  :D
Title: Re: Hall of fame
Post by: Repr on April 15, 2009, 04:33:44 PM
me with -2 (well.....it was a morale win!)
Title: Re: Hall of fame
Post by: Starbuck on April 15, 2009, 04:35:35 PM
me with -2 (well.....it was a morale win!)

nice try ... but deads don't celebrate ... they just keep it mum  ;D
Title: Re: Hall of fame
Post by: Repr on April 15, 2009, 04:45:09 PM
i wasnt dead....i clearly seen me walking back to town to eat bread
Title: Re: Hall of fame
Post by: Savannah on April 15, 2009, 06:24:45 PM
*snorts*  ::)
Title: Re: Hall of fame
Post by: robyalla2econda on April 15, 2009, 06:49:05 PM
What about 42 rounds? I've even lost the battle  ;D

Round 42

Team 1 takes turn
robyalla2 hits Small grey wolf for 4.52 and he is left with 6.72 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf hits robyalla2 for 1.5648 and he is left with 1.68 health.
Small grey wolf hits robyalla2 for 1.86934 and he is left with -0.19 health.
robyalla2 has been defeated!
Title: Re: Hall of fame
Post by: KoSaC on April 16, 2009, 07:47:55 AM
What about 42 rounds? I've even lost the battle  ;D

Round 42

Team 1 takes turn
robyalla2 hits Small grey wolf for 4.52 and he is left with 6.72 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf hits robyalla2 for 1.5648 and he is left with 1.68 health.
Small grey wolf hits robyalla2 for 1.86934 and he is left with -0.19 health.
robyalla2 has been defeated!
Round 44

Team 1 takes turn
KoSaC hits Small plain boar for 2.05 and he is left with -0.25 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar hits KoSaC for 1.35762 and he is left with 42.02 health.
Small plain boar has been defeated!

:)))
Title: Re: Hall of fame
Post by: HerrSchultze on April 16, 2009, 08:21:03 AM
(http://hosting03.imagecross.com/image-hosting-12/7623WOW.JPG) (http://www.imagecross.com/)Image Hosting (http://www.imagecross.com/) who's your daddy?  :D
Title: Re: Hall of fame
Post by: KoSaC on April 16, 2009, 08:26:39 AM
dunno what to say..  :o i have to beat that  :D but i cant because my ranger is too strong and kills fast  :'(
Title: Re: Hall of fame
Post by: HerrSchultze on April 16, 2009, 08:55:22 AM
dunno what to say..  :o i have to beat that  :D but i cant because my ranger is too strong and kills fast  :'(
LOL is it as strong as my pwner warrior?  ???
Title: Re: Hall of fame
Post by: KoSaC on April 16, 2009, 08:56:40 AM
LOL is it as strong as my pwner warrior?  ???
well im second in the statistics..if you dont count mony im first :)) so guess  ;D  :D :D
Title: Re: Hall of fame
Post by: zamlaaata on April 16, 2009, 09:02:19 AM
(http://i39.tinypic.com/2ugotfl.jpg)
 >:(
Title: Re: Hall of fame
Post by: HerrSchultze on April 16, 2009, 09:02:40 AM
well im second in the statistics..if you dont count mony im first :)) so guess  ;D  :D :D
you're about to get pwned by mony? :D
Title: Re: Hall of fame
Post by: HerrSchultze on April 16, 2009, 09:03:16 AM
darn records here don't last  :-[
Title: Re: Hall of fame
Post by: KoSaC on April 16, 2009, 09:16:55 AM
(http://i39.tinypic.com/2ugotfl.jpg)
 >:(
:D :D :D
Title: Re: Hall of fame
Post by: Oton on April 16, 2009, 11:45:44 AM
Famous Moments When the Battle Calculator Was Still Free For All


Presenting Caxo "The Fatality"

We didn't make the Counter-Attack skill properly, so Caxo encounters two vicious Small Plain Boars and he enters the Matrix... or turns himself into Legolas.
Nothing shows the tragic and yet, awesome, end of the poor forest creatures, which decided to oppose the Uber-Human Mystic, called Caxo.
Everything looks pretty calm in the first round, then, suddenly, Caxo switches to "Termination Mode".
He smashes the one boar's skull with the first critical strike of his staff, sending his soul into oblivion before the animal could realize what's happened.
Then the next boar decides that it's cocky enough to block Caxo's second strike. Bad idea.
Caxo makes a dazzling move and... counter-attacks boar's block, crushing his skull, as well, with a critical hit of his staff.
The battle ends in 2 rounds.

Caxo raises his hands to the sky, feeling the incoming power, as he levels up again.
"There can be only one!"
 

[attachment deleted by admin]
Title: Re: Hall of fame
Post by: Starbuck on April 16, 2009, 12:20:21 PM
170 damages in 2 rounds !!  :o ... super-saien Caxo aka "Pinkie the Monkey" in action  ;D


and here is what a foxy sniper does to the bad wolves of this world :

Team 1   Team 2
Name : Starbuck
Level : 4
Class : Ranger
Damage(MIN) : 1.0125
Damage(MAX) : 4.05
Range : 2
Critical Chance : 10%
Block percentage : 0%
Armor : 23
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


   Name : Small grey wolf
Level : 1
Class : None
Damage(MIN) : 0.802
Damage(MAX) : 2.005
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 10
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
Starbuck doesn't have an opponent, therefore he chooses Small grey wolf. Level difference modifyer is 1.2
Starbuck hits Small grey wolf for 11.15 and he is left with 8.85 health.
A critical hit is perfmormed 9/10!
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf is not ranger, there are 2 shots left.

Team 1 takes turn
Starbuck hits Small grey wolf for 11.15 and he is left with -2.3 health.
A critical hit is perfmormed 5/10!
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small grey wolf is not ranger, there are 1 shots left.
Small grey wolf has been defeated!



Team 1 is victorious!
Starbuck battle statistics:
Attacks/Successful : 2/2
Damage Done : 22.3
Critical hits done : 2
Small grey wolf battle statistics:
Attacks/Successful : 0/0
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.015751 seconds.

EXP added : 10(+0) to Starbuck
GOLD added : 2 to Starbuck


Battle won in 1 round ... who got better ?  ;D
Title: Re: Hall of fame
Post by: detanator on April 16, 2009, 05:39:28 PM


Team 1 is victorious!
detanator battle statistics:
Attacks/Successful : 50/32
Damage Done : 143.68
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 20/12
Damage Done : 15.69276
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 48/37
Damage Done : 48.38601
Critical hits done : 0

Battle generation time: 0.025348 seconds.

EXP added : 32(+0) to detanator
GOLD added : 6 to detanator
Title: Re: Hall of fame
Post by: dabros on April 16, 2009, 05:58:32 PM
Name : Dabros
Level : 4
Class : Mystic
Damage(MIN) : 3.06
Damage(MAX) : 6.12
Range : 0
Critical Chance : 2%
Block percentage : 5.68%
Armor : 12
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 20%

Name : Small brown bear
Level : 2
Class : None
Damage(MIN) : 2.222
Damage(MAX) : 3.333
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 20
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %

Battle generation time: 0.022236 seconds.

EXP added : 17(+0) to Dabros
GOLD added : 4 to Dabros

(http://www.imperialhero.org/static//images/resources/Item_Hides_Light.png) -       Light Hides added to your bag!
Title: Re: Hall of fame
Post by: Savannah on April 16, 2009, 07:49:36 PM
Famous Moments When the Battle Calculator Was Still Free For All


Presenting Caxo "The Fatality"

We didn't make the Counter-Attack skill properly, so Caxo encounters two vicious Small Plain Boars and he enters the Matrix... or turns himself into Legolas.
Nothing shows the tragic and yet, awesome, end of the poor forest creatures, which decided to oppose the Uber-Human Mystic, called Caxo.
Everything looks pretty calm in the first round, then, suddenly, Caxo switches to "Termination Mode".
He smashes the one boar's skull with the first critical strike of his staff, sending his soul into oblivion before the animal could realize what's happened.
Then the next boar decides that it's cocky enough to block Caxo's second strike. Bad idea.
Caxo makes a dazzling move and... counter-attacks boar's block, crushing his skull, as well, with a critical hit of his staff.
The battle ends in 2 rounds.

Caxo raises his hands to the sky, feeling the incoming power, as he levels up again.
"There can be only one!"
 


rofl! first thing i've read this morning....Oton, you made my day  :P
Title: Re: Hall of fame
Post by: narta on April 16, 2009, 09:37:13 PM
Round 96

Team 1 takes turn
louise_ass hits Small plain boar for 2.09 and he is left with 24.84 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar hits louise_ass for 2.41765 and he is left with -2.25 health.
louise_ass has been defeated!


 ???
Title: Re: Hall of fame
Post by: chegewara on April 17, 2009, 03:53:16 AM
Team 1   Team 2
Name : chege
Level : 5
Class : Warrior
Damage(MIN) : 21
Damage(MAX) : 23.1
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 0
Items' Agility Modifyer: -30%
Items' Dextirity Modifyer: -30%


   Name : Small grey wolf
Level : 2
Class : None
Damage(MIN) : 0.8844
Damage(MAX) : 2.211
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 11
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
chege doesn't have an opponent, therefore he chooses Small grey wolf. Level difference modifyer is 1.2
chege hits Small grey wolf for 35.86 and he is left with -5.86 health.A charge attack was permofmed.

Team 2 takes turn
Small grey wolf doesn't have an opponent, therefore he chooses chege. Level difference modifyer is 0.8
Small grey wolf 62/58.8 hit evaded.
Small grey wolf has been defeated!



Team 1 is victorious!
chege battle statistics:
Attacks/Successful : 1/1
Damage Done : 35.86
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 1/0
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.018427 seconds.

EXP added : 11(+0) to chege
GOLD added : 2 to chege
Title: Re: Hall of fame
Post by: MotaRo on April 17, 2009, 03:57:22 AM
(http://img14.imageshack.us/img14/3196/herojat.jpg)
Title: Re: Hall of fame
Post by: chegewara on April 17, 2009, 02:02:17 PM
Name : chegewara
Level : 5
Class : Mystic
Damage(MIN) : 6.105
Damage(MAX) : 11.1925
Range : 0
Critical Chance : 2%
Block percentage : 9.2%
Armor : 20
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 20%

Team 1 takes turn
chegewara hits Small grey wolf for 31.9775 and he is left with -29.13 health.
A critical hit is perfmormed 2/2!
Monster kills bonus adds 0% to damage.

Team 1 takes turn
chegewara hits Small grey wolf for 32.0775 and he is left with 27.92 health.
A critical hit is perfmormed 2/2!
Monster kills bonus adds 0% to damage.

 8)
Title: Re: Hall of fame
Post by: robyalla2econda on April 17, 2009, 06:14:21 PM
Name : chegewara
Level : 5
Class : Mystic
Damage(MIN) : 6.105
Damage(MAX) : 11.1925
Range : 0
Critical Chance : 2%
Block percentage : 9.2%
Armor : 20
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 20%

Team 1 takes turn
chegewara hits Small grey wolf for 31.9775 and he is left with -29.13 health.
A critical hit is perfmormed 2/2!
Monster kills bonus adds 0% to damage.

Team 1 takes turn
chegewara hits Small grey wolf for 32.0775 and he is left with 27.92 health.
A critical hit is perfmormed 2/2!
Monster kills bonus adds 0% to damage.

 8)
Cheater  :P
Title: Re: Hall of fame
Post by: chegewara on April 17, 2009, 06:18:12 PM
nope. i have skill "Inner Concentration", which "Increases chance for critical hit." 8)
Title: Re: Hall of fame
Post by: Starbuck on April 17, 2009, 06:23:48 PM
we are talking about your normal damage .... even most warriors can't do that much right now :)

... and you're a mystic ...
Title: Re: Hall of fame
Post by: chegewara on April 17, 2009, 06:27:24 PM
we are talking about your normal damage .... even most warriors can't do that much right now :)

... and you're a mystic ...

ive made wooden staff and i have hit 6-11 on it, this is no cheat. sorry guys 8)

[attachment deleted by admin]
Title: Re: Hall of fame
Post by: Savannah on April 17, 2009, 11:34:07 PM
you both lost? :D
Title: Re: Hall of fame
Post by: carman on April 18, 2009, 04:22:07 AM
(http://i303.photobucket.com/albums/nn133/carman71/minecrafted.jpg) my first weapon i crafted
Title: Re: Hall of fame
Post by: HerrSchultze on April 18, 2009, 08:28:30 AM
nice carman  :D
Title: Re: Hall of fame
Post by: chegewara on April 19, 2009, 07:33:54 PM
Round 91

Team 1 takes turn
chege 71/28 hit evaded.

Team 2 takes turn
Lestat hits chege for 6.12 and he is left with -1.87 health.
doesn't have an opponent, therefore he chooses chege. Level difference modifyer is 0.4
hits chege for 0 and he is left with -1.87 health.
chege has been defeated!



Team 2 is victorious!
chege battle statistics:
Attacks/Successful : 170/53
Damage Done : 0
Critical hits done : 0
Lestat battle statistics:
Attacks/Successful : 95/63
Damage Done : 385.866
Critical hits done : 1
Title: Re: Hall of fame
Post by: Polymeron on April 19, 2009, 07:38:16 PM
It's natural that Arena fights would take long... I wonder if you could produce this many rounds outside it ;)
Title: Re: Hall of fame
Post by: chegewara on April 19, 2009, 07:39:12 PM
It's natural that Arena fights would take long... I wonder if you could produce this many rounds outside it ;)

yeap, but i have no weapon and armour 8)
Title: Re: Hall of fame
Post by: Polymeron on April 19, 2009, 07:42:07 PM
 :o

Well then +k for the sheer masochism!
Title: Re: Hall of fame
Post by: chegewara on April 19, 2009, 07:44:22 PM
i want to fight with someone lot of time to lose, cause i want check fame. i will lose every time 8)
Title: Re: Hall of fame
Post by: carman on April 21, 2009, 04:42:08 AM

carman battle statistics:
Attacks/Successful : 71/52
Damage Done : 263.5524
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 71/53
Damage Done : 70.314358
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 22/16
Damage Done : 23.407008
Critical hits done : 0
Small grey wolf battle statistics:
Attacks/Successful : 46/34
Damage Done : 49.739892
Critical hits done : 0

Battle generation time: 0.054631 seconds.

EXP added : 56(+0) to carman
GOLD added : 12 to carman
Title: Re: Hall of fame
Post by: chegewara on April 23, 2009, 08:59:07 PM
The item Simple Leather Gloves, equipped on hero chegewara has 0 durability.
The item Leather cap, equipped on hero chegewara has 0 durability.
Team 1   Team 2
Name : chegewara
Level : 7
Class : Mystic
Damage(MIN) : 6.15
Damage(MAX) : 11.275
Range : 0
Critical Chance : 5%
Block percentage : 9.2%
Armor : 50
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 20%


   Name : Common thief
Level : 1
Class : None
Damage(MIN) : 1.0025
Damage(MAX) : 3.0075
Range : 1
Critical Chance : 0%
Block percentage : 5%
Armor : 10
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
chegewara is with lower weapon range, current distance is 1.

Team 2 takes turn
Common thief has chosen the Mystic chegewara as an opponent for the first time, therefore he must choose another opponent.
Common thief doesn't have an opponent, therefore he chooses chegewara. Level difference modifyer is 0.5
Common thief 63/32.5 hit evaded.
Round 2
chegewara healed chegewara for 1 and he has 100 health now.
chegewara buffed with inner spirit chegewara for 4 health and now he has 104 health.

Team 1 takes turn
chegewara doesn't have an opponent, therefore he chooses Common thief. Level difference modifyer is 1.5
chegewara 2/3.3333333333333 Block successful..

Team 2 takes turn
Common thief 67/32.5 hit evaded.
Round 3

Team 1 takes turn
chegewara hits Common thief for 10.275 and he is left with 9.73 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Common thief 39/32.5 hit evaded.
Round 4

Team 1 takes turn
chegewara hits Common thief for 10.275 and he is left with -0.55 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Common thief 53/32.5 hit evaded.
Common thief has been defeated!



Team 1 is victorious!
chegewara battle statistics:
Successful/Attacks : 2/3
Damage Done : 20.55
Critical hits done : 0
Common thief battle statistics:
Successful/Attacks : 0/4
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.032876 seconds.

EXP added : 10(+0) to chegewara
GOLD added : 3 to chegewara
Title: Re: Hall of fame
Post by: chegewara on April 29, 2009, 05:34:45 PM
Team 1   Team 2
Name : przemek251
Level : 14
Class : Warrior
Damage(MIN) : 20.7
Damage(MAX) : 40.365
Range : 0
Critical Chance : 2%
Block percentage : 18%
Armor : 183
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


   Name : Grey wolf
Level : 14
Class : None
Damage(MIN) : 7.27365
Damage(MAX) : 18.1841
Range : 0
Critical Chance : 5%
Block percentage : 0%
Armor : 88
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Grey wolf
Level : 14
Class : None
Damage(MIN) : 7.27365
Damage(MAX) : 18.1841
Range : 0
Critical Chance : 5%
Block percentage : 0%
Armor : 88
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Grey wolf
Level : 14
Class : None
Damage(MIN) : 7.27365
Damage(MAX) : 18.1841
Range : 0
Critical Chance : 5%
Block percentage : 0%
Armor : 88
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
przemek251 doesn't have an opponent, therefore he chooses Grey wolf. Level difference modifyer is 1
przemek251 48/47 hit evaded.

Team 2 takes turn
Grey wolf doesn't have an opponent, therefore he chooses przemek251. Level difference modifyer is 1
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 901.27 health.
Grey wolf doesn't have an opponent, therefore he chooses przemek251. Level difference modifyer is 1
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 892.54 health.
Grey wolf doesn't have an opponent, therefore he chooses przemek251. Level difference modifyer is 1
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 883.81 health.
Round 2

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 296.66 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 875.09 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 866.36 health.
Grey wolf 10/18 Block successful..
Round 3

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 253.33 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 857.63 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 848.9 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 840.17 health.
Round 4

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 209.99 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 831.44 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 822.72 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 813.99 health.
Round 5

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 166.66 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 805.26 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 796.53 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 787.8 health.
Round 6

Team 1 takes turn
przemek251 70/47 hit evaded.

Team 2 takes turn
Grey wolf 7/18 Block successful..
Defender's stance adds 8.47046 to 42.3523 damage
Grey wolf hits przemek251 for 50.82276 and he is left with 736.98 health.A critical hit is performed 3/5!

Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 728.25 health.
Round 7

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 123.32 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 719.52 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 710.79 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 702.07 health.
Round 8

Team 1 takes turn
przemek251 55/47 hit evaded.

Team 2 takes turn
Defender's stance adds 8.47046 to 42.3523 damage
Grey wolf hits przemek251 for 50.82276 and he is left with 651.24 health.A critical hit is performed 4/5!

Grey wolf 13/18 Block successful..
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 642.52 health.
Round 9

Team 1 takes turn
przemek251 78/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 633.79 health.
Grey wolf 17/18 Block successful..
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 625.06 health.
Round 10

Team 1 takes turn
przemek251 52/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 616.33 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 607.6 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 598.87 health.
Round 11

Team 1 takes turn
przemek251 79/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 590.14 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 581.42 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 572.69 health.
Round 12

Team 1 takes turn
przemek251 65/47 hit evaded.

Team 2 takes turn
Grey wolf 9/18 Block successful..
Defender's stance adds 8.47046 to 42.3523 damage
Grey wolf hits przemek251 for 50.82276 and he is left with 521.87 health.A critical hit is performed 4/5!

Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 513.14 health.
Round 13

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 79.99 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 504.41 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 495.68 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 486.95 health.
Round 14

Team 1 takes turn
przemek251 71/47 hit evaded.

Team 2 takes turn
Grey wolf 8/18 Block successful..
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 478.22 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 469.5 health.
Round 15

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 36.65 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 460.77 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 452.04 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 443.31 health.
Round 16

Team 1 takes turn
przemek251 99/47 hit evaded.

Team 2 takes turn
Grey wolf 17/18 Block successful..
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 434.58 health.
Grey wolf 8/18 Block successful..
Round 17

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with -6.68 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 425.85 health.
Grey wolf 12/18 Block successful..
Grey wolf 8/18 Block successful..
Grey wolf has been defeated!

Round 18

Team 1 takes turn
przemek251 doesn't have an opponent, therefore he chooses Grey wolf. Level difference modifyer is 1
przemek251 74/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 417.12 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 408.4 health.
Round 19

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 296.66 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 399.67 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 390.94 health.
Round 20

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 253.33 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 382.21 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 373.48 health.
Round 21

Team 1 takes turn
przemek251 96/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 364.75 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 356.03 health.
Round 22

Team 1 takes turn
przemek251 96/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 347.3 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 338.57 health.
Round 23

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 209.99 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 329.84 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 321.11 health.
Round 24

Team 1 takes turn
przemek251 79/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 312.38 health.
Grey wolf 8/18 Block successful..
Round 25

Team 1 takes turn
przemek251 79/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 303.66 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 294.93 health.
Round 26

Team 1 takes turn
przemek251 72/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 286.2 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 277.47 health.
Round 27

Team 1 takes turn
przemek251 82/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 268.74 health.
Grey wolf 6/18 Block successful..
Round 28

Team 1 takes turn
przemek251 88/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 260.01 health.
Grey wolf 14/18 Block successful..
Round 29

Team 1 takes turn
przemek251 80/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 251.29 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 242.56 health.
Round 30

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 166.66 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 233.83 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 225.1 health.
Round 31

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 123.32 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 216.37 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 207.64 health.
Round 32

Team 1 takes turn
przemek251 82/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 198.92 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 190.19 health.
Round 33

Team 1 takes turn
przemek251 63/47 hit evaded.

Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 181.46 health.
Grey wolf 13/18 Block successful..
Round 34

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 79.99 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 172.73 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 164 health.
Round 35

Team 1 takes turn
przemek251 57/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 155.27 health.
Defender's stance adds 8.47046 to 42.3523 damage
Grey wolf hits przemek251 for 50.82276 and he is left with 104.45 health.A critical hit is performed 4/5!

Round 36

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with 36.65 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 95.72 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 86.99 health.
Round 37

Team 1 takes turn
przemek251 69/47 hit evaded.

Team 2 takes turn
Defender's stance adds 8.47046 to 42.3523 damage
Grey wolf hits przemek251 for 50.82276 and he is left with 36.17 health.A critical hit is performed 4/5!

Grey wolf 9/18 Block successful..
Round 38

Team 1 takes turn
przemek251 62/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 27.44 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 18.71 health.
Round 39

Team 1 takes turn
przemek251 88/47 hit evaded.


Team 2 takes turn
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 9.99 health.
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with 1.26 health.
Round 40

Team 1 takes turn
Atacker's stance adds 7.2225866666667 to 36.112933333333 damage
przemek251 hits Grey wolf for 43.33552 and he is left with -6.68 health.Monster kills bonus adds 0.04 to damage.


Team 2 takes turn
Grey wolf 17/18 Block successful..
Defender's stance adds 1.45473 to 7.27365 damage
Grey wolf hits przemek251 for 8.72838 and he is left with -7.47 health.
Grey wolf has been defeated!

przemek251 has been defeated!



Team 2 is victorious!
przemek251 battle statistics:
Successful/Attacks : 16/40
Damage Done : 693.36832
Critical hits done : 0
Grey wolf battle statistics:
Successful/Attacks : 35/40
Damage Done : 389.68206
Critical hits done : 2
Grey wolf battle statistics:
Successful/Attacks : 32/40
Damage Done : 405.5913
Critical hits done : 3
Grey wolf battle statistics:
Successful/Attacks : 14/17
Damage Done : 122.19732
Critical hits done : 0

Battle generation time: 0.05375 seconds.


grey wolf level 14 with agility 56 :o
Title: Re: Hall of fame
Post by: Starbuck on April 30, 2009, 08:51:13 AM
Team 1   Team 2
Name : Starbuck
Level : 15
Class : Ranger
Damage(MIN) : 4.05
Damage(MAX) : 34.575
Range : 3
Critical Chance : 23%
Block percentage : 0%
Armor : 234
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Merc
Level : 14
Class : Warrior
Damage(MIN) : 18.4
Damage(MAX) : 37.95
Range : 0
Critical Chance : 1%
Block percentage : 17.4%
Armor : 159
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


   Name : Marauder - Archer
Level : 19
Class : None
Damage(MIN) : 5.16391
Damage(MAX) : 28.4015
Range : 2
Critical Chance : 3%
Block percentage : 0%
Armor : 47
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Marauder - Archer
Level : 19
Class : None
Damage(MIN) : 5.16391
Damage(MAX) : 28.4015
Range : 2
Critical Chance : 3%
Block percentage : 0%
Armor : 47
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Marauder - Archer
Level : 19
Class : None
Damage(MIN) : 5.16391
Damage(MAX) : 28.4015
Range : 2
Critical Chance : 3%
Block percentage : 0%
Armor : 47
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
Starbuck doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.7
Starbuck hits Marauder - Archer for 32.133166666667 and he is left with 187.87 health.Monster kills bonus adds 0.02 to damage.

Merc is with lower weapon range, current distance is 3.

Team 2 takes turn
Marauder - Archer is with lower weapon range, current distance is 3.
Marauder - Archer is with lower weapon range, current distance is 3.
Marauder - Archer is with lower weapon range, current distance is 3.

Team 1 takes turn
Starbuck 99/91 hit evaded.
Merc is with lower weapon range, current distance is 2.

Team 2 takes turn
Marauder - Archer doesn't have an opponent, therefore he chooses Starbuck. Level difference modifyer is 1.3
Marauder - Archer hits Starbuck for 12.8015 and he is left with 167.2 health.
Marauder - Archer doesn't have an opponent, therefore he chooses Starbuck. Level difference modifyer is 1.3
Marauder - Archer 75/74.1 hit evaded.
Marauder - Archer doesn't have an opponent, therefore he chooses Merc. Level difference modifyer is 1.4
Marauder - Archer 8/12.428571428571 Block successful..

Team 1 takes turn
Starbuck hits Marauder - Archer for 102.66616666667 and he is left with 85.2 health.Monster kills bonus adds 0.02 to damage.
A critical hit is performed 13/23!

Merc is with lower weapon range, current distance is 1.

Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 154.4 health.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 141.6 health.
Defender's stance reduces damage taken by 2.84824 from 17.8015
Marauder - Archer hits Merc for 14.95326 and he is left with 425.05 health.
Round 2

Team 1 takes turn
Starbuck hits Marauder - Archer for 102.66616666667 and he is left with -17.47 health.Monster kills bonus adds 0.02 to damage.
A critical hit is performed 10/23!

Merc doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.6
Attacker's stance reduces damage taken by 5.5706666666667 from 34.816666666667
Merc hits Marauder - Archer for 29.246 and he is left with 190.75 health.Monster kills bonus adds 0 to damage.


Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 128.79 health.
Marauder - Archer 99/74.1 hit evaded.
Defender's stance reduces damage taken by 11.93672 from 74.6045
Marauder - Archer hits Merc for 62.66778 and he is left with 362.38 health.A critical hit is performed 2/3!

Marauder - Archer has been defeated!

Round 3

Team 1 takes turn
Starbuck doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.7
Starbuck hits Marauder - Archer for 32.133166666667 and he is left with 187.87 health.Monster kills bonus adds 0.02 to damage.

Attacker's stance reduces damage taken by 5.5706666666667 from 34.816666666667
Merc hits Marauder - Archer for 29.246 and he is left with 161.51 health.Monster kills bonus adds 0 to damage.


Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 115.99 health.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 103.19 health.
Round 4

Team 1 takes turn
Starbuck poisoned Marauder - Archer and will take every round 2.0655
Starbuck hits Marauder - Archer for 32.133166666667 and he is left with 155.73 health.Monster kills bonus adds 0.02 to damage.

Merc 87/42 hit evaded.

Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 90.39 health.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 77.59 health.
Round 5
The hero Marauder - Archer has been affected by 2.0655 and his health is now 153.66816666667

Team 1 takes turn
Starbuck hits Marauder - Archer for 102.66616666667 and he is left with 51 health.Monster kills bonus adds 0.02 to damage.
A critical hit is performed 9/23!

Merc 74/42 hit evaded.

Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 64.79 health.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 51.99 health.
Round 6
The hero Marauder - Archer has been affected by 2.0655 and his health is now 48.9365

Team 1 takes turn
Starbuck hits Marauder - Archer for 32.133166666667 and he is left with 16.8 health.Monster kills bonus adds 0.02 to damage.

Attacker's stance reduces damage taken by 5.5706666666667 from 34.816666666667
Merc hits Marauder - Archer for 29.246 and he is left with 132.26 health.Monster kills bonus adds 0 to damage.


Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 39.18 health.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 26.38 health.
Round 7
The hero Marauder - Archer has been affected by 2.0655 and his health is now 14.737833333333

Team 1 takes turn
Starbuck hits Marauder - Archer for 32.133166666667 and he is left with -17.4 health.Monster kills bonus adds 0.02 to damage.

Merc 79/42 hit evaded.

Team 2 takes turn
Marauder - Archer 86/74.1 hit evaded.
Marauder - Archer hits Starbuck for 12.8015 and he is left with 13.58 health.
Marauder - Archer has been defeated!

Round 8

Team 1 takes turn
Starbuck doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.7
Starbuck hits Marauder - Archer for 102.66616666667 and he is left with 29.6 health.Monster kills bonus adds 0.02 to damage.
A critical hit is performed 14/23!

Attacker's stance reduces damage taken by 5.5706666666667 from 34.816666666667
Merc hits Marauder - Archer for 29.246 and he is left with 0.35 health.Monster kills bonus adds 0 to damage.


Team 2 takes turn
Marauder - Archer 78/74.1 hit evaded.
Round 9

Team 1 takes turn
Starbuck hits Marauder - Archer for 102.66616666667 and he is left with -102.32 health.Monster kills bonus adds 0.02 to damage.
A critical hit is performed 20/23!

Merc doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.6
Merc 59/42 hit evaded.

Team 2 takes turn
Marauder - Archer hits Starbuck for 12.8015 and he is left with 0.78 health.
Marauder - Archer has been defeated!



Team 1 is victorious!
Starbuck battle statistics:
Successful/Attacks : 10/11
Damage Done : 673.99666666667
Critical hits done : 5
Merc battle statistics:
Successful/Attacks : 4/8
Damage Done : 116.984
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 8/10
Damage Done : 102.412
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 6/8
Damage Done : 76.809
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 2/3
Damage Done : 77.62104
Critical hits done : 1

Battle generation time: 0.087654 seconds.

EXP added : 102(+1) to Starbuck
EXP added : 102(+1) to Merc
GOLD added : 207 to Starbuck


0.78 HP left ... I've broken my own record !!!
  ;D
Title: Re: Hall of fame
Post by: chegewara on May 04, 2009, 12:03:58 PM
Team 1   Team 2
Name : chege
Level : 13
Class : Warrior
Damage(MIN) : 21.7
Damage(MAX) : 43.095
Range : 0
Critical Chance : 2%
Block percentage : 17.9%
Armor : 48
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


   Name : Small grey wolf
Level : 8
Class : None
Damage(MIN) : 1.59015
Damage(MAX) : 3.97538
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 19
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Small grey wolf
Level : 8
Class : None
Damage(MIN) : 1.59015
Damage(MAX) : 3.97538
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 19
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Small grey wolf
Level : 8
Class : None
Damage(MIN) : 1.59015
Damage(MAX) : 3.97538
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 19
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
chege doesn't have an opponent, therefore he chooses Small grey wolf. Level difference modifyer is 1.4
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with 36.7 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf doesn't have an opponent, therefore he chooses chege. Level difference modifyer is 0.6
Small grey wolf 72/38.4 hit evaded.
Small grey wolf doesn't have an opponent, therefore he chooses chege. Level difference modifyer is 0.6
Small grey wolf 76/38.4 hit evaded.
Small grey wolf doesn't have an opponent, therefore he chooses chege. Level difference modifyer is 0.6
Small grey wolf 20/29.833333333333 Block successful..
Round 2

Team 1 takes turn
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with -16.59 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf 99/38.4 hit evaded.
Small grey wolf 3/29.833333333333 Block successful..
Small grey wolf 61/38.4 hit evaded.
Small grey wolf has been defeated!

Round 3

Team 1 takes turn
chege doesn't have an opponent, therefore he chooses Small grey wolf. Level difference modifyer is 1.4
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with 36.7 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf 54/38.4 hit evaded.
Small grey wolf 41/38.4 hit evaded.
Round 4

Team 1 takes turn
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with -16.59 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf 66/38.4 hit evaded.
Small grey wolf 96/38.4 hit evaded.
Small grey wolf has been defeated!

Round 5

Team 1 takes turn
chege doesn't have an opponent, therefore he chooses Small grey wolf. Level difference modifyer is 1.4
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with 36.7 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf 64/38.4 hit evaded.
Round 6

Team 1 takes turn
Atacker's stance adds 8.8828066666667 to 44.414033333333 damage
chege hits Small grey wolf for 53.29684 and he is left with -16.59 health.Monster kills bonus adds 6% to damage.


Team 2 takes turn
Small grey wolf 72/38.4 hit evaded.
Small grey wolf has been defeated!



Team 1 is victorious!
chege battle statistics:
Successful/Attacks : 6/6
Damage Done : 319.78104
Critical hits done : 0
Small grey wolf battle statistics:
Successful/Attacks : 0/2
Damage Done : 0
Critical hits done : 0
Small grey wolf battle statistics:
Successful/Attacks : 0/4
Damage Done : 0
Critical hits done : 0
Small grey wolf battle statistics:
Successful/Attacks : 0/6
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.073115 seconds.

EXP added : 34(+0) to chege
GOLD added : 12 to chege


Team 1 is victorious!
chege battle statistics:
Successful/Attacks : 6/6
Damage Done : 438.16896
Critical hits done : 1
Small grey wolf battle statistics:
Successful/Attacks : 0/2
Damage Done : 0
Critical hits done : 0
Small grey wolf battle statistics:
Successful/Attacks : 0/6
Damage Done : 0
Critical hits done : 0
Small grey wolf battle statistics:
Successful/Attacks : 0/4
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.072777 seconds.

EXP added : 27(+0) to chege
GOLD added : 12 to chege
Title: Re: Hall of fame
Post by: Polymeron on May 04, 2009, 12:14:21 PM
0/12 successful attacks, very cool :)
Title: Re: Hall of fame
Post by: chegewara on May 04, 2009, 12:23:05 PM
Round 9

Team 1 takes turn
Atacker's stance adds 11.282166666667 to 56.410833333333 damage
przemek251 hits Plain lion for 67.693 and he is left with 9.23 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Defender's stance adds 0.9284 to 4.642 damage
Plain lion hits przemek251 for 5.5704 and he is left with 0.26 health.
Round 10

Team 1 takes turn
Atacker's stance adds 11.282166666667 to 56.410833333333 damage
przemek251 hits Plain lion for 67.693 and he is left with -58.47 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain lion 96/48.93 hit evaded.
Plain lion has been defeated!




Team 1 is victorious!
przemek251 battle statistics:
Successful/Attacks : 10/10
Damage Done : 676.93
Critical hits done : 0
Plain lion battle statistics:
Successful/Attacks : 2/5
Damage Done : 11.1408
Critical hits done : 0
Plain lion battle statistics:
Successful/Attacks : 5/10
Damage Done : 53.5974
Critical hits done : 1

Battle generation time: 0.056248 seconds.

EXP added : 58(+0) to przemek251
GOLD added : 26 to przemek251

whos the best now :P
Title: Re: Hall of fame
Post by: detanator on May 17, 2009, 04:46:31 PM
EXP added : 77(+1) to carman
GOLD added : 294 to carman
my hubby is ::)
Title: Re: Hall of fame
Post by: Tiger on May 17, 2009, 05:36:48 PM
well i got 631 gold, 163 XP and 7 items from 1 battle today. and i was at lvl 13. :)
Title: Re: Hall of fame
Post by: radooo on May 17, 2009, 05:51:45 PM
The battle has reached its 100th round, therefore it is pronounced a Draw.
 :D
Title: Re: Hall of fame
Post by: Repr on May 21, 2009, 06:35:43 PM

EXP added : 600(+3) to Repr
GOLD added : 187 to Repr


 ;D
Title: Re: Hall of fame
Post by: Duras on May 21, 2009, 10:25:36 PM
EXP added : 660(+3) to Duras
GOLD added : 223 to Duras

 :)
Title: Re: Hall of fame
Post by: Repr on May 21, 2009, 10:57:47 PM
EXP added : 640(+3) to Repr
GOLD added : 192 to Repr


damn you duras ;)
Title: Re: Hall of fame
Post by: isolde on May 22, 2009, 12:35:00 AM
push people, push !!! I wanna see you when you get to level 30 and have to wait 2 more months for category 4  ;D
Title: Re: Hall of fame
Post by: Repr on May 22, 2009, 08:15:40 AM
push people, push !!! I wanna see you when you get to level 30 and have to wait 2 more months for category 4  ;D

i wanna get dual wield and try Oton's build with dual daggers...so yea, im pushing :)
Title: Re: Hall of fame
Post by: stasy on May 22, 2009, 08:39:08 AM
EXP added : 640(+3) to Repr
GOLD added : 192 to Repr


damn you duras ;)

Hey I want this too? Where have you found this!?
Title: Re: Hall of fame
Post by: isolde on May 22, 2009, 11:43:27 AM
Hey I want this too? Where have you found this!?

Kill some turtles ;)
Title: Re: Hall of fame
Post by: stasy on May 22, 2009, 11:53:13 AM
How pity I am only level 12 :(
Title: Re: Hall of fame
Post by: Sheremetev on May 22, 2009, 07:26:17 PM
gold: + 188

exp:  + 640(+6)
Title: Re: Hall of fame
Post by: carman on May 22, 2009, 07:41:03 PM
got me beat and i fought 5 maurauders at red base all at once ;D

EXP added : 175(+4) to carman
GOLD added : 307 to carman

Title: Re: Hall of fame
Post by: Sub comandante marcos on May 22, 2009, 11:10:57 PM
EXP added : 77(+1) to carman
GOLD added : 294 to carman
my hubby is ::)
very very good ! as you do it?
Title: Re: Hall of fame
Post by: sasa on May 22, 2009, 11:26:37 PM
EXP added : 465(+2) to sasa
GOLD added : 1462 to sasa
Title: Re: Hall of fame
Post by: Sub comandante marcos on May 22, 2009, 11:36:54 PM
 :o :o :o :o :o :o :o :o :o :o Increible !!
Title: Re: Hall of fame
Post by: isolde on May 23, 2009, 09:31:25 AM
EXP added : 465(+2) to sasa
GOLD added : 1462 to sasa

Drizzt just got 2000 :)
Title: Re: Hall of fame
Post by: Repr on May 23, 2009, 10:55:06 AM
my 1st attacks in great winds provinces were great. 3 thiefs lvl 22-24, dropped like 12 items and 8k gold every run.....should never have told Oton :P
Title: Re: Hall of fame
Post by: isolde on May 23, 2009, 01:59:24 PM
my 1st attacks in great winds provinces were great. 3 thiefs lvl 22-24, dropped like 12 items and 8k gold every run.....should never have told Oton :P

Honesty pays....right  ;D
Title: Re: Hall of fame
Post by: Sheremetev on May 23, 2009, 06:55:52 PM
EXP: + 668(+6)   :D

Edit: now I scored + 736(+7)
Title: Re: Hall of fame
Post by: Tiger on May 24, 2009, 02:57:44 AM
EXP: + 668(+6)   :D

Edit: now I scored + 736(+7)
Same here. + 736(+3) i guess you killed 4 boars??   my score is from beta. :) to bad i didnt have healling potions for new lvl in hog wood. :)
Title: Re: Hall of fame
Post by: Sub comandante marcos on May 24, 2009, 04:44:01 AM
I was not won over 100 gold coins
Title: Re: Hall of fame
Post by: raam on May 24, 2009, 07:02:19 PM
Round 14

Team 1 takes turn
raam hits Marauder for 234.22973333333 and he is left with -68.92 health.Monster kills bonus adds 8% to damage.
A critical hit is performed 24/25!


Team 2 takes turn
Marauder hits raam for 18.0168 and he is left with -6.77 health.
Marauder has been defeated!

raam has been defeated!


draw... :-\
Title: Re: Hall of fame
Post by: Sub comandante marcos on May 24, 2009, 07:10:21 PM
ajja . you have a photo ?
Title: Re: Hall of fame
Post by: Sheremetev on May 25, 2009, 10:55:07 AM
Team 1 is victorious!
Sheremetev battle statistics:
Successful/Attacks : 16/16
Damage Done : 4722.6026666667
Critical hits done : 12
Горски глиган battle statistics:
Successful/Attacks : 0/3
Damage Done : 0
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 2/12
Damage Done : 63.1576
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 0/9
Damage Done : 0
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 3/14
Damage Done : 94.7364
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 1/7
Damage Done : 31.5788
Critical hits done : 0

Battle generation time: 0.036441 seconds.

EXP added : 1104(+11) to Sheremetev
GOLD added : 274 to Sheremetev

Am I the first to score 1100+ exp in a battle?

P.S: My hero is still sick of all the dex potions he drunk to get such a nice uber-critical.
Title: Re: Hall of fame
Post by: raam on May 25, 2009, 12:17:01 PM
ajja . you have a photo ?

i dont have a photo but it the second time i got drew... you get 0 gold and 0 exp. if you wonder.. :)
Title: Re: Hall of fame
Post by: Sheremetev on May 25, 2009, 01:03:51 PM
A draw is when both you and your opponent(s) end up on negative health OR when Round 100 is reached and noone has won. Noone wins.
Title: Re: Hall of fame
Post by: Repr on May 25, 2009, 01:18:30 PM
A draw is when both you and your opponent(s) end up on negative health OR when Round 100 is reached and noone has won. Noone wins.

where do you get 1100 XP at once??
Title: Re: Hall of fame
Post by: Sheremetev on May 25, 2009, 01:21:47 PM
I have published the battle stats, it is obvious.
Title: Re: Hall of fame
Post by: isolde on May 25, 2009, 04:20:38 PM
Its confusing because it gives you first the name in Bulgarian :)

And I HATE those boars, they wipe me every time  >:(
Title: Re: Hall of fame
Post by: Sheremetev on May 25, 2009, 04:32:09 PM
When we meet in the arena, remind me to bring Prascho (for anyone who prefers it in german- Prastscho) with me...
Title: Re: Hall of fame
Post by: Sub comandante marcos on May 25, 2009, 05:21:27 PM
Team 1 is victorious!
Sheremetev battle statistics:
Successful/Attacks : 16/16
Damage Done : 4722.6026666667
Critical hits done : 12
Горски глиган battle statistics:
Successful/Attacks : 0/3
Damage Done : 0
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 2/12
Damage Done : 63.1576
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 0/9
Damage Done : 0
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 3/14
Damage Done : 94.7364
Critical hits done : 0
Forest boar battle statistics:
Successful/Attacks : 1/7
Damage Done : 31.5788
Critical hits done : 0

Battle generation time: 0.036441 seconds.

EXP added : 1104(+11) to Sheremetev
GOLD added : 274 to Sheremetev

Am I the first to score 1100+ exp in a battle?

P.S: My hero is still sick of all the dex potions he drunk to get such a nice uber-critical.
It gives you that experience?
Title: Re: Hall of fame
Post by: Sheremetev on May 25, 2009, 05:34:14 PM
Well, It does  8).
Title: Re: Hall of fame
Post by: Repr on May 25, 2009, 08:07:04 PM
how many levels are there in that dungeon??
Title: Re: Hall of fame
Post by: Tiger on May 26, 2009, 08:36:19 AM
how many levels are there in that dungeon??
i think 7, but i didnt count exactly
Title: Re: Hall of fame
Post by: isolde on May 26, 2009, 10:25:13 AM
When we meet in the arena, remind me to bring Prascho (for anyone who prefers it in german- Prastscho) with me...

I dont think even Prascho helped against me  ;D
Title: Re: Hall of fame
Post by: Sheremetev on May 26, 2009, 02:37:35 PM
Edit: Sorry for the stuepid joke  :(.
Title: Re: Hall of fame
Post by: Sub comandante marcos on May 26, 2009, 07:36:11 PM
aja I hav swine flu, the Mexicans are dying ... there is nothing more sick that Mexicans
Title: Re: Hall of fame
Post by: zetruc on June 18, 2009, 06:57:30 PM
did anyone already get a draw fight?
(http://i85.servimg.com/u/f85/11/25/70/55/ih_dra10.jpg)

of course, I won't post the entire battle details ;))))
here is an abstract :
Team   Team
Name : zetruc
Level 12
Class: Mystic
Damage 6.27 - 11.935
Range: 0
Critical Hit Chance: 3%
Block Chance: 8%
Total Armor: 164
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 0%


   Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Round 1
zetruc healed zetruc for 1 points and he has 188.748 health now.

Team 1 takes turn
zetruc doesn't have an opponent, therefore he chooses Plain boar. Level difference modifier is 1 .
Plain boar's block percentage is 0.
zetruc hits Plain boar for 6.27 and the latter is left with 258.73 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar has chosen the Mystic zetruc as an opponent for the 1 time, therefore he must choose another opponent.
Plain boar has chosen the Mystic zetruc as an opponent for the 2 time, therefore he must choose another opponent.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 47/25 hit evaded.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar hits zetruc for 4.642 and the latter is left with 184.11 health.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 56/25 hit evaded.
Round 2
zetruc healed zetruc for 1 points and he has 185.106 health now.

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 252.46 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 83/25 hit evaded.
Plain boar 84/25 hit evaded.
Plain boar 32/25 hit evaded.
Round 3
zetruc healed zetruc for 1 points and he has 186.106 health now.
[...]

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 196.03 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 33/25 hit evaded.
Plain boar 66/25 hit evaded.
The battle has reached its 100th round, therefore it is pronounced a Draw.

zetruc battle statistics:
Successful/Attacks 83/103
Damage Done: 589.015
Critical Hits Done: 3
Plain boar battle statistics:
Successful/Attacks 17/100
Damage Done: 78.914
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 21/100
Damage Done: 97.482
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 14/86
Damage Done: 64.988
Critical Hits Done: 0

Battle generation time: 0.074535 seconds.
Title: Re: Hall of fame
Post by: josep on June 18, 2009, 07:44:40 PM
did anyone already get a draw fight?
(http://i85.servimg.com/u/f85/11/25/70/55/ih_dra10.jpg)

of course, I won't post the entire battle details ;))))
here is an abstract :
Team   Team
Name : zetruc
Level 12
Class: Mystic
Damage 6.27 - 11.935
Range: 0
Critical Hit Chance: 3%
Block Chance: 8%
Total Armor: 164
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 0%


   Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Round 1
zetruc healed zetruc for 1 points and he has 188.748 health now.

Team 1 takes turn
zetruc doesn't have an opponent, therefore he chooses Plain boar. Level difference modifier is 1 .
Plain boar's block percentage is 0.
zetruc hits Plain boar for 6.27 and the latter is left with 258.73 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar has chosen the Mystic zetruc as an opponent for the 1 time, therefore he must choose another opponent.
Plain boar has chosen the Mystic zetruc as an opponent for the 2 time, therefore he must choose another opponent.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 47/25 hit evaded.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar hits zetruc for 4.642 and the latter is left with 184.11 health.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 56/25 hit evaded.
Round 2
zetruc healed zetruc for 1 points and he has 185.106 health now.

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 252.46 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 83/25 hit evaded.
Plain boar 84/25 hit evaded.
Plain boar 32/25 hit evaded.
Round 3
zetruc healed zetruc for 1 points and he has 186.106 health now.
[...]

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 196.03 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 33/25 hit evaded.
Plain boar 66/25 hit evaded.
The battle has reached its 100th round, therefore it is pronounced a Draw.

zetruc battle statistics:
Successful/Attacks 83/103
Damage Done: 589.015
Critical Hits Done: 3
Plain boar battle statistics:
Successful/Attacks 17/100
Damage Done: 78.914
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 21/100
Damage Done: 97.482
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 14/86
Damage Done: 64.988
Critical Hits Done: 0

Battle generation time: 0.074535 seconds.
i had have a draw but because i got killed at the same round as my opponent
Title: Re: Hall of fame
Post by: k_mihai on June 19, 2009, 07:49:09 AM
Dark Mystic "tank" :D finishing Ursalia Regna, yellow mobs for me

Winner

Health before battle:630
Spirit before battle:549
Class:Mystic
Level 17
Range: 0
Total Armor: 333
Critical Hit Chance: 20%
Block Chance: 16%
Damage 20.2 - 45.2
 
Health after battle: 294
Spirit after battle 5
Successful/Attacks 45/71
Damage Done: 2137.4
Critical Hits Done: 11


Team   Team
Name : polish200
Level 17
Class: Mystic
Damage 20.1875 - 45.2325
Range: 0
Critical Hit Chance: 20%
Block Chance: 16%
Total Armor: 333
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 0%


   Name : Brown bear
Level 19
Class: None
Damage 32.3275 - 72.7368
Range: 0
Critical Hit Chance: 3%
Block Chance: 0%
Total Armor: 500
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Brown bear
Level 16
Class: None
Damage 11.9049 - 26.786
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 188
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Brown bear
Level 16
Class: None
Damage 11.9049 - 26.786
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 188
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Brown bear
Level 16
Class: None
Damage 11.9049 - 26.786
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 188
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Round 1

Team 1 takes turn
polish200 doesn't have an opponent, therefore he chooses Brown bear. Level difference modifier is 1 .
Brown bear's block percentage is 0.
polish200 hits Brown bear for 32.699166666667 and the latter is left with 340.3 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear has chosen the Mystic polish200 as an opponent for the 1 time, therefore he must choose another opponent.
Brown bear has chosen the Mystic polish200 as an opponent for the 2 time, therefore he must choose another opponent.
Brown bear doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1.1 .
polish200's block percentage is 5.
Brown bear 66/25 hit evaded.
Brown bear doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 12.
Brown bear 85/25 hit evaded.
Brown bear doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 12.
Brown bear 81/25 hit evaded.
Brown bear doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 12.
Brown bear 82/25 hit evaded.
Round 2

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 307.6 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear hits polish200 for 50.5368 and the latter is left with 579.46 health.
Brown bear 81/25 hit evaded.
Brown bear hits polish200 for 11.9049 and the latter is left with 567.56 health.
Brown bear 27/25 hit evaded.
Round 3
polish200 healed polish200 for 6 points and he has 573.5583 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 274.9 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear 43/25 hit evaded.
Brown bear 94/25 hit evaded.
Brown bear 67/25 hit evaded.
Brown bear 31/25 hit evaded.
Round 4
polish200 healed polish200 for 6 points and he has 579.5583 health now.

Team 1 takes turn
polish200 hits Brown bear for 123.16416666667 and the latter is left with 151.74 health.
Monster kills bonus adds 0% to damage.
0!


Team 2 takes turn
Brown bear 32/25 hit evaded.
Brown bear hits polish200 for 11.9049 and the latter is left with 567.65 health.
Brown bear 78/25 hit evaded.
Brown bear 90/25 hit evaded.
Round 5
polish200 healed polish200 for 6 points and he has 573.6534 health now.

Team 1 takes turn
polish200 hits Brown bear for 123.16416666667 and the latter is left with 28.57 health.
Monster kills bonus adds 0% to damage.
0!


Team 2 takes turn
Brown bear 89/25 hit evaded.
Brown bear 79/25 hit evaded.
Brown bear 65/25 hit evaded.
Brown bear 44/25 hit evaded.
Round 6
polish200 healed polish200 for 6 points and he has 579.6534 health now.

Team 1 takes turn
polish200 hits Brown bear for 123.16416666667 and the latter is left with -94.59 health.
Monster kills bonus adds 0% to damage.
0!


Team 2 takes turn
Brown bear hits polish200 for 50.5368 and the latter is left with 529.12 health.
Brown bear 58/25 hit evaded.
Brown bear 63/25 hit evaded.
Brown bear 100/25 hit evaded.
Brown bear has been defeated!


***

Round 65
polish200 healed polish200 for 6 points and he has 288.3438 health now.

Team 1 takes turn
polish200 91/81 hit evaded.

Team 2 takes turn
Brown bear 61/25 hit evaded.
Round 66
polish200 healed polish200 for 6 points and he has 294.3438 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 151.74 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear 68/25 hit evaded.
Round 67
polish200 healed polish200 for 6 points and he has 300.3438 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 119.04 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear 54/25 hit evaded.
Round 68
polish200 healed polish200 for 6 points and he has 306.3438 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 86.34 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear hits polish200 for 11.9049 and the latter is left with 294.44 health.
Round 69
polish200 healed polish200 for 6 points and he has 300.4389 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 53.64 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear 51/25 hit evaded.
Round 70
polish200 healed polish200 for 6 points and he has 306.4389 health now.

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with 20.94 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear hits polish200 for 11.9049 and the latter is left with 294.53 health.
Round 71

Team 1 takes turn
polish200 hits Brown bear for 32.699166666667 and the latter is left with -11.76 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Brown bear 79/25 hit evaded.
Brown bear has been defeated!

Team 1 is victorious!
polish200 battle statistics:
Successful/Attacks 45/71
Damage Done: 2137.3675
Critical Hits Done: 11
Brown bear battle statistics:
Successful/Attacks 10/53
Damage Done: 505.368
Critical Hits Done: 0
Brown bear battle statistics:
Successful/Attacks 12/61
Damage Done: 142.8588
Critical Hits Done: 0
Brown bear battle statistics:
Successful/Attacks 8/71
Damage Done: 95.2392
Critical Hits Done: 0
Brown bear battle statistics:
Successful/Attacks 0/6
Damage Done: 0
Critical Hits Done: 0

Battle generation time: 0.070803 seconds.

EXP added : 398(+31) to polish200
GOLD added : 83 to polish200
Title: Re: Hall of fame
Post by: k_mihai on June 26, 2009, 03:22:49 AM
lol at mobs hp :D



Team   Team
Name : polish200
Level 22
Class: Mystic
Damage 63 - 143.99
Range: 0
Critical Hit Chance: 37%
Block Chance: 31%
Total Armor: 778
Items' Agility Modifier: 20%
Items' Dextirity Modifier: 0%


   Name : Raider - Archer
Level 21
Class: None
Damage 6.9465 - 50.0148
Range: 3
Critical Hit Chance: 6%
Block Chance: 0%
Total Armor: 194
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Raider
Level 21
Class: None
Damage 17.8255 - 51.5666
Range: 0
Critical Hit Chance: 2%
Block Chance: 39%
Total Armor: 264
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Raider
Level 21
Class: None
Damage 17.8255 - 51.5666
Range: 0
Critical Hit Chance: 2%
Block Chance: 39%
Total Armor: 264
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Round 1
polish200 buffed with Inner Spirit polish200 for 150.3 points and now he has 651.3 health.

Team 1 takes turn
polish200 's weapon range is lower, current distance is 3.

Team 2 takes turn
Raider - Archer has chosen the Mystic polish200 as an opponent for the 1 time, therefore he must choose another opponent.
Raider - Archer has chosen the Mystic polish200 as an opponent for the 2 time, therefore he must choose another opponent.
Raider - Archer doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 29.
Raider - Archer 29/25 hit evaded.
Raider 's weapon range is lower, current distance is 3.
Raider 's weapon range is lower, current distance is 3.

Team 1 takes turn
polish200 's weapon range is lower, current distance is 2.

Team 2 takes turn
Raider - Archer 30/25 hit evaded.
Raider 's weapon range is lower, current distance is 2.
Raider 's weapon range is lower, current distance is 2.

Team 1 takes turn
polish200 's weapon range is lower, current distance is 1.

Team 2 takes turn
Raider - Archer 41/25 hit evaded.
Raider 's weapon range is lower, current distance is 1.
Raider 's weapon range is lower, current distance is 1.
Round 2

Team 1 takes turn
polish200 doesn't have an opponent, therefore he chooses Raider. Level difference modifier is 1 .
Raider's block percentage is 37.
polish200 hits Raider for 137.9092 and the latter is left with 168.09 health.
Monster kills bonus adds 8% to damage.


Team 2 takes turn
Raider - Archer 83/25 hit evaded.
Raider doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 25.
Raider 90/25 hit evaded.
Raider doesn't have an opponent, therefore he chooses polish200. Level difference modifier is 1 .
polish200's block percentage is 25.
Raider 95/25 hit evaded.
Round 3

Team 1 takes turn
polish200 36/37 Block successful.

Team 2 takes turn
Raider - Archer 73/25 hit evaded.
Raider 54/25 hit evaded.
Raider 65/25 hit evaded.
Round 4

Team 1 takes turn
polish200 1/37 Block successful.

Team 2 takes turn
Raider - Archer 54/25 hit evaded.
Raider 68/25 hit evaded.
Raider 67/25 hit evaded.
Round 5

Team 1 takes turn
polish200 7/37 Block successful.

Team 2 takes turn
Raider - Archer 63/25 hit evaded.
Raider 81/25 hit evaded.
Raider 85/25 hit evaded.
Round 6

Team 1 takes turn
polish200 hits Raider for 448.9276 and the latter is left with -280.84 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 15/37!


Team 2 takes turn
Raider - Archer 70/25 hit evaded.
Raider hits polish200 for 17.8255 and the latter is left with 633.47 health.
Raider 83/25 hit evaded.
Raider has been defeated!
Round 7
polish200 healed polish200 for 10 points and he has 643.4745 health now.

Team 1 takes turn
polish200 doesn't have an opponent, therefore he chooses Raider - Archer. Level difference modifier is 1 .
Raider - Archer's block percentage is 0.
polish200 hits Raider - Archer for 453.59426666667 and the latter is left with -155.59 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 3/37!


Team 2 takes turn
Raider - Archer 37/25 hit evaded.
Raider 86/25 hit evaded.
Raider - Archer has been defeated!
Round 8
polish200 healed polish200 for 10 points and he has 651.3 health now.

Team 1 takes turn
polish200 doesn't have an opponent, therefore he chooses Raider. Level difference modifier is 1 .
Raider's block percentage is 37.
polish200 hits Raider for 448.9276 and the latter is left with -142.93 health.
Monster kills bonus adds 8% to damage.
A critical hit is performed! 36/37!


Team 2 takes turn
Raider 78/25 hit evaded.
Raider has been defeated!

Team 1 is victorious!
polish200 battle statistics:
Successful/Attacks 4/7
Damage Done: 1489.3586666667
Critical Hits Done: 3
Raider - Archer battle statistics:
Successful/Attacks 0/9
Damage Done: 0
Critical Hits Done: 0
Raider battle statistics:
Successful/Attacks 1/5
Damage Done: 17.8255
Critical Hits Done: 0
Raider battle statistics:
Successful/Attacks 0/7
Damage Done: 0
Critical Hits Done: 0

Battle generation time: 0.026986 seconds.

EXP added : 261(+39) to polish200
GOLD added : 320 to polish200
Title: Re: Hall of fame
Post by: thethe on August 21, 2009, 03:12:28 AM
did anyone already get a draw fight?
(http://i85.servimg.com/u/f85/11/25/70/55/ih_dra10.jpg)

of course, I won't post the entire battle details ;))))
here is an abstract :
Team   Team
Name : zetruc
Level 12
Class: Mystic
Damage 6.27 - 11.935
Range: 0
Critical Hit Chance: 3%
Block Chance: 8%
Total Armor: 164
Items' Agility Modifyer: 20%
Items' Dextirity Modifyer: 0%


   Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Name : Plain boar
Level 11
Class: None
Damage 4.642 - 10.4445
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 100
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


Round 1
zetruc healed zetruc for 1 points and he has 188.748 health now.

Team 1 takes turn
zetruc doesn't have an opponent, therefore he chooses Plain boar. Level difference modifier is 1 .
Plain boar's block percentage is 0.
zetruc hits Plain boar for 6.27 and the latter is left with 258.73 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar has chosen the Mystic zetruc as an opponent for the 1 time, therefore he must choose another opponent.
Plain boar has chosen the Mystic zetruc as an opponent for the 2 time, therefore he must choose another opponent.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 47/25 hit evaded.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar hits zetruc for 4.642 and the latter is left with 184.11 health.
Plain boar doesn't have an opponent, therefore he chooses zetruc. Level difference modifier is 1 .
zetruc's block percentage is 6.
Plain boar 56/25 hit evaded.
Round 2
zetruc healed zetruc for 1 points and he has 185.106 health now.

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 252.46 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 83/25 hit evaded.
Plain boar 84/25 hit evaded.
Plain boar 32/25 hit evaded.
Round 3
zetruc healed zetruc for 1 points and he has 186.106 health now.
[...]

Team 1 takes turn
zetruc hits Plain boar for 6.27 and the latter is left with 196.03 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Plain boar 33/25 hit evaded.
Plain boar 66/25 hit evaded.
The battle has reached its 100th round, therefore it is pronounced a Draw.

zetruc battle statistics:
Successful/Attacks 83/103
Damage Done: 589.015
Critical Hits Done: 3
Plain boar battle statistics:
Successful/Attacks 17/100
Damage Done: 78.914
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 21/100
Damage Done: 97.482
Critical Hits Done: 0
Plain boar battle statistics:
Successful/Attacks 14/86
Damage Done: 64.988
Critical Hits Done: 0

Battle generation time: 0.074535 seconds.





I had this draw on challenge.


thethe 
 
Draw
 
 + 0

+ 0   nyteman
 
Draw
 
 
 
Health before battle:310
Spirit before battle:140
Class:Ranger
Level12
Range:2
Total Armor:308
Critical Hit Chance:17%
Block Chance:10%
Damage11.3 - 37.8
 
Health after battle:0
Spirit after battle140
Successful/Attacks18/18
Damage Done:757.2
Critical Hits Done:5
 Health before battle:750
Spirit before battle:70
Class:Warrior
Level12
Range:0
Total Armor:251
Critical Hit Chance:7%
Block Chance:0%
Damage34.4 - 45.8
 
Health after battle:0
Spirit after battle70
Successful/Attacks10/16
Damage Done:343.5
Critical Hits Done:0
 



Round 16

Team 1 takes turn
thethe hits nyteman for 96.666666666667 and the latter is left with 13.87 health.A critical hit is performed! 3/17!


Team 2 takes turn
nyteman hits thethe for 34.35 and the latter is left with 0.85 health.

Round 17

Team 1 takes turn
thethe hits nyteman for 21.066666666667 and the latter is left with -7.2 health.

Team 2 takes turn
nyteman hits thethe for 34.35 and the latter is left with -33.5 health.
nyteman has been defeated!thethe has been defeated!
thethe battle statistics:
Successful/Attacks 18/18
Damage Done: 757.2
Critical Hits Done: 5
nyteman battle statistics:
Successful/Attacks 10/16
Damage Done: 343.5
Critical Hits Done: 0

Battle generation time: 0.040367 seconds.


Title: Re: Hall of fame
Post by: 50rin on October 16, 2009, 05:21:25 AM
Talking about draws, here's mine:

(http://i163.photobucket.com/albums/t289/50rin/50rinnvsjopi.jpg)
Round 36
50rinn healed 50rinn for 2 points and he has 16.572 health now.

Team 1 takes turn
50rinn hits jopi for 8.12 and the latter is left with -3.92 health.

Team 2 takes turn
Attack Stance stance adds 1.9395 to 16.1625 damage.
jopi hits 50rinn for 18.102 and the latter is left with -1.53 health.
jopi has been defeated!50rinn has been defeated!


50rinn battle statistics:
Successful/Attacks 31/36
Damage Done: 284.91833333333
Critical Hits Done: 1
jopi battle statistics:
Successful/Attacks 15/36
Damage Done: 271.53
Critical Hits Done: 0




Showing this to also report a bug: Losing fame in Draw PvP Fights.

Title: Re: Hall of fame
Post by: Geomaticus on October 23, 2009, 08:37:00 PM
I'm not listing this to brag at the victory, just the raid.....

Sapphire, moonstone, ruby, pearl and obsidian all in the same raid (in a dangerous province of course).
It seems as though this guy was very successful in his digging activities until I interrupted him and sent him home!

(I love fighting in dangerous provinces)

image shown below.
(http://img291.imageshack.us/img291/9760/raidh.jpg)

Title: Re: Hall of fame
Post by: chegewara on October 23, 2009, 08:41:45 PM
its bug for me, then enjoy it till monday
Title: Re: Hall of fame
Post by: radooo on November 18, 2009, 02:41:44 AM

        
Team   Team
Name radooo
Level 34
Class: Warrior
Damage 123.28 - 289.14
Range: 0
Critical Hit Chance: 28%
Block Chance: 89.32%
Total Armor: 5165.48
Items' Agility Modifier: -40%
Items' Dextirity Modifier: 0%


   Name Savager
Level 32
Class: None
Damage 94.5252 - 157.542
Range: 0
Critical Hit Chance: 3%
Block Chance: 41%
Total Armor: 242
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name Savager
Level 32
Class: None
Damage 94.5252 - 157.542
Range: 0
Critical Hit Chance: 3%
Block Chance: 41%
Total Armor: 242
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name Savager Javelinman
Level 32
Class: None
Damage 72.0192 - 360.096
Range: 2
Critical Hit Chance: 12%
Block Chance: 82%
Total Armor: 484
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Round 1

Team 1 takes turn
radooo 's weapon range is lower, current distance is 2.

Team 2 takes turn
Savager 's weapon range is lower, current distance is 2.
Savager 's weapon range is lower, current distance is 2.
Savager Javelinman doesn't have an opponent, therefore he chooses radooo. Level difference modifier is 0.9 .
radooo's block percentage is 50.
Critical Hit Chance: 7.5
Savager Javelinman 43/50 Block successful.

Team 1 takes turn
radooo 's weapon range is lower, current distance is 1.

Team 2 takes turn
Savager 's weapon range is lower, current distance is 1.
Savager 's weapon range is lower, current distance is 1.
Savager Javelinman 4/50 Block successful.
Round 2

Team 1 takes turn
radooo doesn't have an opponent, therefore he chooses Savager. Level difference modifier is 1.1 .
Savager's block percentage is 24.5.
Critical Hit Chance: 19
Attack Stance stance adds 120.02013333333 to 857.28666666667 damage.
radooo hits Savager for 977.3068 and the latter is left with 114.69 health.
Monster kills bonus adds 0% to damage.
Charge attack performed!A critical hit is performed! 15/19!


Team 2 takes turn
Savager doesn't have an opponent, therefore he chooses radooo. Level difference modifier is 0.9 .
radooo's block percentage is 50.
Critical Hit Chance: 0
Savager hits radooo for 94.5252 and the latter is left with 2104.27 health.Raging charge attack performed!
Savager doesn't have an opponent, therefore he chooses radooo. Level difference modifier is 0.9 .
radooo's block percentage is 50.
Critical Hit Chance: 0
Savager hits radooo for 94.5252 and the latter is left with 2009.75 health.Raging charge attack performed!
Savager Javelinman hits radooo for 735.92266666667 and the latter is left with 1273.83 health.A critical hit is performed! 5/7.5!

Round 3

Team 1 takes turn
Attack Stance stance adds 38.220933333333 to 273.00666666667 damage.
radooo hits Savager for 311.2276 and the latter is left with -196.53 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 1179.3 health.
Savager 96/79.128 hit evaded.
Savager Javelinman 17/50 Block successful.
radooo tries to counterattack Savager Javelinman.
radooo 21/45.454545454545 Block successful.
Savager has been defeated!
Round 4

Team 1 takes turn
radooo doesn't have an opponent, therefore he chooses Savager Javelinman. Level difference modifier is 1.1 .
Savager Javelinman's block percentage is 50.
Critical Hit Chance: 10
radooo 27/45.454545454545 Block successful.

Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 1084.78 health.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 1012.76 health.
Round 5

Team 1 takes turn
radooo 6/45.454545454545 Block successful.

Team 2 takes turn
Savager 14/50 Block successful.
radooo tries to counterattack Savager.
Attack Stance stance adds 28.101033333333 to 200.72166666667 damage.
radooo hits Savager for 228.8227 and the latter is left with 863.18 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 12/19!

Savager Javelinman 47/50 Block successful.
radooo tries to counterattack Savager Javelinman.
Attack Stance stance adds 17.2592 to 123.28 damage.
radooo hits Savager Javelinman for 140.5392 and the latter is left with 1315.46 health.
Monster kills bonus adds 0% to damage.

Round 6

Team 1 takes turn
radooo 16/45.454545454545 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager Javelinman for 32.49 and the latter is left with 1282.97 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager 35/50 Block successful.
radooo tries to counterattack Savager.
Attack Stance stance adds 28.101033333333 to 200.72166666667 damage.
radooo hits Savager for 228.8227 and the latter is left with 634.35 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 4/19!

Savager Javelinman hits radooo for 72.0192 and the latter is left with 940.74 health.
Round 7

Team 1 takes turn
Attack Stance stance adds 35.962266666667 to 256.87333333333 damage.
radooo hits Savager Javelinman for 292.8356 and the latter is left with 990.14 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Savager 85/79.128 hit evaded.
Savager Javelinman 15/50 Block successful.
radooo tries to counterattack Savager Javelinman.
Attack Stance stance adds 17.2592 to 123.28 damage.
radooo hits Savager Javelinman for 140.5392 and the latter is left with 849.6 health.
Monster kills bonus adds 0% to damage.

Round 8

Team 1 takes turn
Attack Stance stance adds 35.962266666667 to 256.87333333333 damage.
radooo hits Savager Javelinman for 292.8356 and the latter is left with 556.76 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 846.21 health.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 774.19 health.
Round 9

Team 1 takes turn
Attack Stance stance adds 35.962266666667 to 256.87333333333 damage.
radooo hits Savager Javelinman for 292.8356 and the latter is left with 263.92 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Savager 32/50 Block successful.
radooo tries to counterattack Savager.
Attack Stance stance adds 28.101033333333 to 200.72166666667 damage.
radooo hits Savager for 228.8227 and the latter is left with 405.53 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 15/19!

Savager Javelinman poisoned radooo. Poison will automatically inflict 36.0096 damage each Round.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 702.17 health.
Round 10
The hero radooo takes damage for 36.01 and his health is now 666.16493333333.

Team 1 takes turn
radooo 6/45.454545454545 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager Javelinman for 32.49 and the latter is left with 231.43 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager 47/50 Block successful.
radooo tries to counterattack Savager.
radooo 14/22.272727272727 Block successful.
Savager Javelinman 43/50 Block successful.
radooo tries to counterattack Savager Javelinman.
Attack Stance stance adds 17.2592 to 123.28 damage.
radooo hits Savager Javelinman for 140.5392 and the latter is left with 90.9 health.
Monster kills bonus adds 0% to damage.

Round 11
The hero radooo takes damage for 36.01 and his health is now 630.15533333333.

Team 1 takes turn
radooo 39/45.454545454545 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager Javelinman for 32.49 and the latter is left with 58.41 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 535.63 health.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 463.61 health.
Round 12
The hero radooo takes damage for 36.01 and his health is now 427.60133333333.

Team 1 takes turn
radooo 7/45.454545454545 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager Javelinman for 32.49 and the latter is left with 25.92 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 333.08 health.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 261.06 health.
Round 13
The hero radooo takes damage for 36.01 and his health is now 225.04733333333.

Team 1 takes turn
radooo 38/45.454545454545 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager Javelinman for 32.49 and the latter is left with -6.57 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager 92/79.128 hit evaded.
Savager Javelinman hits radooo for 72.0192 and the latter is left with 153.03 health.
Savager Javelinman has been defeated!
Round 14
The hero radooo takes damage for 36.01 and his health is now 117.01853333333.

Team 1 takes turn
radooo doesn't have an opponent, therefore he chooses Savager. Level difference modifier is 1.1 .
Savager's block percentage is 24.5.
Critical Hit Chance: 19
radooo 1/22.272727272727 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager for 32.49 and the latter is left with 373.04 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager hits radooo for 94.5252 and the latter is left with 22.49 health.
Round 15
The hero radooo takes damage for 36.01 and his health is now 0.1.

Team 1 takes turn
Attack Stance stance adds 38.220933333333 to 273.00666666667 damage.
radooo hits Savager for 311.2276 and the latter is left with 61.81 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Savager 91/79.128 hit evaded.
Round 16
The hero radooo takes damage for 36.01 and his health is now 0.1.

Team 1 takes turn
radooo 19/22.272727272727 Block successful.
Attack Stance stance adds 3.99 to 28.5 damage.
radooo hits Savager for 32.49 and the latter is left with 29.32 health.
Monster kills bonus adds 0% to damage.

radooo performed Shield Bash.

Team 2 takes turn
Savager 13/50 Block successful.
radooo tries to counterattack Savager.
Attack Stance stance adds 28.101033333333 to 200.72166666667 damage.
radooo hits Savager for 228.8227 and the latter is left with -199.5 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 15/19!

Savager has been defeated!

Team 1 is victorious!
radooo battle statistics:
Successful/Attacks 20/31
Damage Done: 4042.6072
Critical Hits Done: 5
Savager battle statistics:
Successful/Attacks 7/15
Damage Done: 661.6764
Critical Hits Done: 0
Savager battle statistics:
Successful/Attacks 1/2
Damage Done: 94.5252
Critical Hits Done: 0
Savager Javelinman battle statistics:
Successful/Attacks 8/14
Damage Done: 1492.1242666667
Critical Hits Done: 1
battle statistics:
Successful/Attacks /
Damage Done:
Critical Hits Done:

Battle generation time: 0.032898 seconds.

EXP added : 766(+39) to radooo
GOLD added : 1813 to radooo
Title: Re: Hall of fame
Post by: chevalier on February 05, 2010, 12:39:33 AM
hmmm. can there be a draw in dungon battles?
I scored to draws in PvPs
Title: Re: Hall of fame
Post by: Crassus on February 05, 2010, 01:30:34 AM
Yes can be a battle draw, the rounds limit is 100 if you reach it then the battle is draw.