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Messages - TaniaR

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16
Heroes / Re: Divine Bless Skill
« on: September 08, 2012, 03:34:33 PM »
This battle was example: I don't like to complain..... but this is not fair.... I use in one battle with 2 mercs only, 3 time this skill, in round 1, 2 and 5..... and this cost me 600 spirit..... witch for tier 3 this is a lot....

And without spirit you can't use others skills.... like health for example.....

What I thought from the beginning.....That this skill it's can be used only in first round....And  if you have 1 point of Divine Bless, that give you to increase +1 skills for 2 fighters, you and 1 merc..... 2 point of Divine Bless will increase all skills for you and 3 mercs.....And this is 100% guaranty, that this skill will be successful in first round....Because sometimes I saw this skill you can fail to use..... *WIZARD*


P.S. I am lvl 29 now.... very soon will be in tier 4..... and it's not big problem for me..... but I think is not fair towards lower levels... :evil4:

17
Heroes / Divine Bless Skill
« on: September 08, 2012, 03:32:01 PM »
Divine Bless ---> Grants +1 bonus to party members' skills. Level 3 grants all party members receive the bonus.

For tier 3 maximum possible points are 2, witch require 200 spirit.

How we know after tier 4 you can have 3 points (300 spirit cost) of Divine Bless, which give you guaranty 100%, +1 bonus skills for all your allies.  This skill tier 4 and above, can be used in first round, using only 300 spirit points.

Now take a look on one my battle report..... >:(


Team   Team
Name TaniaR
Level 29
Class: Mystic
Damage 117.88333333333 - 252.215
Range: 0
Critical Hit Chance: 3%
Block Chance: 44%
Total Armor: 1312
Items' Agility Modifier: 20%
Items' Dexterity Modifier: 0%


Name Merc_T
Level 24
Class: Warrior
Damage 146.81 - 192.73
Range: 0
Critical Hit Chance: 23%
Block Chance: 26%
Total Armor: 1059
Items' Agility Modifier: 40%
Items' Dexterity Modifier: 60%


Name Merc_A
Level 22
Class: Mystic
Damage 53.328333333333 - 116.56833333333
Range: 0
Critical Hit Chance: 4%
Block Chance: 20%
Total Armor: 916
Items' Agility Modifier: 20%
Items' Dexterity Modifier: 0%

   Name Bull
Level 28
Class: None
Damage 47.09 - 90.82
Range: 0
Critical Hit Chance: 2%
Block Chance: 0%
Total Armor: 250
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Bull
Level 28
Class: None
Damage 47.09 - 90.82
Range: 0
Critical Hit Chance: 2%
Block Chance: 0%
Total Armor: 250
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%


Name Bull
Level 28
Class: None
Damage 47.09 - 90.82
Range: 0
Critical Hit Chance: 2%
Block Chance: 0%
Total Armor: 250
Items' Agility Modifier: 0%
Items' Dexterity Modifier: 0%



Round 1
TaniaR uses the skill Divine Bless and increases TaniaR's all skills by 1.
TaniaR buffed with Inner Spirit TaniaR for 552 points and now he has 1932 health.
TaniaR uses the skill Fountain of Life on Merc_A, adding 120 to his Health.
TaniaR uses the skill Fountain of Life on Merc_T, adding 180 to his Health.
TaniaR uses the skill Fountain of Life on TaniaR, adding 120 to his Health.
TaniaR uses the skill Vision of Clarity on TaniaR, adding 12 to his Dexterity.
TaniaR uses the skill Vision of Clarity on Merc_A, adding 12 to his Dexterity.
TaniaR uses the skill Vision of Clarity on Merc_T, adding 12 to his Dexterity.
TaniaR uses the skill Panther Swiftness on Merc_T, adding 12 to his Agility.
TaniaR uses the skill Panther Swiftness on Merc_A, adding 12 to his Agility.
TaniaR uses the skill Panther Swiftness on TaniaR, adding 12 to his Agility.

Team 1 takes turn
TaniaR doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 1 .
Bull's block percentage is 0.
Critical Hit Chance: 1
TaniaR hits Bull for 241.47026666667 and the latter is left with 574.53 health.
Monster kills bonus adds 4% to damage.

Merc_T doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.7 .
Bull's block percentage is 0.
Critical Hit Chance: 21
Merc_T hits Bull for 75.531666666667 and the latter is left with 499 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 740.47 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 740.47 health.Whirlwind attack performed!
Merc_A doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.5 .
Bull's block percentage is 0.
Critical Hit Chance: 2
Merc_A hits Bull for 95.735 and the latter is left with 403.26 health.

Team 2 takes turn
Bull doesn't have an opponent, therefore he chooses Merc_T. Level difference modifier is 1.3 .
Merc_T's block percentage is 14.
Critical Hit Chance: 0
Bull hits Merc_T for 47.09 and the latter is left with 1357.91 health.Raging charge attack performed!
Bull has chosen the Mystic TaniaR as an opponent for the 1 time, therefore he must choose another opponent.
Bull has chosen the Mystic Merc_A as an opponent for the 1 time, therefore he must choose another opponent.
Bull doesn't have an opponent, therefore he chooses Merc_A. Level difference modifier is 1.5 .
Merc_A's block percentage is 8.
Critical Hit Chance: 0
Bull 68.4/25 hit evaded.
Bull has chosen the Mystic Merc_A as an opponent for the 2 time, therefore he must choose another opponent.
Bull has chosen the Mystic TaniaR as an opponent for the 2 time, therefore he must choose another opponent.
Bull doesn't have an opponent, therefore he chooses Merc_A. Level difference modifier is 1.5 .
Merc_A's block percentage is 8.
Critical Hit Chance: 0
Bull 40.46/25 hit evaded.

Round 2

TaniaR uses the skill Divine Bless and increases Merc_A's all skills by 1.
TaniaR healed Merc_T for 48 points and he has 1405 health now.

Team 1 takes turn
TaniaR hits Bull for 241.47026666667 and the latter is left with 161.79 health.
Monster kills bonus adds 4% to damage.

Merc_T hits Bull for 75.531666666667 and the latter is left with 86.26 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 664.94 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 664.94 health.Whirlwind attack performed!
Merc_A 37.29/25 hit evaded.

Team 2 takes turn
Bull 84.86/25 hit evaded.
Bull 43.4/25 hit evaded.
Bull 66.08/25 hit evaded.

Round 3

Team 1 takes turn
TaniaR hits Bull for 241.47026666667 and the latter is left with -155.21 health.
Monster kills bonus adds 4% to damage.

Merc_T hits Bull for 75.531666666667 and the latter is left with 589.41 health.
Merc_T doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.7 .
Bull's block percentage is 0.
Critical Hit Chance: 21
Merc_T hits Bull for 75.531666666667 and the latter is left with 589.41 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 513.87 health.Whirlwind attack performed!
Merc_A doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.5 .
Bull's block percentage is 0.
Critical Hit Chance: 3
Merc_A hits Bull for 95.735 and the latter is left with 418.14 health.

Team 2 takes turn
Bull 66.28/25 hit evaded.
Bull 85.17/25 hit evaded.
Bull 94.88/25 hit evaded.
Bull has been defeated!

Round 4

Team 1 takes turn
TaniaR doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 1 .
Bull's block percentage is 0.
Critical Hit Chance: 1
TaniaR hits Bull for 241.47026666667 and the latter is left with 176.67 health.
Monster kills bonus adds 4% to damage.

Merc_T hits Bull for 268.26166666667 and the latter is left with 321.14 health.A critical hit is performed! 11/21!

Merc_T hits Bull for 75.531666666667 and the latter is left with 101.14 health.Whirlwind attack performed!
Merc_A 88.35/53.5 hit evaded.

Team 2 takes turn
Bull hits Merc_T for 47.09 and the latter is left with 1357.91 health.
Bull 87.1/25 hit evaded.

Round 5

TaniaR uses the skill Divine Bless and increases Merc_T's all skills by 1.
TaniaR healed Merc_T for 48 points and he has 1405 health now.

Team 1 takes turn
TaniaR hits Bull for 241.47026666667 and the latter is left with -140.33 health.
Monster kills bonus adds 4% to damage.

Merc_T doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.7 .
Bull's block percentage is 0.
Critical Hit Chance: 26
Merc_T hits Bull for 75.531666666667 and the latter is left with -215.87 health.
Merc_T hits Bull for 75.531666666667 and the latter is left with 245.61 health.Whirlwind attack performed!
Merc_A doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.5 .
Bull's block percentage is 0.
Critical Hit Chance: 3
Merc_A hits Bull for 95.735 and the latter is left with -311.6 health.

Team 2 takes turn
Bull 73.93/25 hit evaded.
Bull 36.68/25 hit evaded.
Bull has been defeated!

Round 6

Team 1 takes turn
TaniaR doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 1 .
Bull's block percentage is 0.
Critical Hit Chance: 1
TaniaR hits Bull for 241.47026666667 and the latter is left with 4.14 health.
Monster kills bonus adds 4% to damage.

Merc_T doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.7 .
Bull's block percentage is 0.
Critical Hit Chance: 26
Try to do crushing blow
.Merc_T hits Bull for 221.89666666667 and the latter is left with -217.76 health.Crushing Blow adds 50% to attack.
Merc_A doesn't have an opponent, therefore he chooses Bull. Level difference modifier is 0.5 .
Bull's block percentage is 0.
Critical Hit Chance: 3
Merc_A hits Bull for 95.735 and the latter is left with -313.49 health.

Team 2 takes turn
Bull hits Merc_A for 47.09 and the latter is left with 893.91 health.
Bull has been defeated!

Team 1 is victorious!
TaniaR battle statistics:
Successful/Attacks 6/6
 Damage Done: 1448.8216
 Critical Hits Done: 0
Merc_T battle statistics:
Successful/Attacks 14/6
 Damage Done: 1396.5383333333
 Critical Hits Done: 1
Merc_A battle statistics:
Successful/Attacks 4/6
 Damage Done: 382.94
 Critical Hits Done: 0
Bull battle statistics:
Successful/Attacks 2/5
 Damage Done: 94.18
 Critical Hits Done: 0
Bull battle statistics:
Successful/Attacks 0/3
 Damage Done: 0
 Critical Hits Done: 0
Bull battle statistics:
Successful/Attacks 1/6
 Damage Done: 47.09
 Critical Hits Done: 0

Battle generation time: 0.159436 seconds.

EXP added : 200(+33) to TaniaR
EXP added : 200(+7) to Merc_T
EXP added : 200(+25) to Merc_A
GOLD added : 208 to TaniaR (0 from direct sale)

18
Tier 6 / For sale Heavy Flying Spear
« on: September 07, 2012, 01:56:31 AM »
Heavy Flying Spear..... from quest  :)

Damage 304-1014
Range 2
Dexterity +28
Maximum Damage +256
Critical hit +28%
Damage vs. White sabretooth tiger +50%
Durability 84/84
Level 54
Worth 62250

About price ask tunos in Realm 2 .....

Thanks  :-*

19
Guilds / Re: Fallen recruits new members
« on: September 05, 2012, 11:11:17 PM »
If you want to joy, send message to Mellgar (me). \m/

What Realm?  ???

20
Market / Re: WTS - Hand of terror recipe Tier7 Lvl 69
« on: September 03, 2012, 04:34:31 PM »
start  new game in realm 3

Or Realm Beta (2).... there are more active players..... crafters..... that in realm 3....  ::)  :-X

21
Market / Re: WTS - Hand of terror recipe Tier7 Lvl 69
« on: September 02, 2012, 03:19:23 PM »
TaniaR must was in haste when said

 :D :D Ya..... I was.... I forgot about <my profile> button in main menu...... :-[ :-[ :-[

22
Market / Re: WTS - Hand of terror recipe Tier7 Lvl 69
« on: September 02, 2012, 03:58:03 AM »
Ok, perhaps i don't understand because i'm new, but i'm not sure to be in the realm 1.

How can i verify ?

My starting land is "Hope village Plain".


look statistics..... your profile..... under picture realm is written....

P.S. with sure you are not in realm beta or 3....

23
Questions / Re: Romanian admin
« on: August 21, 2012, 11:32:28 PM »
I think all this is "bull***". C'mon guys, everyone could tell he has epic items and set items, everyone has such items on cache but I see only 1 player crying for it... I don't remember if I had and maybe I had some but not it is gone, and I'm sure if someone has a valuable items he don't keep them in cache but moves them to bag or house(in case if he forget), and surely if he want to sell them and the item isn't selled then he puts it again to auction. 2 days is not a nightmare, if it was 6 days then ok but guys be serious... Everyone can say he has something, a item from set, if I had a items from set and it had 4 bonuses and I said I buy it for 40 diamonds from castle time ago, would you return those 40 diamonds? :D in that way everyone can try to make a profit from a server bug. Btw this 200 mil made me laugh a lot ;)

You just wrote my thoughts about this.......  *bravo* *bravo*

24
Bugs / Re: we cant see the fight
« on: August 18, 2012, 12:04:34 AM »
I thought the realm 4 it's real.... Is not??  :o

I even heard someone reset his hero there.....

That inspire me for name of new province like: "unknown land" or "lost world'.... *hihi* *hihi*

25
In ce lume joci? si cum te numesti?  ???

26
Bugs / Re: we cant see the fight
« on: August 15, 2012, 11:27:20 PM »
one screen shot with the problem will be great.... *PAINT*

27
Questions / Re: Romanian admin
« on: August 15, 2012, 11:21:51 PM »
The problem is:.... CEAX ask for help: that want redemption for his losses from his cache in this 2 days of maintenance ....... and he ask 200 mln. gold for this...... and he know that this is possible....... The answer was: .....I will not give you any answer, all the time after one mass bug or after unannounced maintenance it is someone who claim redemption from the game. Redemption will not be, this is your fault!!!


http://forum.imperialhero.org/int/index.php?topic=16789.0

28
Questions / Re: Scholar's Order
« on: August 14, 2012, 10:07:55 PM »
Its just visual, but better send your diamonds to other account first  ;)
Many have the same bug.

 Good idea.... Tnx. guys.... ;)

Yep.... it is visual bug.... :-X

29
Questions / Re: Scholar's Order
« on: August 14, 2012, 01:13:43 PM »
It shouldn't be visual, but try to login and logout and see if it solved. If nothing changes, i'll report.

 :) :) :) I tried..... Also I tried in Bulgarian and in other browser.... Is the same.... ???

Realm 2 taniar

30
Questions / Scholar's Order
« on: August 14, 2012, 01:41:44 AM »
I just activate this order.... And what surprise!!!!! My hero ask me 15 more diamonds for redistribute Skill Points.... >:(

This is a bug??  ??? or only visual..... How to be?


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