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Messages - Crassus

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241
Γενικές Συζητήσεις / Re: Spam Section
« on: November 02, 2011, 06:26:46 PM »
Rumors want Cuorion been reactivated... Lets see if I manage to repair the damage done after the last solar activity (EMP...)...

Test, test... Cuorion repeat the 5 first directives!


Waiting...

242
Guilds / Re: АСПАРУХ guild looking for new members
« on: November 02, 2011, 01:18:08 AM »
I am honored from your suggestion! But I have almost abandon my Tier 5 account at Beta server and currently developing a tier 2, soon 3 account at server 3... I will consider you offer seriously when I will found time for both accounts!

243
Guilds / Re: АСПАРУХ guild looking for new members
« on: November 01, 2011, 10:03:29 AM »
I didn't think for a second that the offer is not valid!
Even new players (at forum had 4 posts and didn't check in game) can create guilds that one day become great.
I was only correcting the level 4 thing, so it will not mislead the topic readers.

And I got the:
Yes,what you do not understand?
wrong perhaps.... And didn't know if he was trolling or not.

244
Guilds / Re: АСПАРУХ guild looking for new members
« on: November 01, 2011, 08:34:06 AM »
Accept all serious players 4,5 end 6  level.

You can write to banditko world-2


 ??? You don't see nothing wrong? Seriously?





P.S. Anyone can see the time you edit your post and the time I post... So quit trolling...

245
Guilds / Re: АСПАРУХ guild looking for new members
« on: October 31, 2011, 09:52:36 PM »
Level 4 players can't enter or create a guild. *hihi*

If you are looking for tier 4, 5 or 6 players then it's fine.

246
Bugs / Re: big war bug
« on: October 29, 2011, 10:08:06 PM »
Sadly there is none at the office at weekends! You have to wait until Monday, or find yourself a way out. Never the less Monday morning will be checked. Sorry...

247
Questions / Re: House payment
« on: October 27, 2011, 08:21:57 PM »
There wasn't any announcement about it! But was for some time now you can't pay for as long as you wish in advance. The reason, I believe, is a common exploit, players (including me) when the house was at low capacity level, pay for a very long period the rent and then level it up. This way a lot of money saved!

248
Questions / Re: Losing focus skill
« on: October 26, 2011, 03:07:03 PM »
As I said any attack made from the enemy (affected) will be with reduced critical.
It doesn't make sense if the critical reduce is against the "caster" only.

249
Suggestions / Re: More Interaction between players!
« on: October 26, 2011, 10:07:53 AM »
So, there will be 2 months of enthusiasm and then the players quest screen will be empty.

Like the banners at news, I guess... But then we always can think about something new!
Also it is important the way the company will introduce this system. If there is no tax posting quests, or the tax is only gold, is way better than diamond cost. Also there will be no way to check all the quests if you give a text box to be filled. I believe something like the guild recruitment must be applied, this way even the laziest player will be able to post a quest.


I will create 10 accounts, develop them enough to be bankers and I will start multiplying my gold by giving it to them for an interest. This is just the first scheme that comes immediately to my mind. And this scheme only will crush the game economics. And I'm sure players will think of another 1000 schemes which I am too lazy to brainstorm at the moment.

I must clear that the banker must create himself the interest. Having to his account some gold doesn't mean he will auto generate the interest! My idea is based on "to make money, you need money". If I, as banker, give 10% interest, then I must find that 10% not the game for me.
And yeah sure there gonna be exploits! But that's why we are talking about it to set the rules so we will reduce them. Also exploits are already (in a way) at the game (and real world). For example a dungeon is gold giver or a tier 2 dungeon is medium hide giver, and players exploit it to benefit from it. It's simply the legal way we must try to achieve and ensure about the "bankers".

250
Questions / Re: Losing focus skill
« on: October 25, 2011, 10:57:30 PM »
If you have a battle report I will be able to answer. If I remember correctly is reducing the critical chance for any attack done from the enemy.

251
Suggestions / Re: More Interaction between players!
« on: October 25, 2011, 06:58:41 PM »
One account per guild and every one without guild can become banker.
BUT that why I added the tier rule. If someone have a satellite account at tier 3 and make enough money to consider it profitable to abandon an advanced (lot of time and gold invested) account then what to say we are screwed and we will rise the min tier requirement to 4.  :D :D

252
Suggestions / Re: More Interaction between players!
« on: October 25, 2011, 02:01:31 PM »
Yes! But a bankrupt banker will only cause trouble to him self. Other players will be able to withdraw their gold normally. And the banker will have to pay the depth at central bank, unable to take any loan will be hard...and propably his gold will be minus for some time.

Example I deposit 5k later I withdraw 5k from the banker and he have only 2k at his account at current time, thus he will have to pay the difference 3k to the bank with interest. And he can't take any new deposits or give loans until the depth is fixed. He will be unable to take loans from other players too...

I have to admit this suggestion needs a lot of side rules. But it will give and a merchant type of character development.

253
Suggestions / Re: More Interaction between players!
« on: October 25, 2011, 08:02:25 AM »
Well I don't believe the diamond's market should be banned for bankers... Since they will no be able to send them to other accounts. As we said bankers will be not allowed to do transfers... It will only to affect prices/market, one of the reasons to be someone banker.

Why someone to become a banker? It's easy! Free gold! You give loans and you take back your money plus something, also when people deposit gold to you then you are able to buy better/more stuff of everything and also allows you to give better quests to other players (if applied) and gaining even more from their quests.
Here I would like to add that among the regular quests (crafting, gathering, dungeon fighting), we should add a head hunting quest!
This type of quest will be acceptable from many players, and once one of them find the wanted player and win a loot battle he can complete the quest (the quest becomes inactive for the rest). But the loot going to the quest giver, and quest taker can take only the reward! Now... The bankers will unable to deposit somewhere their gold (somewhere safe at least), they can give it only to other bankers, thus making perfect targets for head hunting. But a "clever" and "strong" banker will be able to win much more gold in such way, than losing it...

And another "rule" I would like to add about the bankers: The max loan should be the min deposit. So we will never see only loaners.

254
Suggestions / Re: More Interaction between players!
« on: October 24, 2011, 10:40:23 PM »
I can stand these "attempts", in fact I like them since I am able to stretch further my suggestion.
Well again I can think 2 ways of solving this.
I) IH "central Bank" again is the guarantee the loans again. Since the payment will be automatic just like the loan payment is right now. Simply the customer will have negative gold when the payment will be done and he will not be able to do any transactions (including taking new loan).

II) If the player doesn't have the proper amount of gold then the banker opens the customer's inventory and house and loot everything he wants. This could be done in combination with the first one BUT he will not be able to loot the equipped items.


I am waiting the next attempt!  :)

EDIT: the number II "solution" should be occur only after warning to customer

255
Suggestions / Re: More Interaction between players!
« on: October 24, 2011, 08:05:38 PM »
Firstly a banker can't send his money to other account. It's one of the rules I post. So he can't bankrupt this way.
If a banker goes bankrupt then he will not be able to give loans or take deposits anymore and he will become in depth at IH "central" bank as if he had a loan. This means that a player will receive his money from the banker normally and the banker will be in depth.
OR
We could do a feedback panel next to each banker. So the players can read about him from already customers. And a star rating system to rate them.

Personally I think the first one is better.

P.S. You can set your bank abilities to loan or take deposits thus you can set these limits in way you will be able to cover them no matter what.

In example:
I as banker have a gold sum of 50K at tier 3. So I am setting my banking at 100K loan and 200K deposit with interest of 10% and 20% each. These amounts are total and I can changing them any time (not affecting the already transactions). This means that 2 customers take loan from 50K then my loan ability is 0 gold so no other can loan from me until I expand my loan ability further. And I will be payed back 110K. And the next time I will be able to loan this amount. About deposits now, 4 customers deposit from 50K each and they will receive back 55K each. This means that if they withdraw all the gold right after the interest applied (once per week perhaps) then I will be minus 40K gold, this gold must be covert from loan interests, or my crafting or other making gold actions (like working and market use). If I haven't the 240K needed then I will become -40K to my account. The IH "central Bank" pays the 40K to the customers, I am in depth to IH "central Bank" and I am losing the ability to take deposits or give loans until I even my balance.


Edit: And from tier based rule (tier 2 or 3 and above) a banker always makes same or more money (transactions only between same or lower tier by 2) from the customers and a high tier player is more difficult to give up his character and start a new one coz he have invest time, gold and even real money...

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