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Messages - Crassus

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121
Questions / Re: stealer
« on: April 01, 2012, 10:26:35 PM »
And that's why simple members don't have access at guild's stash...

You shouldn't have made him trusted! There is nothing that admins can do about it... You simple inform your allies about his action so they will not be also victims. And you keep an "eye" on him... I mean see what guilds he joins and inform them about his actions... And if you meet him at dungeon... well make him pay!


Here are some tips you and other guild leaders should think to apply (or modification of that...)
Apply a time period before someone become trusted!
Apply a minimum guild donation before someone become trusted!
Apply something like interview, ask about work, living country etc. Nothing too serious or important... Just make the other to spend a little time...

Those may look like stupid ways to "spot" a scum, but believe me not many robbers will spend 3 weeks inside a guild, donate some gold and diamonds and talk to you! The most will join, hit and run away as fast as they can!!!

122
Bugs / Re: Equipping guards
« on: April 01, 2012, 01:56:14 PM »
Okay here then is a risky trick!
You will sell the items at auction!!!
And as soon as you post your item offer you will cancel it!!! This will put them again at the cache with the time refreshed!!!
But to avoid the market fee you will have to set the price low! for example 100 gold! And here is the risk! If someone is lucky and fast enough to spot it he could buy it!
But if not (what are really the chances if you did it fast...) you will have another 168 hours!


Also check if the equipment is bounded... I am not sure but sometimes guard items have "bound to      " and they don't have any name...

123
Suggestions / Re: Game clock
« on: April 01, 2012, 01:14:22 PM »
I know and I understand! Until then use the link with the clock I have gave you :)

124
Bugs / Re: Equipping guards
« on: April 01, 2012, 01:13:22 PM »
Just a temporary solution so you will not lose the items...
Visit other outposts remove access rights from all the players at local stash and place the equipment there!

As for the bug... Go at the location your guards are, refresh page with ctr+f5, try to equip the guard again! After each item refresh page... It's a bit buggy I know from experience but nothing hard to do!

If you continue to have issues post again and I will try to think another solution... :)

125
Suggestions / Re: Game clock
« on: April 01, 2012, 01:08:20 PM »
Nice suggestion! And since the game has a lot players from different time zones (usually +-1 from game server time, but from Latin America too!).
But I kind disagree with the location... This isn't a major game feature so a better position is either close to language select button or under the button "Buy diamonds". Generally at the lower left corner of the panel!

126
General Talk / MOVED: sell epic hammer
« on: March 30, 2012, 05:26:13 PM »

127
Tier 5 / Re: sell epic hammer
« on: March 30, 2012, 05:25:41 PM »
450 diamonds I believe is too much for 5 epic crafts... Also you have to post your realm, so players from other realm don't even bother...
Finally I am moving this topic at market section at tier 5...

128
Questions / Re: Server Time
« on: March 30, 2012, 01:22:51 PM »
Newcomer is correct!
The current time zone of the server is +2GMT.
To be easy for you and not have to calculate anything visit here:
http://www.timeanddate.com/worldclock/city.html?n=238
You will be able to see the current time...

129
Bugs / Re: Crafting chance.
« on: March 29, 2012, 11:10:48 AM »
It's all about chance!
There no bug there...
I know the feeling, once I was need 3 rare items and had to craft around 30 times until I get them!
Keep up!

130
News / Double Crafting Chance Weekend!
« on: March 27, 2012, 07:00:26 PM »
This Saturday and Sunday all the heroes' crafting chance will double. The double bonus will be applied to the base chance of all unlocked crafting masteries and Tiers in the main profession.
Heroes will inform themselves when the bonus is active from the hammer and anvil picture, which will appear over the "Crafting" menu.
The double crafting chance will commence at 00:00 on Saturday, March 31, 2012 and will end at 23:59 Server Time (GMT +2) on Sunday, April 1st, 2012.
Good luck, crafters!

131
Heroes / Re: Which of this 2 mercs would you choose?
« on: March 21, 2012, 11:51:13 PM »
Go for the agility! Chance to get poisoned is small! And even smaller if you are able to evade the attacks!!!

132
Suggestions / Re: Stop Mercenary Experience
« on: March 16, 2012, 11:16:51 AM »
I don't really agree with this suggestion...
When I was level up I thought it too! (who didn't...)
But after a while I thought, this should be applied to each merc! So if you have one lvl 39 to stop him from gaining xp but the others to continue!
But why?! You simply can stop using that merc at dungeon fights! You are able to have up to 11 mercs! So you can have some as reserves!!!
This way you are somewhat forced to have more mercs so you need more equipment... so bigger need on market etc...

133
PC and other Games / Re: Identify the screenshot
« on: March 15, 2012, 11:25:45 PM »
No!!!  :D :D :D
This is just a small bug to carry your weapons...
First weapon a plastic bag... another weapon a piece of glass... and later some wire...
I really like the style of decapitation with the wire!!!

134
PC and other Games / Re: Identify the screenshot
« on: March 15, 2012, 10:44:53 AM »
So far none... Here it is the next game then...


135
Questions / Re: Shield bash
« on: March 13, 2012, 05:10:06 PM »
No you don't need to spend a skill point to use a skill! You can even use skills from other classes if you have them at weapons or shields...
For example I have a GS and I am able to use the shield bash skill without even have access at this skill normally!!!

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