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Messages - Evileel

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31
General Talk / Re: The Year of the Fox
« on: April 17, 2009, 09:42:52 PM »
foxycrow

What type of pokemon is that?

32
Questions / Re: No money, No durability
« on: April 17, 2009, 07:37:06 PM »
Maybe good solution would be to allow players without profession to work at tavern. But for lower wage, lets say for 3 gold. Or maybe inexperienced workers would get the same wage, but would lose their hitpoints and spirit while working (because they would work the most dirtiest and exhaustive work possible (maybe as tavern toilet cleaners? XD) Or maybe "begging in the streets" mode? In this way hero would get money quite fast, but will lose his fame. Village bank would be other solution. Or maybe disable deterioration for the heroe's weapon? Or maybe even with 0 durability, heroe's weapon would be still able to do 50 % damage. Ore maybe allow the hero to fight with his fists? Without any weapon he would still do 1 damage. 
Well looks like there is a lot of options how to solve such problem

33
Suggestions / Re: cancle button for trips
« on: April 17, 2009, 11:14:59 AM »
Yup, that was one of the first suggestions here
http://www.imperialhero.org/forums/int/index.php?topic=39.msg299#msg299

34
Questions / Re: Durability again
« on: April 17, 2009, 10:36:45 AM »
I was just wondering do we really need that durability feature at all. Somehow always looking at condition of your items and constantly repairing it doesnt really look interesting to me. But maybe others are really enjoying it, who knows  

35
Questions / Re: Durability again
« on: April 17, 2009, 06:46:25 AM »
That durability feature doesn't look fun at all. Just causing lots of problems. Maybe we should remove this feature from the game? 

36
General Talk / Re: Hello Heroes!! ;D
« on: April 15, 2009, 11:36:45 PM »
princes(ses) tranformed into foxes (rather than cygnus ;)) ?


So maybe that IH froggy is a prince(ss) awaiting to be kissed 


Btw is there any plans to add pets to this game? They would help fighting the hero during battles. Many such adventurer rpg has this feature

37
General Talk / Re: Hello Heroes!! ;D
« on: April 15, 2009, 08:42:13 PM »
Looks like the biggest problem of this game is clear - its too addictive

38
Suggestions / Re: Generally on graphics
« on: April 15, 2009, 02:00:40 PM »
But this is a game. It shouldn't be uber serious. I don't think that skulls, cages, coffins, leper peasants would really suit this game.
Well personally I think these graphics are really well done. Well maybe that layer of leafs around hero's picture   could be thinner, because it somewhat obstruct that pic. But this is just a trifle.

39
General Talk / Re: Hello Heroes!! ;D
« on: April 15, 2009, 01:21:12 PM »
Oh no, overdosing with foxies can really damage your's  mental health. So maybe enough  of foxies today

40
General Talk / Re: Hello Heroes!! ;D
« on: April 15, 2009, 12:40:32 PM »
Omg, smiles thief XD




But no worries. I have huge collection of retarded web smiles. Youll wont steal em all  


41
Questions / Re: FireFox?
« on: April 15, 2009, 12:22:17 PM »
I have ff 3.08 too, but still the same crap for me even after clearing cache. So what would you recommend me to do - install some beta Windows version?

42
Questions / Re: health/spirit/exp
« on: April 15, 2009, 12:15:34 PM »
Well such short pop up description  would be useful for all game features - for example attack stance, mercenary captain, Two-hand swords, Warhammers , etc.

43
Questions / Re: FireFox?
« on: April 15, 2009, 11:33:21 AM »
Im using FF3 with WinXP And still I have to refresh page 3-5 times while the view appears. Developers should really try to make this game more Firefox friendly

44
Questions / Re: health/spirit/exp
« on: April 15, 2009, 11:15:30 AM »
I get same cracked bars too, however just for the part of the second when the page loads.
I think too this is because of internet connection or browser, not because of server's fault

45
Questions / Re: Fights
« on: April 15, 2009, 11:04:49 AM »
Yup, battles here is a bit dull  Maybe devs should ad at least a picture of how your enemy looks like?

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