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Messages - Nautrax

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1
Story Line Quests / Re: Storyline quest BUGS collection
« on: December 03, 2009, 07:01:18 AM »
Seemlia Province:

"Quests Step 4/11
Story Line 4:

To Become a “Legend”

‘All right, my fierce friend, the way is clear. They weren’t even a match, admit it. Oh, you almost lost your right arm? You were ambushed? You don’t say! Well... details, my friend, details.’, Zigmar smiles innocently, as he passes you the reward.
‘There is an ancient rain forest, probably the oldest and the rainiest of the all. We call it “Ophidian Heaven”. Its greatness is its purity. This jungle is still untouched by a man’s hand. The biggest reptilians in the whole Ayarr Empire can be seen in this area. And, because of this fact, my friend, we can safely assume that our Giant Snake will be there. Yes, you are correct, the snake could be everywhere, but… trust me. I have a good feeling about those things. How am I so certain? Well... I suggest you don’t bother your mind with such questions. You, heroes, don’t usually strike me as deep thinkers, you know. Just stick to your fighting abilities and everything will be good. I must warn you, though. The snake is probably of a kind we have never encountered before. It is probably highly evolved and highly intelligent. It won’t just stand there, waiting for you spill its guts. Now… go there, find this… Hunter… and make us both rich and popular!’

Task: Kill the Giant Snake in Ophidian Heaven.

Reward:
Gold : 2500
Experience : 2500

Pearl Gem
Quantity 5
Worth 800 g.
Tier
Quantity 5 :

Mission progress    0 of 1"

I completed the 9 steps of the dungeon killing the boss and other snakes, after i closed the last battle report my char appeared in the city (no chance for gathering hids if theygive them?) and when i cheked the taber the the game didnt recognize i killed the serpent.
This are difficult stages when you spend lots of food/spirit and pots, why there's no reward for it? nobody checked this storyline before implementing it?.....

Fix it please.

2
Questions / Re: hero's profession
« on: November 17, 2009, 11:46:37 PM »
and you only get let's say..  1/4 of items to sell so it's still a lose lose rate.
With the limit of resourses per province, tanners can't get hides anymore (the rates of finding hides in battle are WAY lower than before eaven with +60 item drop) so the reourses where and will be much more spensibe than crafted items. That was the outcomming of latest changes from admins.

3
Questions / Re: Healer Tiers
« on: November 04, 2009, 10:13:21 AM »
and in semilia you can find shops and healing Tier2 ....
a lot of shops are rong placed....
but to put more stuff insted of fix the things wich are rong will make us to forget about that (??)

4
Questions / Re: How to make a multi account?
« on: November 01, 2009, 02:40:38 AM »
it works for me... i don't ment to use tabs, i ment totaly diferent browsers, like Firefox and IE (like i do).

5
Bugs / Re: Unaible to equip an item to the Merc
« on: October 31, 2009, 07:23:13 PM »
and then they tell us that we need mercs to beat the tier4 bosses... and mercs sucks!

6
Questions / Re: How to make a multi account?
« on: October 31, 2009, 04:08:25 PM »
you can use diferent browsers to oppen 2 accounts at the same time. 1 in each of course  *hihi*

7
Bugs / Re: Unaible to equip an item to the Merc
« on: October 31, 2009, 04:04:00 PM »
one thing is specialization and another the type of armor they can use.

Warriors can't use heavy shields coz they are not specialized, like heros lower lv than 15.

I'm not trying to put anithing that should not be in him. He is a ranger, lv 27, strg above 40, so theres no rule why we couden't equip medium-wheitgh armors to them as we do with us.

By rules we sould ve aible to do it. but we have lerned that rules don't mean much for adm as they cange them everyweek as they like.

8
Bugs / Unaible to equip an item to the Merc
« on: October 31, 2009, 06:39:57 AM »
Well i buougth a Ranger Merc and he have 42 of Strength as base (not from bonus from item) and i cant equip 2 items i bought in the AH for him.

Facts:
The items are not bounded to anyone.
The stgr requirement of the items is 40. (Iron Chainmail Helmet & Emerald Iron Chainmmail Shirt)

Account:
NemesisII
Merc:
Shooter

This is the secont time i try to buy something to equip my merc and it dosen't work.
I hope this time i will get a solution not just a we will look in to it.

9
Questions / Re: Main story line?
« on: October 29, 2009, 02:52:10 PM »
players tier 4 still dont have story lines

that's the problem, they put new things without beeing done, make radical changes afecting the balance without asking, they put new things without fixing the once are rong, in the higest provinces we have shops that don't belong to their Tier (Tier4 provinces with tier 2 shops), we need to go acros the map to heal our mercs coz we cant do it everywhere. Tell me if that's no boring and anoying....

Many simple errors are still there, but hell yeaa we have bosses now.....  *suicide*

10
Questions / Re: Main story line?
« on: October 29, 2009, 06:06:33 AM »
and what about tier 3? coz i don't find any story line in any town, and don't tell me i should do tier 3 quest coz the only ones are the ones in the new provinces, if they are not crafting 1231242412 light leather armor (wich they don't fill eaven in a premiun bag) for 1K gold, they ask me to kill impossible mobs eaven with 5 mercs (wich is totaly unprofit coz you wint 100g and you have to spend 12Kg healing them).
This game has became in a totaly bulls.. insted of more dificult...

that hard is to do more Tiers insted of making the game totaly imposible and boring?...

11
Questions / Re: Because...
« on: October 22, 2009, 07:31:27 PM »
Give me a possibility to following the "story line" of ORDER 3, to actived the multi-stage
in GREAT WIND Province.

Remember my pg is ORDER 4.

thk,
Falw

i agree on that, you should oppen story lines in all tiers, for tier 4 we only have the new provinces wich are infested with God mobs or you get crappy quest of crafting something far from been a profit...

OPEN QUEST LINES IN ALL TIERS!!! at least in -1/+1 tier depending on your's.

12
Questions / Re: Lets Get this straight
« on: October 22, 2009, 08:21:12 AM »
you even dont understand this game. evasion depends on difference between your agility and enemy dexterity. dexterity give you chance to make critical hit which is much better than strength bonus, strength increase hit and decrease block chance, intelligence give you spirit and EXP bonus. to balance game all abilities should be same important for all class

PS agility decrease critical hit by 1 for every 10 points

che, i hope you guys understand this is not against you, you are the link bettwen players and Admins/developers.

Read what you wrote and tell me if that don't benefit warriors too much and makes rangers and mistyks worst...
The way i play... i try to have the max evade possible and the max critical possible and still using +6 pots in vit-agy-dext + a warrior tank (lv38; 1.2K hp; 2.2K Def) i can't win against lv30-32 mobs.. and the few times i won, it was so deam expensive that is not a profit in any way.

the changes should be re-evaluated, and we are not tallking about pvp yet...

13
Questions / Re: Lets Get this straight
« on: October 22, 2009, 01:05:10 AM »
programmers are working on story line and its problem with your hero abilities not monsters overbalanced. maybe you should look at other heroes abilities to see how to distribute points, they can fight with strong monsters even without mercenaries which means it is possible

Che, take a look to the top 10 players.... wich is the common factor?... they more developed attribute is Vitality... so the game goes to everyone droping as much points into vit as possible and that's it?... That is not having other strategy that a bag of HP... i'm shure thy kill the bosses.... by boring them!

Since a month now new changes where implemented.. (without fixing the bugs or balance they modified) and most of them i think where ment to do the game harder, but they only made the game boring and tidius, who is willing to play something like this? every day worst.

many things should be changed before this update, and MANY others should be THINKED before implementing this update.

The updates/changes are done to make something better, not worst

14
Questions / Re: some questions regarding the new gameplay
« on: October 21, 2009, 05:45:32 PM »
i have one interested question...

Warriors gain 1.5 pts per 1pts in strength and every 10str pts a +1% in dmg.. and i think every 10str reduce the block of the opponent by 1.. all this bonuses will be changed? Coz all the other classes are FORCED to waste in an attribute they don't have bonus for..and warrios will be mostly benefit by this...


btw, the idea of loosing clothes during battle sucks! more need of wasting points on a skill you don't use in battle "just in case"

And i have another question... Do mercs need also to fill this strenght to carry armors?... coz mostly are random balanced and wont reach eaven the light ones exept guesss who... warriors...
They must be out of this requierements or the 90% of the mercs will be ussless.

15
Questions / Re: some questions regarding the new gameplay
« on: October 21, 2009, 05:35:21 PM »
i have one interested question...

Warriors gain 1.5 pts per 1pts in strength and every 10str pts a +1% in dmg.. and i think every 10str reduce the block of the opponent by 1.. all this bonuses will be changed? Coz all the other classes are FORCED to waste in an attribute they don't have bonus for..and warrios will be mostly benefit by this...


btw, the idea of loosing clothes during battle sucks! more need of wasting points on a skill you don't use in battle "just in case"

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