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Messages - deyana

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16
Mechanics / http://www30.imperialhero.org/game/heroAvatar.php
« on: February 25, 2010, 02:37:25 PM »
after login my mozilla firefox go to http://www30.imperialhero.org/game/heroAvatar.php

I click "New Avatar", page refresh, but avatar the same, it not change...
why so????

after that I click "ok" and to get game.

17
Suggestions / Re: Hero Quests....
« on: February 11, 2010, 02:55:03 PM »
good idea, imho

18
Suggestions / Re: Opponent names - different
« on: February 11, 2010, 02:52:08 PM »
I suggest that the opponents that are generated for each battle in a dungeon be given unique names - not unique for EVERY battle in the game, but something like Wolf 1 and Wolf 2 etc....

- good idea, imho.

19
Suggestions / Re: "harvesting" pelts
« on: February 11, 2010, 02:43:21 PM »
imho, we need change the game, change recipes requirement leather to the same tier.
tier1 recipes must require tier1 leather
tier2 recipes must require tier2 leather
tier3 recipes must require tier3 leather
etc...

20
Suggestions / Re: Mercenary skills
« on: February 11, 2010, 02:39:29 PM »
ok, give choice for merc's Skills to player:
what Skills  to select for mercs in process of merc hiring and level up...

21
Suggestions / Re: Crafting Lists
« on: February 11, 2010, 02:30:01 PM »
"an option to delete a recipe from the list"
- good idea

22
Suggestions / Re: Mercenary skills
« on: February 11, 2010, 02:15:11 PM »
I think more better to give the choice to player:
what Skills and Attributes to select for mercs in process of merc hiring and level up...

23
Suggestions / Re: Mercenary skills
« on: February 11, 2010, 02:08:37 PM »
Try Hire Mercs with level 9-19-29-39-49-59 only...
accordingly to yours level
you level 1-9 : need hire merc with level 9;
you level 10-19 : need hire merc with level 19;
etc...

24
General Talk / Re: Diamonds
« on: February 11, 2010, 08:45:33 AM »
instant travel: price 1 diamonds,
immediately gathering, crafting : price 1 diamonds.

need change that price from diamonds to gold
because now 1 diamond = 22000-23000 or more gold
and we not have mad-head people for pay 1 diamond
for these features.
or... we have  :o  ???

25
General Talk / Re: Not FER
« on: January 11, 2010, 02:16:29 PM »
and now price of diamonds is more 13000 gold on market, and it grow, because of all who have gold - they try buy diamonds and get premium, isn't ?

26
Story Line Quests / Re: Storyline quest BUGS collection
« on: December 23, 2009, 03:04:54 PM »
The task "to make 11 gloves" is only
a way to extort money at players who do not wish to buy premium????

27
Story Line Quests / Re: Storyline quest BUGS collection
« on: December 23, 2009, 01:58:52 PM »
without Premium you can not keep 11 gloves in inventory.
system not see items in Cache :(

and also bag: before I see:
Task: Slay the Big Cat in Carnivalia.

Reward:
Gold : 400
Diamonds : 5
Experience : 500
Item :Amulets

but now only
Gold : 400
Experience : 500
amulet ....

where is 5 DIAMONDS  :'( ?

28
Questions / Re: New hammers, less fortune
« on: December 21, 2009, 12:26:33 PM »
Before appearance 30% hammers
I craft 1-2 rare items in 1-2 days with 4% hammer and 8X time
(to make an attempt 12-24 times)...

But now... without 30-50% hammers rare chances to go from bad to worse, imho   ???

29
Questions / Re: Tanner
« on: December 21, 2009, 12:18:10 PM »
The quantity of ore and wood of TIER 1 is NOT limited in Hope village.
Can be better to do all tier1 resources NOT limited without restriction :'(

30
Suggestions / Re: Have an imperial mail/post system
« on: December 03, 2009, 07:40:34 AM »
good idea  :) But you must to pay for mail delivery also  *hihi* imho.

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