you even dont understand this game. evasion depends on difference between your agility and enemy dexterity. dexterity give you chance to make critical hit which is much better than strength bonus, strength increase hit and decrease block chance, intelligence give you spirit and EXP bonus. to balance game all abilities should be same important for all class
PS agility decrease critical hit by 1 for every 10 points
che, i hope you guys understand this is not against you, you are the link bettwen players and Admins/developers.
Read what you wrote and tell me if that don't benefit warriors too much and makes rangers and mistyks worst...
The way i play... i try to have the max evade possible and the max critical possible and still using +6 pots in vit-agy-dext + a warrior tank (lv38; 1.2K hp; 2.2K Def) i can't win against lv30-32 mobs.. and the few times i won, it was so deam expensive that is not a profit in any way.
the changes should be re-evaluated, and we are not tallking about pvp yet...