Author Topic: problem with armor mastery and One-Hand Sword Mastery  (Read 3395 times)

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Offline bender86

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problem with armor mastery and One-Hand Sword Mastery
« on: June 03, 2011, 12:24:28 AM »
http://imageshack.us/photo/my-images/845/immsdagine.jpg/
this is me before the redistribution of the skill


http://imageshack.us/photo/my-images/703/immagiffne.jpg
this is me after

(armor mastery from 9 to 10 and one-hand sword mastery from 7 to 10)

i have increased by 4% my total armor and from 13226 it will be 13226+4%=13755
why i have only 13646? 109 armor point missing.

i have increased by 8% the damage of my sword and from 642 -1539 it will be:
642+2%(from level 8 )+2%(from level 9)+4%(from level 10)=694
1539+2%(from level 8 )+2%(from level 9)+4%(from level 10)=1665
why i have only 642 - 1549? i have increased only 10 point on the max damage and ZERO point on min damage!!! it's so crazy!!! 52 min damage point missing and 116 max damage point missing.

how is it possible? please fix this problem.


second problem

if i try to send a message the server said that the hero doesn't exist.
same problem with the message to all members
« Last Edit: June 03, 2011, 02:58:08 AM by bender86 »

Offline Commoner

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Re: problem with armor mastery and One-Hand Sword Mastery
« Reply #1 on: June 03, 2011, 09:09:34 AM »
Those calculations are not entirely correct. You are calculating the new values based on the current ones not on the base armor and damage. For example for the armor:

100 base armor, 20% increase is 120 armor. With 4 % more it will be 100 * 0.24 = 124 not 120 * 0.04 = 124.8

Regarding the damage:

Is the starting value before the skill changes? Level 7 one hand sword mastery gave 22% then and now level 7 gives only 16% while level 10 gives 24%. Depending on your sword damage it is possible to have 10 increase on max damage and lets say 0.45 on min which the flash battle does not show as it shows only integer values.

We are looking into the messages problem.

Offline bender86

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Re: problem with armor mastery and One-Hand Sword Mastery
« Reply #2 on: June 05, 2011, 05:09:01 PM »
Those calculations are not entirely correct. You are calculating the new values based on the current ones not on the base armor and damage. For example for the armor:

100 base armor, 20% increase is 120 armor. With 4 % more it will be 100 * 0.24 = 124 not 120 * 0.04 = 124.8

Regarding the damage:

Is the starting value before the skill changes? Level 7 one hand sword mastery gave 22% then and now level 7 gives only 16% while level 10 gives 24%. Depending on your sword damage it is possible to have 10 increase on max damage and lets say 0.45 on min which the flash battle does not show as it shows only integer values.

We are looking into the messages problem.


ok for the armor but the damage of my sword is strange:

the damage of my sword is:
262 - 524 (max damage +98)=622
i have 557.5 point of strength (every 4 point of strength i have 1% of bonus on the damage. so i have 139.4% of bonus. is correct?)
i have also 24% of bonus by one-hand sword mastery

How do I calculate the damage of my sword?

in the game i have damage:
627.2 - 1520

Offline bender86

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Re: problem with armor mastery and One-Hand Sword Mastery
« Reply #3 on: June 15, 2011, 07:17:25 PM »
yuhuuuuuuuuuuuuuuuuu

Offline Tiger

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Re: problem with armor mastery and One-Hand Sword Mastery
« Reply #4 on: June 19, 2011, 06:54:55 PM »
1520 = 524*(1+1,394+0,24+0,08(usage of weapon)) + 98