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Messages - infinityyy

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Questions / Re: Basic skills for each class
« on: September 15, 2010, 08:49:32 PM »
                                              Guardian Skills

Lets start from basics:

1. Attack Stance
Battle stance that increases the damage the hero inflicts during the battle. The damage bonus is not affected by any enemy defenses. The stance must be activated before battle.
 
Points:   1     2     3    4     5      6       7
Bonus   :   2%  3%     6%  8%  10%  12%  14%
 

2. Defense Stance
Battle stance that decreases the damage the hero receives during battle. The defense bonus is not affected by any enemy offensive abilities. The stance must be activated before battle.
 
Points:   1      2    3     4     5      6       7
Bonus   :   2%  3%  6%  8%  10%  12%   14%


3. Charge
Very powerful attack in the first round of the battle, in which certain fixed amount of damage points is added.
 
Points:        1    2    3     4    5      6     7
Bonus:       +2  +4   +6  +8  +12  +16  +20
Spirit Cost:  1    2    3     4    5      6     7

4. Mercenary Captain
Each level allows one more mercenary to be commanded.
 
Points:  1    2    3    4    5
Bonus: +1  +2  +3  +4  +5
___________________________________________________________________

Guardian Skill Points:


1. Guardian Stance
Much more powerful version of the Defense Stance. Must be activated before battle.
 
Points:  1     2     3     4      5       6      7
Bonus: 16% 18% 20% 22%  24%  26%  30%


2. Deflect Arrows
Increases defense against ranged weapons with a certain percentage, but decreases defense against melee weapons with the same percentage.
 
Points:  1      2      3      4       5      6      7
Bonus: 25%  30%  35%  50%  55%  70%  80%


3. Shield Mastery
Increases the equipped shield's block chance.
 
Points:  1    2    3    4     5     6      7      8     9
Bonus: +4  +6  +8  +12  +16  +20  +22  +24  +26


4. One-Hand Sword Mastery
Increases damage when using one-handed swords.
 
Points:  1     2    3      4      5      6      7
Bonus: 4%  6%   8%  12%  16%  20%  22%


5. Mace Mastery
Increases damage when using mace weapons.
 
Points:   1     2   3     4      5          6       7
Bonus   :  4%    6%  8%  12%  16%   20%   22%


6. Armor Mastery
Increases the equipped armor's defense with a certain percentage.
 
Points:    1    2    3      4      5      6      7      8      9
Bonus:   4%  6%  8%  12%  16%  20%  22%  24%  26%


7. Leadership
Increases all attributes of party members.
 
Points:          1    2     3      4      5      6      7
Bonus:         2%  4%  8%   12%  16%  20%  24%
Spirit Cost:    5    10   20     30    40    50    60


8. Taunt
When the enemy chooses a member from your group for opponent, the warrior tries to "taunt" the aggressor to switch his target and attack him. The more points invested in the skill, the greater the chance for successful taunt will be.

The Taunt attempt is performed when an opponent is being chosen and it consumes Spirit only if it successful. If it fails and an opponent is chosen, no more Taunt attempts are made.
 
Points:     1    2    3    4    5    6    7    8    9   10
Bonus   :        10%   15%   20%   25%   30%   35%   40%   45%   50%   60%
Spirit Cost:   5    6    7     8   10   12   14   16   20   24


9. Counterattack
After a successful block the hero hits in the same round with a certain percentage of his weapon damage.
 
Points:        1      2       3       4      5       6       7       8
Bonus:       25%  35%  45%   60%  70%   80%   90%  100%
Spirit Cost:  4      6      10      15     20     30     40      40
   

10. Shield Bash
If the opponent blocks the attack, the hero has a chance to hit him with his shield in the same round, inflicting damage, equal to a certain % of his Strength.
 
Points:           1       2       3       4       5        6       7
Bonus:          25%   35%   45%   60%   70%   80%   90%
Spirit Cost:     4        6      10     15      20      30     40
Stun Chance:  2%    4%    6%     8%    10%   12%   14%

If i get wrong somewhere tell me to remakeit :)

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