Author Topic: Nightlord's Mother dungeon in alfa  (Read 3985 times)

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Offline m

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Nightlord's Mother dungeon in alfa
« on: July 13, 2009, 05:55:48 PM »
1st stage:
Possible enemies :
Grey wolf, Heretic - Archer
Level : 25 - 27
Quantity : Group of 4


Health before battle:300
Spirit before battle:140
Class: Wolves
Level 27
Range: 0
Total Armor: 303
Critical Hit Chance: 5%
Block Chance: 0%
Damage 12.9 - 48.6
 
Health before battle:300
Spirit before battle:330
Class: Humanoids
Level 27
Range:2
Total Armor:303
Critical Hit Chance:5%
Block Chance:0%
Damage 37.8 - 89


5th stage :
Possible enemies :
Grey wolf, Heretic - Archer
Level : 25 - 27
Quantity : Group of 4


Apears to be the same as stage 1, no mentionning about boss or whatever and yet the parameters of the monsters are quite different. They appear to be almost 2 times stronger even though they are 1 lvl below my previous example.


Health before battle: 580
Spirit before battle: 270
Class: Wolves
Level 26
Range: 0
Total Armor: 551
Critical Hit Chance: 10%
Block Chance: 0%
Damage 23.5 - 88.1


Health before battle: 580
Spirit before battle: 640
Class: Humanoids
Level 26
Range: 4
Total Armor: 551
Critical Hit Chance: 10%
Block Chance: 0%
Damage 68.5 - 161.5

Offline isolde

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Re: Nightlord's Mother dungeon in alfa
« Reply #1 on: July 14, 2009, 07:48:31 AM »
I dont think its a bug, its the same way in beta. I believe the dungeon is designed in this way and although the monsters which appear are same in level, their stats are probably much higher (that's supposed to be the surprise element, I guess).

chegewara

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Re: Nightlord's Mother dungeon in alfa
« Reply #2 on: July 14, 2009, 10:56:21 AM »
I dont think its a bug, its the same way in beta. I believe the dungeon is designed in this way and although the monsters which appear are same in level, their stats are probably much higher (that's supposed to be the surprise element, I guess).

i think he have right. stats shown this are bosses. they have exactly 2x biger params like bosses have 8)

Offline isolde

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Re: Nightlord's Mother dungeon in alfa
« Reply #3 on: July 14, 2009, 12:18:11 PM »
i think he have right. stats shown this are bosses. they have exactly 2x biger params like bosses have 8)

I am a she, chegewara :) And how do you see the stats (I mean there is no way to see a screen with vitality, agility, etc. for those enemies, right ?)

chegewara

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Re: Nightlord's Mother dungeon in alfa
« Reply #4 on: July 14, 2009, 12:24:58 PM »
I am a she, chegewara :) And how do you see the stats (I mean there is no way to see a screen with vitality, agility, etc. for those enemies, right ?)

i know isolde, im talking about m. i think he have right. i see healt, spirit and armour and i can calculate intelligence and vitality from those that means i can tell what level they have or should have. and i tell you this params are for boss 8)

Sheremetev

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Re: Nightlord's Mother dungeon in alfa
« Reply #5 on: July 15, 2009, 08:22:27 AM »
Vitality is 55 and the other stats are approximately the same too. So this is something like a "doubled" version of a level 27,5 wolf (???) and it must be a boss creature. The only problem is it is not indicated in the possible enemies description they are bosses, as m said.

Oton

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Re: Nightlord's Mother dungeon in alfa
« Reply #6 on: July 15, 2009, 09:26:21 AM »
It's an instance.
It's a hard instance.
It's pretty normal for us not to tell you what monsters are lurking in there, because we want all of you to die in misery.
Several times, preferably.
This way your won't gain 30 levels in 2 months and then - you won't whine for new provinces all the time.


Monsters have classes also.
Just like items, they could be rare, legendary and epic...
So...
Good luck to all of you in the Nightlord's Mother
:)

Offline m

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Re: Nightlord's Mother dungeon in alfa
« Reply #7 on: July 15, 2009, 06:24:59 PM »
It's an instance.
It's a hard instance.
It's pretty normal for us not to tell you what monsters are lurking in there, because we want all of you to die in misery.
Several times, preferably.
This way your won't gain 30 levels in 2 months and then - you won't whine for new provinces all the time.


Monsters have classes also.
Just like items, they could be rare, legendary and epic...
So...
Good luck to all of you in the Nightlord's Mother
:)

If it's supposed to be so that's ok. But you should also make it worth fighting them and risking to be killed - like a chance of legendary or epic drop and increase the experience gained by them (why not also double  ;) ).

Oton

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Re: Nightlord's Mother dungeon in alfa
« Reply #8 on: July 16, 2009, 09:43:38 AM »
If it's supposed to be so that's ok. But you should also make it worth fighting them and risking to be killed - like a chance of legendary or epic drop and increase the experience gained by them (why not also double  ;) ).
It's the Boss you have to reach.
He is the one that has a chance to drop you a nice juicy item.
It's a tough road to get there, the mobs should be able to kill a single hero.
Otherwise it's pointless.