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Topics - Tiger

Pages: 1 2 [3]
31
Vijesti / Hrvatski forum
« on: June 17, 2009, 09:47:36 PM »
Trenutno je hrvatski forum smješten u sklopu internacionalnog foruma. Pa koga što zanima u svezi igre, neka pita ovdje. Normalno u odgovarajućoj rubrici.
Uživajte u igri!

32
Vijesti / Prijevod na hrvatski
« on: June 17, 2009, 09:45:55 PM »
Evo, aktivan je prijevod na hrvatskom jeziku. Kako će se u igru dodavati nove stvari, tako će biti prevođene, nadam se u razumnom roku. :)

33
Mechanics / Battle - no XP
« on: May 21, 2009, 03:41:08 PM »
Team 1   Team 2
Name : Tiger
Level : 20
Class : Ranger
Damage(MIN) : 32.085
Damage(MAX) : 121.89
Range : 2
Critical Chance : 36%
Block percentage : 25%
Armor : 414
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%

   Name : Giant turtle
Level : 27
Class : None
Damage(MIN) : 18.7223
Damage(MAX) : 37.4446
Range : 0
Critical Chance : 2%
Block percentage : 0%
Armor : 702
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %



Round 1

Team 1 takes turn
Tiger doesn't have an opponent, therefore he chooses Giant turtle. Level difference modifyer is 0.4 .
Giant turtle block percent is 0
Tiger hits Giant turtle for 77.5278 and he is left with 1002.47 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle is with lower weapon range, current distance is 2.

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 924.94 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle is with lower weapon range, current distance is 1.
Round 2

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 847.42 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle doesn't have an opponent, therefore he chooses Tiger. Level difference modifyer is 1.6 .
Tiger block percent is 23
Giant turtle 74/25 hit evaded.
Round 3

Team 1 takes turn
Tiger 75/59.2 hit evaded.

Team 2 takes turn
Giant turtle 57/25 hit evaded.
Round 4

Team 1 takes turn
Tiger 89/59.2 hit evaded.

Team 2 takes turn
Giant turtle 53/25 hit evaded.
Round 5

Team 1 takes turn
Tiger 98/59.2 hit evaded.

Team 2 takes turn
Giant turtle 30/25 hit evaded.
Round 6

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 769.89 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle 61/25 hit evaded.
Round 7

Team 1 takes turn
Tiger 61/59.2 hit evaded.

Team 2 takes turn
Giant turtle 7/14.375 Block successful..
Round 8

Team 1 takes turn
Tiger 70/59.2 hit evaded.

Team 2 takes turn
Giant turtle 4/14.375 Block successful..
Round 9

Team 1 takes turn
Tiger 93/59.2 hit evaded.

Team 2 takes turn
Giant turtle 97/25 hit evaded.
Round 10

Team 1 takes turn
Tiger hits Giant turtle for 326.1834 and he is left with 443.71 health.Monster kills bonus adds 2% to damage.
A critical hit is performed 27/36!


Team 2 takes turn
Giant turtle 78/25 hit evaded.
Round 11

Team 1 takes turn
Tiger 73/59.2 hit evaded.

Team 2 takes turn
Giant turtle 64/25 hit evaded.
Round 12

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 366.18 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle 36/25 hit evaded.
Round 13

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 288.65 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle 44/25 hit evaded.
Round 14

Team 1 takes turn
Tiger hits Giant turtle for 77.5278 and he is left with 211.12 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Giant turtle 94/25 hit evaded.
Round 15

Team 1 takes turn
Tiger hits Giant turtle for 326.1834 and he is left with -115.06 health.Monster kills bonus adds 2% to damage.
A critical hit is performed 26/36!


Team 2 takes turn
Giant turtle 26/25 hit evaded.
Giant turtle has been defeated!



Team 1 is victorious!
Tiger battle statistics:
Successful/Attacks : 9/16
Damage Done : 1195.0614
Critical hits done : 2
Giant turtle battle statistics:
Successful/Attacks : 0/14
Damage Done : 0
Critical hits done : 0

Battle generation time: 0.023352 seconds.

EXP added : 0(+0) to Tiger
GOLD added : 49 to Tiger

34
Texts / selling
« on: May 19, 2009, 02:49:16 PM »

first and last message are strange.
and this sentence "Your item has been bought. You have received 162 gold added to you.." should go "162 gold was added to you"or" you received 162 gold". not both

35
Bugs / Wrong quantity in description
« on: May 17, 2009, 01:49:09 PM »
in Haroda - Captains way its written there is only  single bear, and i got slaughtered by 3 beers. :) ;D ;D

36
Questions / Ranger
« on: May 16, 2009, 10:40:14 AM »
What bonus does ranger get when choosing profession at lvl 15? those who chooses javelins get 1 point = 3 points in agility. and is it the same for the one who chooses character with bow mastery?

37
Mechanics / Invitaton
« on: May 15, 2009, 05:31:53 PM »
I dont know if that should work that way, but i was onlne while invitation was sent, but i didnt saw invitation until i didnt log out and back in.

38
General Talk / Percentages
« on: May 05, 2009, 09:04:44 AM »
In description which group of enemy you can get or chances to dig some resources i liked percentages more. That way i could choose best spot for sure. Now with likely, most likely, less likely... i dont know anything. is something 42% or 32%. By my opinion percentages would be much better. They should be improved a little so they would always give 100% in total not 140 like sometimes, but i liked them more.
I am just curious what do you all think about??

39
Questions / What does armor do??
« on: April 24, 2009, 11:59:48 AM »
Maybe i missed something but i didnt see answer to that question.
Does armor reduces damage or decreases chances to get hit?
If he reduces damage, at what rate does he reduce it? i mean how much is damage reduced for every 10 armor or something similar?
and so i dont need to ask other places:
What does proficiency with weapon do? when you go 100 uses of weapons, how much better you fight with weapon?

40
General Talk / I just have to post this - battle tier 2
« on: April 21, 2009, 10:31:33 PM »
Title says it all. I risk that battle not at full health and i got lucky. And items are really nice. 
And i thank my alliance for help. :) ;D ;D and some other people which know who they are. :)

Team 1 Team 2
Name : Beast
Level : 10
Class : Warrior
Damage(MIN) : 58.025
Damage(MAX) : 65.41
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 167
Items' Agility Modifyer: -30%
Items' Dextirity Modifyer: -30%


 Name : Marauder - Archer
Level : 17
Class : None
Damage(MIN) : 4.22872
Damage(MAX) : 23.2579
Range : 2
Critical Chance : 0%
Block percentage : 0%
Armor : 39
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Marauder - Archer
Level : 17
Class : None
Damage(MIN) : 4.22872
Damage(MAX) : 23.2579
Range : 2
Critical Chance : 0%
Block percentage : 0%
Armor : 39
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Name : Marauder - Archer
Level : 17
Class : None
Damage(MIN) : 4.22872
Damage(MAX) : 23.2579
Range : 2
Critical Chance : 0%
Block percentage : 0%
Armor : 39
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


 

Round 1

Team 1 takes turn
Beast doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.4
Beast hits Marauder - Archer for 69.49002 and he is left with 130.51 health.A charge attack was permofmed.

Team 2 takes turn
Marauder - Archer doesn't have an opponent, therefore he chooses Beast. Level difference modifyer is 1.6
Marauder - Archer hits Beast for 6.5579 and he is left with 633.44 health.
Marauder - Archer doesn't have an opponent, therefore he chooses Beast. Level difference modifyer is 1.6
Marauder - Archer hits Beast for 6.5579 and he is left with 626.88 health.
Marauder - Archer doesn't have an opponent, therefore he chooses Beast. Level difference modifyer is 1.6
Marauder - Archer hits Beast for 6.5579 and he is left with 620.33 health.

Round 2

Team 1 takes turn
Beast 77/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 613.77 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 607.21 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 600.65 health.

Round 3

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 67.69 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 594.09 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 587.54 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 580.98 health.

Round 4

Team 1 takes turn
Beast 47/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 574.42 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 567.86 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 561.31 health.

Round 5

Team 1 takes turn
Beast 99/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 554.75 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 548.19 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 541.63 health.

Round 6

Team 1 takes turn
Beast 37/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 535.07 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 528.52 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 521.96 health.

Round 7

Team 1 takes turn
Beast 75/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 515.4 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 508.84 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 502.28 health.

Round 8

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 4.87 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 495.73 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 489.17 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 482.61 health.

Round 9

Team 1 takes turn
Beast 53/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 476.05 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 469.49 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 462.94 health.

Round 10

Team 1 takes turn
Beast 72/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 456.38 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 449.82 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 443.26 health.

Round 11

Team 1 takes turn
Beast 81/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 436.71 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 430.15 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 423.59 health.

Round 12

Team 1 takes turn
Beast 34/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 417.03 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 410.47 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 403.92 health.

Round 13

Team 1 takes turn
Beast 48/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 397.36 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 390.8 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 384.24 health.

Round 14

Team 1 takes turn
Beast 39/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 377.68 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 371.13 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 364.57 health.

Round 15

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with -57.94 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 358.01 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 351.45 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 344.89 health.
Marauder - Archer has been defeated!


Round 16

Team 1 takes turn
Beast doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.4
Beast 38/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 338.34 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 331.78 health.

Round 17

Team 1 takes turn
Beast 79/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 325.22 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 318.66 health.

Round 18

Team 1 takes turn
Beast 81/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 312.1 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 305.55 health.

Round 19

Team 1 takes turn
Beast 26/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 298.99 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 292.43 health.

Round 20

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 137.18 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 285.87 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 279.32 health.

Round 21

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 74.36 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 272.76 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 266.2 health.

Round 22

Team 1 takes turn
Beast 94/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 259.64 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 253.08 health.

Round 23

Team 1 takes turn
Beast 29/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 246.53 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 239.97 health.

Round 24

Team 1 takes turn
Beast 66/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 233.41 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 226.85 health.

Round 25

Team 1 takes turn
Beast 100/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 220.29 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 213.74 health.

Round 26

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 11.55 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 207.18 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 200.62 health.

Round 27

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with -51.27 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 194.06 health.
Marauder - Archer hits Beast for 6.5579 and he is left with 187.5 health.
Marauder - Archer has been defeated!


Round 28

Team 1 takes turn
Beast doesn't have an opponent, therefore he chooses Marauder - Archer. Level difference modifyer is 0.4
Beast 68/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 180.95 health.

Round 29

Team 1 takes turn
Beast 30/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 174.39 health.

Round 30

Team 1 takes turn
Beast 60/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 167.83 health.

Round 31

Team 1 takes turn
Beast 42/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 161.27 health.

Round 32

Team 1 takes turn
Beast 88/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 154.72 health.

Round 33

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 137.18 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 148.16 health.

Round 34

Team 1 takes turn
Beast 64/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 141.6 health.

Round 35

Team 1 takes turn
Beast 65/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 135.04 health.

Round 36

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 74.36 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 128.48 health.

Round 37

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with 11.55 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 121.93 health.

Round 38

Team 1 takes turn
Beast 80/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 115.37 health.

Round 39

Team 1 takes turn
Beast 47/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 108.81 health.

Round 40

Team 1 takes turn
Beast 92/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 102.25 health.

Round 41

Team 1 takes turn
Beast 57/25.44 hit evaded.

Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 95.69 health.

Round 42

Team 1 takes turn
Beast hits Marauder - Archer for 62.8182 and he is left with -51.27 health.Monster kills bonus adds 2% to damage.


Team 2 takes turn
Marauder - Archer hits Beast for 6.5579 and he is left with 89.14 health.
Marauder - Archer has been defeated!



Team 1 is victorious!
Beast battle statistics:
Successful/Attacks : 12/42
Damage Done : 760.49022
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 27/27
Damage Done : 177.0633
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 15/15
Damage Done : 98.3685
Critical hits done : 0
Marauder - Archer battle statistics:
Successful/Attacks : 42/42
Damage Done : 275.4318
Critical hits done : 0

Battle generation time: 0.035994 seconds.

EXP added : 168(+0) to Beast
GOLD added : 57 to Beast
 
 



     
Heavy Javelin
Damage 11-36
Range 2
Durability 40/40
Level 17
Price 180 g.
Tier 2

  Heavy Javelin added to your bag! 
 
 
 

     
Hunter's Bow
Damage 4-30
Range 3
Durability 40/40
Level 17
Price 150 g.
Tier 2

  Hunter's Bow added to your bag! 
 
 
 

     
Leather armor
Armor 109
Durability 40/40
Level 17
Price 120 g.
Tier 2

  Leather armor added to your bag! 
 
 
 


41
Questions / Experience
« on: April 15, 2009, 12:23:35 PM »
How much points is needed to invest in intelligence to get additional xp in battles??

Pages: 1 2 [3]