Author Topic: Najemnik - mój punkt widzenia  (Read 2934 times)

0 Members and 1 Guest are viewing this topic.

chegewara

  • Guest
Najemnik - mój punkt widzenia
« on: July 13, 2009, 11:15:22 AM »
do tej pory grałem bez najemników bo wydawało mi się, że to strata pieniędzy i doświadczenia zdobywane=go w walce. ostatnio w związku z testowaniem funkcjonalności pewnych opcji wynająłem najemnika i stwierdziłem, że to całkiem przydatne stworzenie. dzięki najemnikowi tracę o wiele mniej życia a zyskuję o wiele więcej doświadczenia no i gotówki. fakt, że teraz walczę chwilowo tylko przeciwko ludziom ale wcześniej walka z ludźmi na tym samym poziomie bez najemnika to był niezły łomot dla mnie a teraz wybieram przeciwników o kilka poziomów silniejszych, ja mam 20 poziom a walczę z przeciwnikami poziomu nawet 26. niedługo sprawdzę tą samą zależność przeciwko zwierzętom, ale już teraz mogę stwierdzić, że odpowiedni dobór najemnika i lochów do walki przyniesie dużo szybszy rozwój. no i jest kolejna zaleta, w walce przeciwko ludziom zbieram teraz przydatne przedmioty. części pancerzy czy recepty, a do tej pory walczyłem głównie ze zwierzyną ze względu na proporcje exp/tracone życie.

chegewara

  • Guest
Re: Najemnik - mój punkt widzenia
« Reply #1 on: July 13, 2009, 11:48:22 AM »
właśnie wybrałem się na 2 żółwie każdy poziomu 29, ja mam 20, z najemnikiem poziomu 25. mimo iż zginąłem to wygrałem bitwę, bo mój najemnik przeżył 8)

chegewara

  • Guest
Re: Najemnik - mój punkt widzenia
« Reply #2 on: August 20, 2009, 10:31:16 PM »
w takich walkach widać co potrafi zdziałać dobry najemnik. w 3 rundach zabił prawie 2 całe byki dzięki swoim umiejętnościom ataku kilku przeciwników w jednej rundzie. maksymalne obrażenia jego broni to około 144, normalnie w 3 rundach zadałby około 420 a zadał ponad 1000

Team   Team
Name : chegewara
Level 23
Class: Ranger
Damage 36.225 - 130.455
Range: 5
Critical Hit Chance: 36%
Block Chance: 27%
Total Armor: 757
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : ranger
Level 26
Class: Ranger
Damage 35.7275 - 117.555
Range: 5
Critical Hit Chance: 12%
Block Chance: 25%
Total Armor: 599
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : mystic
Level 21
Class: Mystic
Damage 51.6 - 102.125
Range: 0
Critical Hit Chance: 3%
Block Chance: 24%
Total Armor: 559
Items' Agility Modifier: 20%
Items' Dextirity Modifier: 0%


Name : whirlwind
Level 29
Class: Warrior
Damage 72.069375 - 144.13875
Range: 0
Critical Hit Chance: 3%
Block Chance: 35%
Total Armor: 375
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : taunt
Level 29
Class: Warrior
Damage 54.99875 - 109.9975
Range: 0
Critical Hit Chance: 4%
Block Chance: 24%
Total Armor: 726
Items' Agility Modifier: -20%
Items' Dextirity Modifier: 0%


Name : dual_wield
Level 26
Class: Warrior
Damage 70.77375 - 178.245
Range: 0
Critical Hit Chance: 7%
Block Chance: 0%
Total Armor: 643
Items' Agility Modifier: -20%
Items' Dextirity Modifier: 0%


   Name : Wild bull
Level 22
Class: None
Damage 31.0123 - 57.0908
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 382
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Wild bull
Level 22
Class: None
Damage 31.0123 - 57.0908
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 382
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Wild bull
Level 22
Class: None
Damage 31.0123 - 57.0908
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 382
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Wild bull
Level 22
Class: None
Damage 31.0123 - 57.0908
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 382
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Wild bull
Level 22
Class: None
Damage 31.0123 - 57.0908
Range: 0
Critical Hit Chance: 1%
Block Chance: 0%
Total Armor: 382
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Round 1
mystic uses the skill Fountain of Life on mystic, adding 120 to his Health.
mystic uses the skill Panther Swiftness on dual_wield, adding 20 to his Agility.

Team 1 takes turn
chegewara doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1 .
Wild bull's block percentage is 0.
Wild bull's Fast skill lowers the chegewara's weapon range, which is 5, with 3.
chegewara 's weapon range is lower, current distance is 5.
ranger doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.3 .
Wild bull's block percentage is 0.
Wild bull's Fast skill lowers the ranger's weapon range, which is 5, with 3.
ranger 's weapon range is lower, current distance is 5.
mystic 's weapon range is lower, current distance is 5.
whirlwind 's weapon range is lower, current distance is 5.
taunt 's weapon range is lower, current distance is 5.
dual_wield 's weapon range is lower, current distance is 5.

Team 2 takes turn
Wild bull 's weapon range is lower, current distance is 5.
Wild bull 's weapon range is lower, current distance is 5.
Wild bull 's weapon range is lower, current distance is 5.
Wild bull 's weapon range is lower, current distance is 5.
Wild bull 's weapon range is lower, current distance is 5.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 4.
ranger 's weapon range is lower, current distance is 4.
mystic 's weapon range is lower, current distance is 4.
whirlwind 's weapon range is lower, current distance is 4.
taunt 's weapon range is lower, current distance is 4.
dual_wield 's weapon range is lower, current distance is 4.

Team 2 takes turn
Wild bull 's weapon range is lower, current distance is 4.
Wild bull 's weapon range is lower, current distance is 4.
Wild bull 's weapon range is lower, current distance is 4.
Wild bull 's weapon range is lower, current distance is 4.
Wild bull 's weapon range is lower, current distance is 4.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 3.
ranger 's weapon range is lower, current distance is 3.
mystic 's weapon range is lower, current distance is 3.
whirlwind 's weapon range is lower, current distance is 3.
taunt 's weapon range is lower, current distance is 3.
dual_wield 's weapon range is lower, current distance is 3.

Team 2 takes turn
Wild bull 's weapon range is lower, current distance is 3.
Wild bull 's weapon range is lower, current distance is 3.
Wild bull 's weapon range is lower, current distance is 3.
Wild bull 's weapon range is lower, current distance is 3.
Wild bull 's weapon range is lower, current distance is 3.

Team 1 takes turn
chegewara hits Wild bull for 107.59743333333 and the latter is left with 490.4 health.
Monster kills bonus adds 2% to damage.

ranger hits Wild bull for 106.19493333333 and the latter is left with 491.81 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

mystic 's weapon range is lower, current distance is 2.
whirlwind 's weapon range is lower, current distance is 2.
taunt 's weapon range is lower, current distance is 2.
dual_wield 's weapon range is lower, current distance is 2.

Team 2 takes turn
Wild bull 's weapon range is lower, current distance is 2.
Wild bull 's weapon range is lower, current distance is 2.
Wild bull 's weapon range is lower, current distance is 2.
Wild bull 's weapon range is lower, current distance is 2.
Wild bull 's weapon range is lower, current distance is 2.

Team 1 takes turn
chegewara hits Wild bull for 41.065383333333 and the latter is left with 556.93 health.
Monster kills bonus adds 2% to damage.

chegewara hits Wild bull for 41.065383333333 and the latter is left with 449.34 health.
Monster kills bonus adds 2% to damage.
Volley attack performed!
ranger hits Wild bull for 106.19493333333 and the latter is left with 385.61 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

mystic 's weapon range is lower, current distance is 1.
whirlwind 's weapon range is lower, current distance is 1.
taunt 's weapon range is lower, current distance is 1.
dual_wield 's weapon range is lower, current distance is 1.

Team 2 takes turn
Wild bull 's weapon range is lower, current distance is 1.
Wild bull 's weapon range is lower, current distance is 1.
Wild bull 's weapon range is lower, current distance is 1.
Wild bull 's weapon range is lower, current distance is 1.
Wild bull 's weapon range is lower, current distance is 1.
Round 2

Team 1 takes turn
chegewara hits Wild bull for 107.59743333333 and the latter is left with 449.34 health.
Monster kills bonus adds 2% to damage.

ranger hits Wild bull for 106.19493333333 and the latter is left with 279.42 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

mystic doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1 .
Wild bull's block percentage is 0.
mystic hits Wild bull for 76.658333333333 and the latter is left with 521.34 health.
Monster kills bonus adds 0% to damage.

whirlwind doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
whirlwind hits Wild bull for 406.94958333333 and the latter is left with 42.39 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 1/3!

taunt doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
taunt hits Wild bull for 84.530833333333 and the latter is left with 364.81 health.
Monster kills bonus adds 0% to damage.

dual_wield doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.3 .
Wild bull's block percentage is 0.
dual_wield hits Wild bull for 302.77833333333 and the latter is left with -260.39 health.
Monster kills bonus adds 0% to damage.
Raging Charge attack performed!

Team 2 takes turn
Wild bull doesn't have an opponent, therefore he chooses dual_wield. Level difference modifier is 0.7 .
dual_wield's block percentage is 0.
Wild bull 38/29.988 hit evaded.
Wild bull doesn't have an opponent, therefore he chooses dual_wield. Level difference modifier is 0.7 .
dual_wield's block percentage is 0.
Wild bull hits dual_wield for 94.224133333333 and the latter is left with 475.78 health.Raging charge attack performed!
Wild bull doesn't have an opponent, therefore he chooses taunt. Level difference modifier is 0.4 .
taunt's block percentage is 18.
Wild bull 70/25 hit evaded.
Wild bull doesn't have an opponent, therefore he chooses taunt. Level difference modifier is 0.4 .
taunt's block percentage is 18.
Wild bull 41/45 Block successful.
Wild bull doesn't have an opponent, therefore he chooses whirlwind. Level difference modifier is 0.4 .
whirlwind's block percentage is 29.
Wild bull 30/25 hit evaded.
Wild bull has been defeated!
Round 3

Team 1 takes turn
chegewara hits Wild bull for 373.72563333333 and the latter is left with -8.92 health.
Monster kills bonus adds 2% to damage.
A critical hit is performed! 2/36!

ranger hits Wild bull for 106.19493333333 and the latter is left with 173.22 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

mystic 87/61 hit evaded.
whirlwind doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
whirlwind hits Wild bull for 72.069375 and the latter is left with 101.15 health.
Monster kills bonus adds 0% to damage.

whirlwind doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
whirlwind hits Wild bull for 72.069375 and the latter is left with 525.93 health.
Monster kills bonus adds 0% to damage.

whirlwind hits Wild bull for 72.069375 and the latter is left with 449.27 health.
Monster kills bonus adds 0% to damage.

whirlwind hits Wild bull for 72.069375 and the latter is left with 453.86 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!
taunt doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
taunt hits Wild bull for 84.530833333333 and the latter is left with 364.74 health.
Monster kills bonus adds 0% to damage.

dual_wield doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.3 .
Wild bull's block percentage is 0.
dual_wield hits Wild bull for 152.77833333333 and the latter is left with 301.08 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Wild bull 80/29.988 hit evaded.
Wild bull 67/29.988 hit evaded.
Wild bull 34/25 hit evaded.
Wild bull hits whirlwind for 32.0908 and the latter is left with 230.53 health.
Wild bull has been defeated!
Round 4

Team 1 takes turn
chegewara doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1 .
Wild bull's block percentage is 0.
chegewara hits Wild bull for 107.59743333333 and the latter is left with -6.45 health.
Monster kills bonus adds 2% to damage.

ranger doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.3 .
Wild bull's block percentage is 0.
ranger hits Wild bull for 106.19493333333 and the latter is left with 258.55 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

mystic hits Wild bull for 76.658333333333 and the latter is left with 181.89 health.
Monster kills bonus adds 0% to damage.

whirlwind doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
whirlwind hits Wild bull for 72.069375 and the latter is left with 109.82 health.
Monster kills bonus adds 0% to damage.

whirlwind hits Wild bull for 72.069375 and the latter is left with 229.01 health.
Monster kills bonus adds 0% to damage.

whirlwind hits Wild bull for 190.74145833333 and the latter is left with -80.92 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!A critical hit is performed! 1/3!

taunt doesn't have an opponent, therefore he chooses Wild bull. Level difference modifier is 1.6 .
Wild bull's block percentage is 0.
taunt hits Wild bull for 84.530833333333 and the latter is left with -90.98 health.
Monster kills bonus adds 0% to damage.

dual_wield hits Wild bull for 509.26833333333 and the latter is left with -280.25 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 1/7!


Team 2 takes turn
Wild bull 34/29.988 hit evaded.
Wild bull 98/25 hit evaded.
Wild bull 49/50 Block successful.
Wild bull has been defeated!Wild bull has been defeated!Wild bull has been defeated!

Team 1 is victorious!
chegewara battle statistics:
Successful/Attacks 6/5
Damage Done: 778.6487
Critical Hits Done: 1
ranger battle statistics:
Successful/Attacks 5/5
Damage Done: 530.97466666667
Critical Hits Done: 0
mystic battle statistics:
Successful/Attacks 2/3
Damage Done: 153.31666666667
Critical Hits Done: 0
whirlwind battle statistics:
Successful/Attacks 8/3
Damage Done: 1030.1072916667

Critical Hits Done: 2
taunt battle statistics:
Successful/Attacks 3/3
Damage Done: 253.5925
Critical Hits Done: 0
dual_wield battle statistics:
Successful/Attacks 3/3
Damage Done: 964.825
Critical Hits Done: 1
Wild bull battle statistics:
Successful/Attacks 0/3
Damage Done: 0
Critical Hits Done: 0
Wild bull battle statistics:
Successful/Attacks 1/2
Damage Done: 94.224133333333
Critical Hits Done: 0
Wild bull battle statistics:
Successful/Attacks 0/3
Damage Done: 0
Critical Hits Done: 0
Wild bull battle statistics:
Successful/Attacks 0/1
Damage Done: 0
Critical Hits Done: 0
Wild bull battle statistics:
Successful/Attacks 1/3
Damage Done: 32.0908
Critical Hits Done: 0

Battle generation time: 0.292833 seconds.

EXP added : 39(+1) to chegewara
EXP added : 39(+1) to ranger
EXP added : 39(+3) to mystic
EXP added : 39(+1) to whirlwind
EXP added : 39(+1) to taunt
EXP added : 39(+1) to dual_wield
GOLD added : 271 to chegewara