Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - DangerRanger

Pages: [1]
1
Art / Pearl
« on: September 19, 2009, 08:01:09 PM »
The picture of the rough pearl is a jagged, translucent pink shard?

Expensive pearls start out round.  The more perfectly round, the more expensive.  They still need to be drilled to be part of a necklace, but they aren't cut like gems.  It just doesn't make any sense the way you're showing the rough pearl.  In addition, the crafting point(s) received is 1 - also suggesting that one doesn't gain much experience with the pearl.  Therefore, the obvious solution is to use the round pearl for both the "rough" gem and the "cut" gem, instead of using the strange shard of pink translucence.

All the best,
DR

2
Texts / tip of the day
« on: August 15, 2009, 08:50:31 AM »
Currently reads:  Every hero start with 1200 Fame. You can win Fame when you defeat another hero at the Imperial Arena. Fame is awarded to hero only if he fights 1 vs. 1.

First sentence should read:  Every hero starts...

Fame is awarded to hero only if he fights 1 vs. 1.

Third sentence should read:  Fame is awarded to heroes only if they fight 1 vs. 1.

Or, if you want to keep it singular:  Fame is awarded to the hero only if he/she fights 1 vs. 1.

3
Guilds / Guild recruiting for weaponsmiths
« on: August 07, 2009, 05:16:04 PM »
irondragon Guild is currently recruiting for weaponsmiths - contact AceofRome in the game.


4
Mechanics / Dsitributing Skill Points - after Level 15
« on: August 05, 2009, 06:51:47 PM »
As I just increased my level - to 17, it showed that I had the opportunity to distribute 1 Skill Point in Basic Skills and 1 Skill Point to distribute in Ghost Stalker.  I then distributed my 1 skill point in Basic Skills and afterwards, both the total in skill points and ghost stalker points showed Zero!  So, my point is that it is very misleading to portray one point in each category without a disclaimer that says it's ACTUALLY one point for both (if that's the case).  Otherwise, there is a bug that for two levels now has only given me 1 point when it should have been 2. 

Thanks!

5
Texts / Haroda Tavern Quests
« on: August 01, 2009, 07:29:44 AM »
A couple of word choice and grammatical issues would make the following sentences read a bit better:

Quest #1 Imperial City is making major reconstructions of several of its strategic military bases in Wondrous Caves. The army has requested additional 7 amount of Topaz. And, of course, they need those materials yesterday. The reward is good, if you lay a hand.

Should read:  Imperial City is making major renovations to several of its strategic military bases in Wondrous Caves. The army has requested an additional 7 Topaz Gems. And, of course, they need those materials yesterday. The reward is good, if you lend a hand.


Quest #2:  I hear you have a reputation of descent crafter. Let me tell you something, my friend. Words don’t impress me. Deeds do. So, if you are as half good as they say, it won’t be a problem for you to make me 5 of Crude Opal Ring, right? Now get to work and get back to me when you’re done.

Should be:  I hear you have a reputation of a decent crafter. Let me tell you something, my friend; words don’t impress me, deeds do. So, if you are half good as they say, it won’t be a problem for you to make me 5 of Crude Opal Ring, right? Now get to work and get back to me when you’re done.

All the best,

DR

6
Texts / Working in the Tavern for gold - part II
« on: July 29, 2009, 11:32:59 PM »
Oton,

My point is that information should be correct, both in content and form.  You and your team are obviously working very hard to produce the best possible experience and the statement, "You can work in the Tavern for wages in gold. The amount of gold you receive per hour equals to your level."  is correct neither in content, nor form.  If you want to avoid the issue entirely, why not just say, "You can work in the Tavern for wages in gold." and leave it at that?

Trying to be helpful, here.

DR

7
Texts / Working in the Tavern for gold
« on: July 29, 2009, 01:40:45 AM »
Currently the text reads: "You can work in the Tavern for wages in gold. The amount of gold you receive per hour equals to your level. "

First, "equals to your level" should read, "equals your level."  HOWEVER, this does not seem to be correct, as I'm a level 15 and it offers me 20 gold per hour.  Thus, it seems to be the sum of ones action level, PLUS the levels ones achieved in crafting.  Thus, it seems it should read, "The amount of gold you receive per hour equals the total of your action and crafting levels."  Or something similar.

All the best,

DR

8
Texts / Word choice in Haroda
« on: July 17, 2009, 02:58:41 AM »
First of all - Oton - great work on the auction!  Much better.

So, in "The Things People Need" (shop) in the village of Haroda, the word "heritage" is used.  The word should be "inheritance."

All the best.

9
Texts / Plain boar - spirit after death?
« on: July 08, 2009, 02:45:37 AM »
Okay, small technicality - but wouldn't any being have zero spirit after it were dead?  It has zero health, why not zero spirit?

Any spirit associated with a particular body would shake itself from its mortal coil and fly into the ether, leaving that body with nothing but cold, dead flesh. 

Just a thought...

Plain boar

Health before battle:
285
Spirit before battle:
65
Class:
Boars
Level
12
Range:
0
Total Armor:
108
Critical Hit Chance:
1%
Block Chance:
0%
Damage
5.1 - 11.5
 
Health after battle:
0
Spirit after battle
65
Successful/Attacks
1/8
Damage Done:
5.1
Critical Hits Done:
0

10
Texts / Quest from Haroda has some spelling and grammatical issues.
« on: July 08, 2009, 02:09:56 AM »
The original quest reads:

"I hear you have a reputation of descent crafter. Let me tell you something, my friend. Words don’t impress me. Deeds do. So, if you are as half good as they say, it won’t be a problem for you to make me 6 of Fine Impure Emerald Amulet, right? Now get to work and get back to me when you’re done."

The quest should read: ""I hear you have a reputation of a decent crafter.

The word is "decent" as opposed to "descent".

I'd also recommend:

So, if you are as half good as they say, it won’t be a problem for you to make me 6 Fine Impure Emerald Amulets, right?

[Deleting the "of" after the 6 and adding an "s" to make it plural.]

11
Texts / "cloack" spelled incorrectly
« on: July 05, 2009, 07:52:40 PM »
I know it's a small thing, but the little things are the foundation for the big things...

"cloack" in the Imperial Auction House is not spelled correctly.  Suggestion:  spell it "cloak".

12
Questions / Crafting Tool doesn't bind
« on: July 05, 2009, 07:49:15 PM »
I recently got a new crafting tool (jeweler/stonecutter) which is level 3.  I am a level 3 stonecutter and level 3 jeweler is unlocked (shows "0/100").  When I try to swap the level 3 tool out with my level 1 tool, it does not bind - it just disappears when I click and drag it to the correct crafting tool location in the Hero tab. If I click away from the page and then return, the tool is still there, it just does not bind.  I am able to craft, but without it being on my hero, it just clogs up my items. 

Any suggestions?

Thanks!

13
Questions / Marauder fights on after death!
« on: July 02, 2009, 03:14:20 AM »
Okay, so if you look below, in Round 4, the Marauder has -17.4 hit points (which, in itself doesn't make sense - for after you've reached 0 - wouldn't that be enough to call a person dead????) HOWEVER, that's not the issue.  After our friend the Marauder (who isn't all that friendly) has -17.4 hit points, he then hits me for 24.6 damage!  So, the game is saying that AFTER he's DEAD, he hits me for damage - which defies the laws of physics (unless he immediately became a zombie Marauder and then ran away after shooting his flaming arrow).  The devil's in the details, but if you want to make the game better, you'll at least have it make sense.  I'm just saying...

All the best,

DR

Round 1

Team 1 takes turn
Player 's weapon range is lower, current distance is 2.

Team 2 takes turn
Marauder - Archer doesn't have an opponent, therefore he chooses Player. Level difference modifier is 1 .
Player's block percentage is 8.
Marauder - Archer 41/30.76 hit evaded.

Team 1 takes turn
Player doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifier is 1 .
Marauder - Archer's block percentage is 0.
Player hits Marauder - Archer for 25.255866666667 and the latter is left with 114.74 health.
Monster kills bonus adds 4% to damage.


Team 2 takes turn
Marauder - Archer 41/30.76 hit evaded.
Round 2

Team 1 takes turn
Player hits Marauder - Archer for 25.255866666667 and the latter is left with 89.49 health.
Monster kills bonus adds 4% to damage.


Team 2 takes turn
Marauder - Archer uses the skill Burning Arrow, which adds 20 to his weapon's maximum damage.
Marauder - Archer hits Player for 24.614966666667 and the latter is left with 215.39 health.
Round 3

Team 1 takes turn
Player hits Marauder - Archer for 81.634266666667 and the latter is left with 7.85 health.
Monster kills bonus adds 4% to damage.
A critical hit is performed! 6/12!


Team 2 takes turn
Marauder - Archer 78/30.76 hit evaded.

Round 4

Team 1 takes turn
Player hits Marauder - Archer for 25.255866666667 and the latter is left with -17.4 health.
Monster kills bonus adds 4% to damage.


Team 2 takes turn
Marauder - Archer uses the skill Burning Arrow, which adds 20 to his weapon's maximum damage.
Marauder - Archer hits Player for 24.614966666667 and the latter is left with 190.77 health.
Marauder - Archer has been defeated!

Team 1 is victorious!
Player battle statistics:
Successful/Attacks 4/4
Damage Done: 157.40186666667
Critical Hits Done: 1
Marauder - Archer battle statistics:
Successful/Attacks 2/5
Damage Done: 49.229933333333
Critical Hits Done: 0

Battle generation time: 0.024842 seconds.

Pages: [1]