The last time I checked the max evade % was 75, so usualy in the report was shown x/25 hit evaded. The last two days suddenly my hero started to lose a lot more health per battle, but first I thought it was a question of bad luck. But the persistance of this health loss made me open the detailed report today and here is what I saw:
Heretic - Archer doesn't have an opponent, therefore he chooses mmk1. Level difference modifier is 0.3 .
mmk1's block percentage is 30.
Heretic - Archer 51/35 hit evaded.
Even not counting the fact that my hero has almost 2 times more points in agi than is the Heretic-Archer's dexterity, his chance of hiting me should be 30% because of the lvl difference modifier.
So if there isn't some unanounced change in max evade % this should be a bug.
Just to clarify this is not one of the special Heretic-Archers in Far Coast Dark Sea Cult or Neitherlord's Mother.