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Messages - Nautrax

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31
Questions / Re: Critical Hit changes without Announcement.
« on: September 22, 2009, 03:11:53 PM »
so the special skills we invested points are useless?... how this will be fixed? as i sayd the max evade suposed to be x/25 and now is x/35...

we will have the oportunity to fix what we plann knowing one thing and now that have been change is other?...

32
Questions / Re: Critical Hit changes without Announcement.
« on: September 22, 2009, 01:39:04 AM »
yea i know and i think that will be the stand about this changes (wich sucks), but if we follow that idea, why not to give a skill reset to those affected by this change and future changes for testing porpuse....

coz now i'm forced to PAY a reset to give a better use of those wasted skill points if this will be limited to 50% no matter what.

33
Questions / Re: Critical Hit changes without Announcement.
« on: September 22, 2009, 01:17:38 AM »
based on that the max evade rate must be x/25 however now is x/35....  as i sayd many things are changed without worning or asking to the people playing everyday how that will affect the game.

Also i remember to read it somewhere :D
http://forum.imperialhero.org/int/index.php?topic=1974.0 points 7. and 8.

Also explained here by Iso with Drizz report before i started to spend points in this skills..
http://forum.imperialhero.org/int/index.php?topic=1597.0

This is how it worked before, someone with 50% critical hit (as top base limit) could reach up to 88% with Retaliate+Ambush both with 7 skill points each activated in the same round (wich still dosen't happend here)

So.. who should i follow.. and if the Critical hit will stay limited at 50%, no mater wich other skill you have, i wont a skill reset :(

34
Questions / Re: Critical Hit changes without Announcement.
« on: September 22, 2009, 12:21:22 AM »
Well this wasen't anounced here....

Now.. what happend with that anouncement that only a few skills will rise Critical hit more than 50%... some say 1 thing and other something completly diferent... how can we plann a char skills if the rules contradict themselfs...
Before starting to spend skill points in those skills i asked to be SHURE about how they will work....

Many have spended skills points that will be useless now, the right thing to do should be a skills reset for everyone, if they change the rules or something like this that affect skills.

Still both skills (ambush-retaliate) should work together.

35
Questions / Critical Hit changes without Announcement.
« on: September 21, 2009, 09:32:55 PM »
I really wont to know why important changes are made without the proper announcement, and why they have limited the Critical hit to 50% like this...

I know the limit is 50% but there are special skills (in wich we have spended points) tht could rise this %.
In my case, a Ranger, i invested points in Ambush and Retaliate wich increse the critical Hit Over 50% if it's posibble.

My basic critical hit is 51%.. so that should be reduce to 50% by rule, then the opponent's agy reduce 1% for every 10 agy (showed in the first round we face a new opponent in red), so if my Critical chance is 47% + 8% from ambush it shold be higer than 50%....

Also now i see that Ambush and Retaliate dont work both in the same round like before... allways is one activated, not like before when both were activated adding their plus for critical hit.

looking the top players and their skills i notice some of them have over 80% of their attibite points in Vitality.. now i know why.. you can't plann anything coz it can be changed and you can't fix it.

Quote from: Oton
Community Manager
« on: September 15, 2009, 11:15:30 AM »

Agility changes.   
As of today each 10 points in Agility decrease the opponent's Critical Chance with 1%.

Team 1 takes turn
Nautrax doesn't have an opponent, therefore he chooses Anaconda. Level difference modifier is 0.9 .
Anaconda's block percentage is 0.
Critical Hit Chance: 47
Nautrax tries to use the skill Ambush that adds 8% to his Critical Hit Chance.
Nautrax successfully uses the skill Ambush .
Nautrax hits Anaconda for 808.61833333333 and the latter is left with 559.38 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 10/50!

Team 1 takes turn
Nautrax doesn't have an opponent, therefore he chooses Giant lizard. Level difference modifier is 1 .
Giant lizard's block percentage is 0.
Critical Hit Chance: 47
Nautrax tries to use the skill Retaliate that adds 12% to his Critical Hit Chance.
Nautrax successfully uses the skill Retaliate.
Nautrax hits Giant lizard for 802.285 and the latter is left with 491.72 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 23/50!


I wont to know if this is a visual bug (wich i don't think so) and if it will be a compensation for this change.

yea, sry but today i'm a complaining b****

36
Questions / Re: DNS problems with IH
« on: September 19, 2009, 09:26:21 PM »
I'm having problems with IH and the-wet, moslty of other webs are ok, it supouse not to be filtered but i'm thinking they are doing something and screwed everything.

I tryed to put the DNS manually in my conection config in the pc and nothing happened, i tried with their DNS, and many others i found on the web.
I also tryed to put the dns in the router but also nothing again;

I'm not shure who is the one that makes the request to the DNS server when i try to search for a web if it's my PC, the router or the cablemodem.
From what i have investigate mostly doing what you recomended should fix the problem but here it dosen't no matter what dns server i use.  >:(
 

37
Questions / DNS problems with IH
« on: September 19, 2009, 05:55:36 PM »
Hi guys,

since almost 2 days now my ISP provider is having problem with their DNS so when i try to conect with the IH web my browser can't resolv it. no matter what i type it trys to go to http://www30.imperialhero.org/game/map_flash.php but can't reach it, it shows the error "the conecction have been reset".

If i do a ping to www.imperialhero.org i get a response, i also tryed puting the IP of the game in the browser but nothing happen...

This same problem happens with the-west.net; but i can log in OK to ImperiaOnline.

Is there any other way to resolv the DNS in my side of the coenction? or other IP where i can try to log in...
i have the cable modem from the ISP wich i can't do much more than unplug it, then a Linksys wireless with DHCP configuration, i tryed to put a DNS server (wich i found on the web) there to see if i can make the router resolve the DNS in other DNS server than my ISP; but i don't know if this si possible.

If anyone have an idea to try, most wellcome.

38
Bugs / Re: Multistage Dungeon bug - Grunar Province
« on: September 14, 2009, 12:45:19 PM »
they are not fixed, or at least they are not as before.... now you only have the stage where you fight the Boss, but not all the ones before that....
I mean they are common dungeons with a Boss....

39
Questions / Re: Diamonds as Reword of Quests
« on: September 14, 2009, 12:35:12 PM »
i preffer to know that i will have only 10 quet with random diamonds per Tier (an example) rather than spending time going from one province to another all day just to find out i can Craft 14 Simple leather armor for 400g or gather 20 bones for 100g :S, that's it.

40
Questions / Re: Diamonds as Reword of Quests
« on: September 14, 2009, 12:22:09 PM »
So the ones who actualy focus on doing the quest with diamonds.. they will end up not having them anymore?... in total i think i won 6~9 diamonds... and that's it?...

I know a lot of games ruined by those "secret stuff - secret way to do.." that only a few knew and took advantage while others spended hrs to acomplish just half of that....

If something is ment to work in a way why it's bad for all to know it.
It you tell me that after 5 Diamond quest in a row i won't have any more if i don't finish other quest in the middle of those, perfect. I will do other quest too.
But that "secret criteria" just don't seem right. If this is a beta how can we know if is ment to be or a bug?

Too many secret stuff and wierd things... and if i'm rong how suddenly a player lv40 with many CP points appears from nothing leading a guild?....
It is ok for KRIVIA to pop up a player like that?...
Like i said.. too many secret and wierd stuff.
I really like the game (and i payed a premiun no mater is x4 my current money) but i like to play with everyone in the same conditions.

41
Questions / Re: Diamonds as Reword of Quests
« on: September 12, 2009, 05:23:03 PM »
i know you can see them still.. but since a month ago i don't get any of those :(

42
Bugs / Re: STR_ITEM_201001?
« on: September 12, 2009, 04:46:58 PM »
Che, that link goes to the login web of the game.

I have a quest with this item "STR_ITEM_201097" :S

43
Questions / Re: Diamonds as Reword of Quests
« on: September 12, 2009, 04:45:39 PM »
can this topic be moved to bugs please.

Thanks

44
Bugs / Re: Multistage Dungeon bug - Grunar Province
« on: September 11, 2009, 08:39:28 AM »
at least today i have been in Bunar province in one of their multibattle dungeon and it worked ok. (don't remember wich one exactly)

45
Bugs / Multistage Dungeon bug - Grunar Province
« on: September 11, 2009, 07:40:43 AM »
Todey i notice that after fighting 1 battle with my merc in Grunar province in the Karaganda Exchange dungeon (before it was a 3 battle dungeon), i fight a boss in the first battle then i have the option as before to fight again after the first battle this time against 5 common opponents it says. But when i click fight, nothing happends, i appear in the city, without loosing Helth or Spirit, BUT MY AP IS GONE. i really don't know if i fight and it dosen't show it on the report but i don't think so, i lost a few AP like this trying to be shure i didn't click rong.

Please someone check out this. It started to happpend after the changes of the Tier4 province.

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