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Messages - Crassus

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31
Bugs / Re: banned guild avatar
« on: January 24, 2013, 07:22:56 PM »
I believe you are the first guild at international forum that managed to get their banner banned...
If it isn't trouble send me a link to the banner with private message just to feed my curiosity. If it is trouble don't bother.

Anyway I will request the office's eye on that issue... Some countdown must be stack or something...

32
Bugs / Re: Bag space bug (more than 1 week)
« on: January 24, 2013, 07:18:06 PM »
I will report it Friday morning. This must be an easy quick fix...

33
Bugs / Re: Defense stance bug
« on: January 21, 2013, 12:54:40 PM »
Don't worry no mess!

As for the stances... Well we have said it here so many times and you are an experienced player and I thought that you knew...

34
Bugs / Re: Defense stance bug
« on: January 21, 2013, 12:52:52 AM »
Damage and armor are calculated like this:

Damage max-(armor/15)=actual damage.
If actual damage is less than minimum damage then minimum damage is applied.

Damage reduce from shields, skills, armors reduce the damage even lower from the min damage.

Example:
damage 500-1000
armor 15000
damage reduce 50

Effective damage is:
1000-(1500/15=1000)=0
0<500 so damage applied is 500
damage reduce is 50 so real damage is 500-50=450

So you get the message "Damage reduced from 747.653 with 64" this means that his equipment has the ability to reduce your damage for 64. He has at his items "Damage reduce" with total bonus 64. Also the 747.653 is the damage you are doing after the armor reduction.



Now about the redaction of your block:
From the manual:
Quote
- Each 10 Strength points decrease the opponent's block by 1,5 points.
this means that he reduces your block for 12,75.
also he has Darkness Curse skill that reduces your skills by 1. This reduces your shield Mastery...
I don't know your Shield Mastery level so here is the matrix...
Shield Mastery
Points   1   2   3   4   5   6   7   8   9   10
Bonus   +4   +6   +8   +12   +14   +18   +20   +22   +24   +28
You lose the difference. lets say you lose 2 points.
A total reduce with 14,75 points.

And finally from this:
On January 17th, 2011, the following changes in the storyline quests will be deployed:
[...]
In the mean time other important gameplay changes will be implemented:

1. Hit evasion and Block chances will be changed to 75% and 60%, instead of the previous 65% and 50%.
[...]
You understand that you can't have more than 60 block.
You have 123 block... that's 123% but with "penalties" you get 123-14,75=108,25% but since the max is 60% you end up with 60.
If you were against a high strength enemy (let's say 400) without the curse you would end up with:
123-((400/10)*1.5)=63% so again 60%
but with 450 str
123-((450/10)*1.5)=55.5%.

I believe I cover your questions.

35
Bugs / Re: Defense stance bug
« on: January 20, 2013, 08:31:02 PM »
I will make some SS and put it below and write what is the problem cause it is really annoying.

 *beer* *ok*

I hope we will be able to see what is going on and help you!

36
Questions / Re: I need help of some programmer to fix a guards bug
« on: January 20, 2013, 08:27:12 PM »
it is disrespectful to all of us  ... how people can creat a game and give no support to players

Ups and downs...
What I mean with that?
Each thing at life has its ups and downs. What rises it is doomed to fall... Nothing last forever.
Lets take a look at history.

2004 I learned about Imperia Online from a google adv. I try it and played it for some time.
Later I abandon it and around 2009 for some reason I returned to the game. It was around the IH game's release.
I saw that the company had created other games too.(Galactic Imperia, Global Wars)
During that time the games were popular and populated...

After a year or two the troubles appeared...
First of all a lot of people left IO games for other... (Ikariam & Tribal Wars are the most common at least at my country).
One of the company's games discontinued but they didn't even bothered to remove the links... So you can find out the game's name by trying to see the other games from the drop down menu with available games at any of the IO's games.

Also I know some people from the original IH team now are not belong to the company's manpower... Same with several international moderators (Chegewara, Geomaticus and others...)

So you should ask me "what now?", "what will happen?"

Well the answer is this:
Imperia Online has the first priority at the company's list. Then second comes the Imperial Hero.
This means that with slow but steady steps the issues at IH will be solved...
Sadly I don't know the fixing rates, but I know that tournaments and hacking attacks at IO taking programming time from IH bug fixing.
As you can see at IO's page the company tries to fix this time/manpower issue by hiring additional manpower.
Also for some weird reason their boss decided to work on several projects such as the IO and android app. Another app for Iphones that is like facebook for pets... (a lot of asian pets there... :D) And at the same time to announce the IHv2 that so far have failed to deliver...


All the information above is not something that only a moderator know, is a simple information gathering that someone can do from the forums and the next official IO's links:
http://www.galacticimperia.org/imperia/game/novini.php?games=ok?rand=1221
http://www79.imperiaonline.org/imperia/game_v5/game/homepage3.php?games=ok&ref=http://www30.imperialhero.org/game/homepage.php?adv=en&log=1476
http://www.imperiaonline.bg/career/
http://worldcup.imperiaonline.org/
http://www.globalwars.org/home.page?r=1


What I believe happen? Company rested and believed that their glory will last forever without a real effort. After all for 5-6 years the same game was pretty good and popular... Also I noticed that they had stopped the google adv campaign... And other minor or serious mistakes. Today the company is trying to recover from its wounds. The recovering process is slow because there are a lot of "holes" to "heal". That's why the new version and new gameplay for IO, same for IH (when applied...) and attempt to become up to date and answer to the "new" trend with smartphones and tablets.

I believe that I explained more than enough. I will lock this topic now, I will reopen it once I have more news about the hiring mercs bug...

If you want to talk about my reply open a topic at the proper section. Thank you.

37
General Talk / Re: war of the words step 10 sarmatia
« on: January 20, 2013, 07:06:25 PM »
Amazon's daily program:
6:00-7:00>Aerobic
7:00-8:00>Martial arts
8:00-12:00> Food hunting
12:00-14:00> Cooking the food
14:00-15:00> Eating and resting
16:00-20:00>Human hunting
20:00-22:00>Series watching (Sex & the city, Desperate Housewives)
22:00-3:35>Sleeping
3:35-3:40> Sleepwalking to the dungeon (the only place you can find her)
3:40-6:00> Either sleeping either dead...


Good luck!!!

38
Ερωτήσεις / Re: 2 bugs
« on: January 20, 2013, 06:38:21 PM »
Θα ζητησω να δουν τι συμβαινει στον λογαριασμο σου και να με ενημερωσουν σχετικα...

39
Bugs / Re: Adventure
« on: January 14, 2013, 04:58:13 PM »
I think it gives you the boss from the quest you have active... And by active I mean you completed a step last...
If you have active the "hard" quest then you fight with the hard boss and you get both completed. If not you have to go through 2 times to face the different bosses.

40
Bugs / Re: Adventure
« on: January 14, 2013, 03:48:15 PM »
I am not sure that this is bug...
Just because the Family boss for the Armor Bearer quest is much harder!!! It may considered as different boss. That's why you didn't complete both quests...

Give it a try one more time, but I will ask at the office just to make sure about it.

(In past if you were at that situation, you encountered the harder "the armor bearer" quest's boss and you complete both quests together. But after some complains I believe they change it and made it to have pass through the dungeon 2 times...)

41
PC and other Games / Re: Identify the screenshot
« on: January 11, 2013, 12:25:15 PM »
Crassus you are not going to lock the topic

I don't understand what you mean with that... Why I should lock it? And why you are directing me not to?
It's sounds like the jedi trick "those are not the droids you are looking for"

Anyway for those who really follow this topic I have already give the game's name to my text below the picture...
Note that some words are starting with capital letters for no obvious reason... Use 2 of them and you will have the game's name...

42
Questions / Re: I need help of some programmer to fix a guards bug
« on: January 09, 2013, 12:09:24 PM »
I am talking to the office about your problem... When I have news I will inform you...

43
Ερωτήσεις / Re: 2 bugs
« on: January 09, 2013, 12:07:09 PM »
Για το πρωτο θα πρεπει να χρησιμοποιεις σπανιο 'η θρυλικο εργαλειο για να παιρνεις το μπονους...

Για το δευτερο... Καντο αλλη μια φορα μηπως κολλησε τιποτα και αν δεν διορθωθει θα το αναφερω για να το δουν το θεμα....

44
PC and other Games / Re: Identify the screenshot
« on: January 05, 2013, 05:59:30 PM »
The next one as promised is impossible to found it...



Lets give some tips...
You are a stalker trying to get to the girl... it is a puzzle type of game where you have to place panties in order to guide the Stalker to his target... Also you use Candy to lure Bodyguards out of their path... and Bottles of magic wine  to rude Golems in order to let you pass...
It is not a real Adventure yet since it is at Beta stage... oh and it will be flash player game if ever finished...

45
General Talk / Re: Realm 2 vs Realm 3
« on: January 04, 2013, 08:39:46 PM »
Of course IH is not so popular game than IO and thats why our priorities are on second place, and of that I know IO team work a lot under IO gameplay.

I believe ot should be "their priorities"... Anyway that state is correct! We have promised a year ago that the work on IH v2.0 has started but we haven't seen anything yet. But that is good because they will be able to apply our suggestions to new version.

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