Author Topic: stars and enemy types  (Read 2683 times)

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Offline Tarantio

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stars and enemy types
« on: August 14, 2009, 07:07:09 PM »
Is it the case that the most amount of a certain type of enemy you can register as kills is 400 and the most stars you can accumulate is 3 for a specific animal type??? I have 400 wolves killed and have 3 stars for it but no matter how many more i kill it doesnt seem to rise above 400??

Is this it are the levels dependant on the tier of the player??

chegewara

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Re: stars and enemy types
« Reply #1 on: August 14, 2009, 07:17:24 PM »
400 is the limit which is counted in statistics cause maximal bonuses for killing each type of animals and for using each kind of weapon is 8%, and you have 2% per each 100 points in statistics.
another question is why is maximal 3 stars. its small visual bug, thats all 8)

Offline Tiger

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Re: stars and enemy types
« Reply #2 on: August 14, 2009, 07:18:06 PM »
nope, maximum number of monsters of certain type the system counts is 400 and you get 8% bonus on damage. After that, system dont counts enemies in that statistic.

Offline Tarantio

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Re: stars and enemy types
« Reply #3 on: August 15, 2009, 04:10:02 PM »
thanx for the answers :-)

Is this the way it will remain when the beta version finishes or will the bonus raise any, just seems that by completing a few missions early on you can accumulate the maximum bonus in certain area's very quickly, 8% is not a great deal, maybe 20% would be nice lol

chegewara

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Re: stars and enemy types
« Reply #4 on: August 15, 2009, 04:14:53 PM »
8% its maximum bonus and will remain. and if you kill 400 then you know how to kill those enemies and you dont need bonus, and remember you have also bonus from weapon using, another 8% and from skill bonus you can have next 22% for weapon bonus 8)