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Messages - robiolastex

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1
General Talk / Ancient IH players
« on: September 23, 2017, 11:18:31 PM »
I opened this forum after 4 years of inactivity and felt so incredibly nostalgic.. I thought about all the nice moments I had when we were an active community, with all my friends and all my enemies, the nice talks here in the forum. I really enjoyed it, then time passed and we lost the chance to keep on appreciating a so well made game. I don't know if anyone would ever read this post, btw I would thanks ZEALOTS for all the nice time spent togheter especially mix2mix, my best friend in the game; then all other players I played with, all my enemies from NBD, mano rossa, morska. I would also thank venom18, banditko, archgod, seyun, bender86, the admin Johnnie and everyone else I've been a good friend out of the game, too. If you see this topic, leave an answer in memory of the gone good times.

2
Bugs / Re: Lost Guards
« on: November 21, 2013, 07:31:38 PM »
Tomorrow it'll be checked and solved as soon as possible. Sorry for the inconvence.

3
General Talk / Re: Why the Bulgarian forum is separate from the others?
« on: November 21, 2013, 06:41:38 PM »
albanian no albanes :) robiolastex you remember when you showed me your tier 6 mercs? i guess yes.. i have one question, which citty gives that mystic with max heal skill? i am looking everywhere but...

You reminded me of how much time I needed to find those two mercs with 10 healing.. if I'm not wrong I've found them in ancient waters but not 100% sure because it has been a lot of time ago.

EDIT: I went to Karaganda Island to look for mercs for mere curiosity and I think my luck is high  *hihi*



But I don't need it because all my mercenary spots are busy..

4
Bugs / Re: Lost Guards
« on: November 21, 2013, 06:39:16 PM »
It wasn't easy to understand.. How did you lose the guards? During the battle against the blood castle or after you took it?

5
General Talk / Re: Why the Bulgarian forum is separate from the others?
« on: November 19, 2013, 02:53:29 PM »
Hi! The forums are separated just because they hadn't been created simultaneously. The bulgarian one was created from the ashes of alpha test forum and this one was created little later. No racial differences or anything similar  :)

6
General Talk / Re: Too much spam
« on: October 28, 2013, 08:58:38 PM »
Well.. I'm here to block spam but you know.. Moderators have a real life too  *hihi* and I'm very busy in last weeks.. Sorry for the spam problems, I'll try to avoid it to happen now on.

7
Questions / Re: damage problem??
« on: October 17, 2013, 02:12:57 PM »
Oh lol it's really funny but it's possible: if there isn't a great gap between the two damages of the weapon, bonuses to the minimum damage can make it become greater than the maximum one. And it's not a bad thing at all! A lot of enemies have a great amount of armor and minimum damage is applied. By the way the critical hit is 3xmaximum damage.. this is the only disadvantage.

8
Novità / Modalità, condizioni e regole di reset
« on: September 30, 2013, 01:23:09 PM »
Qui in questo topic verrà spiegato tutto ciò che c'è da dire su modalità e regole del reset.

Regole e Condizioni:

-Ogni eroe può ottenere al massimo 2 bonus: 1 agli attributi e 1 alla creazione.
-Se un eroe sceglie lo stesso tipo di bonus due volte, il secondo scelto andrà a rimpiazzare il primo (ad esempio se scelgo il bonus alla vitalità e resetto di nuovo scegliendo il bonus all'agilità, scomparirà quello alla vitalità rimpiazzato da quello all'agilità; se viene scelto una seconda volta il bonus alla creazione non verrà aggiunto nè tolto alcunchè).
-Un eroe può essere resettato quante volte si vuole (sempre rispettando le condizioni e le modalità).

Modalità:

È necessario:
-Raggiungere il livello 69 (non è necessario completare l'esperienza di quest'ultimo)
-Completare tutti i passi della story line "Per L'Impero" che si sbloccherà e sarà disponibile alla Taverna di Imperial City una volta raggiunto il livello 69.
-Ricevere le ricompense di tutti i passi della Story.
-Andare nel menù eroe e cliccare su "resetta" come mostrato sotto in foto (la foto è in inglese, resetta=restart):

-Scegliere uno dei bonus disponibili e la classe che si desidera come mostrato in foto sotto:






Congratulazioni! Ora il tuo account è resettato e hai ricevuto 500 Punti Azione in aggiunta a quelli che già avevi prima del reset.

Note e Consigli:

-Riceverai come ricompensa da un passo della Story Line "Per L'Impero" alcuni oggetti speciali di ordine 3 in base alla tua classe (Mistico, Ranger, Guerriero) e potrai sfruttarli dopo il reset. Ti permetteranno di salire di livello più velocemente grazie alla loro particolare forza, pertanto si consiglia di non venderli.
-Dato che i Punti Azione che si hanno prima del reset vengono mantenuti, si consiglia di averne il più possibile prima del reset.
-Non dimenticare di licenziare i mercenari che hai assoldato dopo il reset per riprendere quelli che avevi prima del reset e che erano scompasi, perchè quando raggiungi il loro ordine di appartenenza, avrai bisogno di tanti posti liberi per i mercenari quanti erano i mercenari che avevi prima del reset, altrimenti non riappariranno.

Il Team di Imperial Hero spera che vi sia utile

9
Questions / Re: Double Crafting Chance Weekend!
« on: September 22, 2013, 11:35:57 AM »
Well, I don't exactly know her, but she is the Polish CM, I think it's Kalina here in the forum.

10
News / Server Access Issues
« on: September 20, 2013, 04:46:11 PM »
Our internet provider is encountering technical issues and access to the game may be limited. We hope it'll be solved in little time. IH Team apologizes for the inconvenience.

11
Questions / Re: Double Crafting Chance Weekend!
« on: September 17, 2013, 01:03:35 PM »
No I noticed that error but i think only the English and Italian news have been corrected, btw it ends on the 24th September.

12
News / New and Longer Double Crafting Chance Weekend: 21 - 24 September!
« on: September 16, 2013, 01:39:02 PM »
About the last missed Double Crafting Chance Weekend: it was active but the we had some problems with the crafting coefficient that remained x1 in place of the x2 that would have been the correct one. Programmers had made some tests in order to find out why it didn't work correctly and after that a new longer x2 weekend was set on the 21st September (Saturday), 00:00 (GMT+2 Server Time) and will end on the 24th September (Tuesday), 00:00 (GMT+2 Server Time). Imperial Hero Team apologizes for any inconveniences we have caused to our players.

13
Questions / Re: Double Crafting Chance Weekend!
« on: September 14, 2013, 01:26:27 PM »
Like I've already said in news (I'm sorry I didn't posted the full answer here), it may be cancelled and another weekend will be set. I'm not aware of anything else now. I just come home and found a lot of messages about this problem.

14
Questions / Re: Double Crafting Chance Weekend!
« on: September 14, 2013, 12:57:27 PM »
The programmer that used to make the x2 weekend active hasn't been available today. The x2 weekend will start as soon as possible. We apologize for the delay.

15
General Talk / Re: Mano_rossA - Red_hand
« on: August 09, 2013, 11:33:25 AM »
Congrats for the nice strategy you used. I hope to face your guild in tier 6 too :)

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