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Messages - Krum

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2
Bugs / Re: red ball
« on: November 26, 2010, 03:15:57 PM »
I'm sorry for the delay, should be fixed now.
Please, confirm.

3
General Talk / Re: gold only market
« on: September 30, 2009, 12:11:44 PM »
You still have diamond market remember. You can always exchange your diamonds for gold and vice-versa.

4
Bugs / Re: New Challenge system bug
« on: August 21, 2009, 03:56:24 PM »
Actually it is way to spend more action points and make people look for better items for their heroes instead of mining rocks all day. :) The other thing is you can never lose 300 fame, the bigger difference between your fame and the fame of the attacker the less he will take. Furthermore the system is designed to look for enemies that have similar fame, so if you got beaten a lot your fame will drop, you will be appointed low fame heroes like yourself(weaker heroes) against which of course you have better chance and you'll start winning.

5
Bugs / Re: Possible issue with learning new Recipes
« on: August 19, 2009, 04:34:44 PM »
Should be ok now.

6
Bugs / Re: Incorrect item display/popup
« on: August 19, 2009, 03:54:04 PM »
I just checked in your account and none of the bread displayed something like that.

7
Bugs / Re: Cache
« on: August 19, 2009, 03:52:31 PM »
The problem shouldn't occur anymore.

8
Questions / Re: Diamonds
« on: August 18, 2009, 03:30:03 PM »
Or you can write to support@imperialhero.org

9
News / Diamonds
« on: May 14, 2009, 01:52:40 PM »
All players from alpha server have received a free E-PIN code for 300 diamonds. The code can be used in either alpha or beta servers from Premium-Tariffs-PayByCode menu.

10
Questions / Re: no login access
« on: May 12, 2009, 04:12:54 PM »
The game is down for 1 hour so the beta can start.

11
News / Inviting a friend
« on: April 28, 2009, 05:08:04 PM »
Starting from today(28.04.2009) you have the opportunity to invite as many friends as you want to join IH alpha testing. To generate a code for invitation simply click on the "Invite friend" link ingame.

12
Questions / Re: SP
« on: April 16, 2009, 04:04:45 PM »
You can't feel the effect yet, you need more skill points. :)

13
Questions / Re: Work
« on: April 16, 2009, 03:47:07 PM »
Working is good while you are sleeping or generally offline for a longer time. 12 and 24h are(going to be) for premiums only.

14
Questions / Re: level up
« on: April 15, 2009, 11:52:57 AM »
Yes, just like in most of he RPGs I can think of. :)

15
Suggestions / Re: SMF 1.7 or 1.8
« on: April 14, 2009, 10:10:31 AM »
Newest version is best. Topic closed.

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