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Messages - Starbuck

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151
Questions / Re: statistics
« on: April 15, 2009, 01:08:38 PM »
yep ... just give it some time for the pic to load up :)

152
Questions / Re: Fights
« on: April 15, 2009, 01:07:11 PM »
okay....so..there is a bonus when you fight a monster (after 100 times) and then another bonus added onto it if you happened to have a...weapon mastery? :\ im getting a bit lost here reading this


its 6:30 am << my excuse - no patronizing  >:(

yep .... 2 kind of bonus

1) one that is opponent-based
2) one that is weapons-based

it reflects both your mastery using a specific weapon in a fight and your detailed tactical knowledge of fighting specific opponents

153
General Talk / Re: Hello Heroes!! ;D
« on: April 15, 2009, 01:04:44 PM »
 :o

plz send them to me .... and all the foxy pics you got   :D

154
Questions / Re: Fights
« on: April 15, 2009, 12:43:20 PM »
I'm just glad there is no "Fox Slayer Bonus"  :P

155
Suggestions / Re: Action Points
« on: April 15, 2009, 12:21:53 PM »
It is closed alpha test.
Hello?

kidding  ;)

156
Suggestions / Re: Action Points
« on: April 15, 2009, 12:18:26 PM »
But we need you to test as ıf you're playing beta  8)

isn't it beta-testing to exhaust most options on how to destroy the world ?

157
Questions / Re: health/spirit/exp
« on: April 15, 2009, 12:16:32 PM »
for example, I just bought a leather helmet which add +3 to my DEX

having a green +3 next to dexterity (or a red - something in case of a malus) would be very nice .... or at the very least a kind of scroll-down menu that explains why my total DEX is 19 (ie : stats 16 + 3)

Well such short pop up description  would be useful for all game features - for example attack stance, mercenary captain, Two-hand swords, Warhammers , etc.

totally agree :)

158
Suggestions / Re: Action Points
« on: April 15, 2009, 12:10:57 PM »
Yes, but if we give you extra AP per hour, there won't be much left to do as well . You will develop too fast and you will get bored.  :)

nah ... from lvl 5, we'll create guilds and start partying .... after that we'll organize duels and put the world to flames and destructions  8)

159
Questions / Re: level up
« on: April 15, 2009, 12:09:18 PM »
i like it, reminds me of diablo where youd try to get the lvl so you didnt have to go back to town just to get potions.....

what do you think I'm trying to accomplish for my level 3 ?  ;D ;D

160
Questions / Re: health/spirit/exp
« on: April 15, 2009, 12:08:28 PM »
its work when u click on it



I'm talking about that screen ... and no, I can't click on the stats ;)

161
Questions / Messages
« on: April 15, 2009, 12:04:18 PM »

Could you keep the same color designation for messages as in IO ? like yellow instead of green for personal messages

And hopefully, we'll have an automated red message when a battle happens :)

162
Questions / Re: health/spirit/exp
« on: April 15, 2009, 11:59:11 AM »
In the Hero's screen,  would it be possible to add a short description of what the statistics (vitality, strength and so on ;)) stand for and what their impact on the game mechanics are, when you move your mouse icon on it ?

iit would be very user-friendly for newbies

163
Questions / Re: level up
« on: April 15, 2009, 11:57:22 AM »
well, it's a nice bonus for beginners (no need to buy food or to rest for too long)

164
Questions / level up
« on: April 15, 2009, 11:35:19 AM »

leveling heals you completely .... nice :)

165
Questions / Re: FireFox?
« on: April 15, 2009, 11:29:53 AM »
bah humbug  :-[

bad girl ... stop spamming or I'll redfox you

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