Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Cuorion

Pages: [1]
1
Suggestions / Page Box on Cache
« on: August 07, 2012, 11:00:09 PM »
Please, please, oh please, add a little box in hero cache so we can just type the page we want and click "go" or something, instead of clicking "Next Page" until the end of Time... *UNDECIDED*

2
Tier 6 / WTS - Warsong of the Daemon Recipe - Epic - Realm 3
« on: April 20, 2012, 03:08:45 PM »


Price is 40 Diamonds.

3
Suggestions / Master Carved Items / Relic Items
« on: March 18, 2012, 09:02:19 PM »
Ok, this is a wild one.

Let's say we got a player (A) that invests time and money to his professions (let's say Weaponsmith for future examples) to the point he manages to be able to craft pretty much anything (a.k.a. max Crafting Points on all tiers up to his own).
We also got another player (B) that invests nothing on his professions, and spends all his time on adventuring.

Both players can equip with the very same items, the only difference being that A spent more time (AP) while B spent more money (Gold/Diamonds).
So, in the long run, what's A's "reward" for being a better crafter than B? And what's B's "reward" for being a better adventurer than A?

The question above led me to the following idea. A new category of items (let's say "Black"), "unlocked" only to overzealous players of each activity.


Master Carved Items
Let's say a player has mastered all the crafting tiers up to his own tier, to the maximum possible level. Now every time he succeeds in crafting an epic item off a 1-time recipe of his tier, he has a chance to get a bound "Master Carved Recipe" of the same item type and tier of the crafted item. That recipe (also 1-time) would have base stats of better value than a 1-time epic recipe of the same tier, a fixed amount of random bonus stats (let's say 4, like an epic craft) and when crafted, will include the crafter's name on the produced item.
In our example, let's say player A is level 39 and has topped all crafting tiers up to tier 4. He decides to craft a Staff of the Adept (legendary 1-time recipe producing a staff). The craft lands epic, and he is lucky enough to get a "Recipe: Master Carved Double Edge Naginata" along with the item. He learns and crafts this recipe (no option for Blood Item) and gets a bound "Player A's Double Edge Naginata" staff, with epic-like bonus stats.

Relic Items
Let's say a player has farmed a multi-stage dungeon of his tier long enough that he has achieved 400 kills (at Hero->Stats) on every enemy that can spawn in that dungeon. Now every time he defeats the dungeon's boss, he has a low chance to get a bound "Relic Item". This Relic will have the same base stats of the Master Carved of the same tier and type, and will also have 4 bonus stats, like an epic. There would be one item type possible to drop by each multi-staged, so if the player wants to get a different one, they would have to go look elsewhere.
In our example, let's say player B is level 39 and has farmed the Buccaneers Den (The Barrier Province) enough to have 4 stars on both Cutthroat Pirates and Cutthroat Pirate - Archers. Now every time he kills the boss, he has a chance to drop a bound "Cutthroat Captain's Cuitlass", a Relic 1-handed sword with the same base stats as the "Master Carved Broad Sword" plus 4 bonus stats.
Now, since we may not have enough multi-stage dungeons to assign 1 on each item type, there could be a smal drops list on each one of them, according to their level and difficulty.

Now, I understand this is almost impossible to happen, since it includes new features created, but I feel I had to share it. :)

4
Suggestions / Stop Mercenary Experience
« on: March 15, 2012, 12:44:36 AM »
Right now, in the "Common" tab of "Settings" there are 3 choices.

   Default
   Stop Hero Experience
   Stop Hero and Mercenaries Experience

I think there should be a "Stop Mercenaries Experience" choice as well. What do you say?

5
Tier 4 / WTB - Epic Staff / Recipe - Realm 3
« on: February 26, 2012, 05:00:46 PM »
I'm looking for a tier 4 epic staff, crafted from an epic recipe, with at least 15% critical bonus, or just the recipe itself. I don't know the name, unfortunately.

I'm paying 100 diamonds for the staff or 35 diamonds for the recipe. Contact me here via pm or on Ademius - Realm 3.

6
Bugs / MOVED: Tutorial bug
« on: February 12, 2012, 12:52:12 AM »
This topic has been moved to Fragen.

http://forum.imperialhero.org/int/index.php?topic=16380.0

Please keep your topics to the appropriate sections. Thank you.

7
Tier 2 / WTB - Fanatic's Arms - Realm 3
« on: January 24, 2012, 08:14:37 PM »
Ok, after quite some time, I'm back, and since Crassus... migrated to Realm 3, I couldn't stay back, could I? *hihi*

So, I'm in Tier 2 now, playing a Mage (name: Ademius), and I'm trying to complete Fanatic's Robes. I'm short of the gloves (Fanatic's Arms).
I'm paying up to 75k gold for them, depending on the given stats (hell, if it's a piece that gives both Agility and Intelligence, I might as well pay 100k...).

Feel free to post any offers here or ingame to Ademius, Realm 3.

LOCKED: Purchace complete.

Pages: [1]