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Topics - Gambit

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1
Art / Recipes
« on: July 16, 2009, 02:07:35 PM »
First - great job with the auction house - love the sub categories.  It has made it much easier to search.

The problem, several of the armorsmith recipes have the wrong color ribbon.  Leather and chainmail and 2-3 others.  It is very obvious now if you list a sub category and then see the wrong color ribbon where they all should be uniform.  I am reluctant to buy without knowing if it is an art error or if it is likely to interfere with learning the recipe.

Once again, really like the changes.  This may make it easier to hunt down other problems.

Gambit - beta server

2
Mechanics / Animal Testing
« on: June 24, 2009, 02:27:39 PM »
Is it possible to provide more og the animals stats in the full report.

For instance - the str, dex, agility of the creature.
I have had some unusual fights since the animal special abilities were added.

I have had boars charge me and do no additional damage above their normal when they attack.

I have fought 3 2th level tigers who I had a great deal of trouble hitting.  I have 163 dex after their 4% roar at the start of the fight my chance to hit them was only 25%.  That implies I lost roughly 7 points of dex at most.  Leaving me with 156 points of dex.  They would need about a 200 agility figuring in the agility evade bonus.  Is this right?

A friend has fought bulls with a charge attack that killed him in one shot doing over 500 points of damage.

My point is that if this is a beta and we are effectively testing the game we need some more information on the battles and stats to see if they are working the way they are supposed to.

Gambit

3
Questions / How Do You Get More Than Once Crafting Skill?
« on: June 21, 2009, 04:15:27 PM »
I have noticed recently some items in the auction house, weapons and armor, crafted by the same person.  Is it possible to have more than one crafting skill, for example, weaponsmith and armorer? At first I assumed they went up in one craft got tired with it and reset and started over - but as both items were legendary I dropped that idea.

4
Questions / Items and Attribute Points
« on: June 19, 2009, 09:52:47 PM »
I currently have a 57 vitality and yet 730 max health.  Account is Gambit on beta server.  While it seems to be linked to a new helm I purchased I am unsure.  Testing things by removing items containing vitality can lead to a lot of wasted regeneration of hit points.

I have several items with vitality on them but none with extra health.  So I can't explain the total.  This is not the first time this has happened to me.  I once removed an item with 4 vitality and sold it later finding out I lost 140 health - not forty.  I have also seen my dexterity incorrect in the past.  Each of those times I have had quite a few items improving the attribute that seemed to be affected.

My question is:  Is there some dynamic/rule that I am unaware of outside of class that affects realized attribute totals?

Gambit

5
Questions / Creature Stats - will they change also?
« on: June 11, 2009, 01:32:48 PM »
I am not sure how creatures are built but I am aware they have levels.  With the player characters undergoing a hefty reduction in attribute points will the monsters/humanoid opponents be suffering from the same changes?  Or will their stats remain unchanged?

This will help me to plan my attribute adjustments when the game starts back up.  Thanks.

Gambit

6
Questions / Guilds - gold and gems in the treasury
« on: June 06, 2009, 08:38:45 PM »
My guild master asked if I would post this question. 

While you can see that gold allows you to increase both administration and stash size, what are gems used for after donation?  I am reluctant to donate without knowing if they are useful as he has not figured out how to remove anything put in the treasury.

That is the next question - as guild master can he remove gold or gems from the treasury or just spend it on upgrades?

I did look for guidance under both News and Guilds but did not see any posts on this topic.

Gambit

7
Questions / Mercs and Equipment - a Tier Issue
« on: June 01, 2009, 10:27:06 PM »
I have a merc who recently made 10th.  He is a ranger type and I am trying to assign him some tier 2 javelins.  It says that the weapon is for a higher tier.  Am I missing something?

My account name is also Gambit

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