Author Topic: The New Ingame Messenger.  (Read 5110 times)

0 Members and 1 Guest are viewing this topic.

Judith

  • Guest
The New Ingame Messenger.
« on: June 22, 2010, 04:08:53 PM »
Opinions. Please share.  ;)

Offline cristit

  • Tier 2
  • **
  • Posts: 62
  • Karma: +5/-1
    • View Profile
Re: The New Ingame Messenger.
« Reply #1 on: June 22, 2010, 04:12:58 PM »
Opinions. Please share.  ;)

Maybe is a coincidence, but...if click on newsletter, the screen keeps refreshing. Tried with different browsers - same thing.

Judith

  • Guest
Re: The New Ingame Messenger.
« Reply #2 on: June 22, 2010, 04:19:57 PM »
What exactly do you mean?

Offline cristit

  • Tier 2
  • **
  • Posts: 62
  • Karma: +5/-1
    • View Profile
Re: The New Ingame Messenger.
« Reply #3 on: June 22, 2010, 04:23:17 PM »
I click on Newsletter.

In address bar appear:
http://www30.imperialhero.org/game/#alliance_news.php

After 1 sec, screen refreshes and in address bar appear:

http://www30.imperialhero.org/game/#alliance_news.php#fights-loot-5


And keeps refreshing. I let it do it for 10 minutes. It does it over and over.

Crassus

  • Guest
Re: The New Ingame Messenger.
« Reply #4 on: June 22, 2010, 04:28:21 PM »
Maybe is a coincidence, but...if click on newsletter, the screen keeps refreshing. Tried with different browsers - same thing.

Yes and it's funny....

I believe it needs one more button... the one that makes it really small...As it is, it's too big..
Also no more "fake online" status... something really good.
I didn't liked the invitation need for make someone friend... (now is harder to monitor activity...)
And i didn't like the graphics... Sorry but i didn't... I believe they are too modern for the game's concept...  a more "medieval" look i believe is more fit...
Serious issue is it's movement...
And i didn't like the flag for the English language... (ENGLISH....)
But the most important the double post is gone... (freedom at last!!!)

And one question... Gamemaster? Currently is empty... But what players will be there? top 20? CMs? all the players authorized to reply at "ask for help"?

Judith

  • Guest
Re: The New Ingame Messenger.
« Reply #5 on: June 22, 2010, 05:02:52 PM »
Yes and it's funny....

I believe it needs one more button... the one that makes it really small...As it is, it's too big..
Also no more "fake online" status... something really good.
I didn't liked the invitation need for make someone friend... (now is harder to monitor activity...)
And i didn't like the graphics... Sorry but i didn't... I believe they are too modern for the game's concept...  a more "medieval" look i believe is more fit...
Serious issue is it's movement...
And i didn't like the flag for the English language... (ENGLISH....)
But the most important the double post is gone... (freedom at last!!!)

And one question... Gamemaster? Currently is empty... But what players will be there? top 20? CMs? all the players authorized to reply at "ask for help"?


You can minimize it by pressing the "-"
About the invitation.. I'd say that it's better this way, coz now you can sort out your friends.
Flag will be changed to British English.


That's all for now. :)
The developers aren't done yet.. They are currently testing/fixing small thingies. I am sure it'll become better in the next couple of days. As for the design, I don't think it's going to be changed.

Crassus

  • Guest
Re: The New Ingame Messenger.
« Reply #6 on: June 22, 2010, 05:20:23 PM »
You can minimize it by pressing the "-"

Yes i know but still is too big... at least for me... also i would prefer to be "fixed" to page and not to screen... I mean that if you place it at right up corner and you scroll down it comes down... 
Still those are suggestions and there is great improvement from the previous version. :D


Also i noticed that when you are in conversation it doesn't scroll down correctly.... and thus it doesn't show the new text...
« Last Edit: June 22, 2010, 05:50:24 PM by Crassus »

Sheremetev

  • Guest
Re: The New Ingame Messenger.
« Reply #7 on: June 22, 2010, 05:55:34 PM »
The chickens are counted at autumn. ;)

Crassus

  • Guest
Re: The New Ingame Messenger.
« Reply #8 on: June 22, 2010, 05:58:26 PM »
The chickens are counted at autumn. ;)
*freak* *REDX* *pardon*

Cuorion

  • Guest
Re: The New Ingame Messenger.
« Reply #9 on: June 22, 2010, 05:58:53 PM »
Also i noticed that when you are in conversation it doesn't scroll down correctly.... and thus it doesn't show the new text...

Yup, last row always seems to be missing.
I'd also agree to the out-of-place skin and the relatively big "minimized" mode. The rest are ok with me.

Judith

  • Guest
Re: The New Ingame Messenger.
« Reply #10 on: June 22, 2010, 07:17:47 PM »
The chickens are counted at autumn. ;)

 ??? *freak*

Offline sunkacro

  • Tier 2
  • **
  • Posts: 83
  • Karma: +1/-3
    • View Profile
Re: The New Ingame Messenger.
« Reply #11 on: June 22, 2010, 07:32:35 PM »
is there any way to click on a player to see profile,and last activity time like before?

Crassus

  • Guest
Re: The New Ingame Messenger.
« Reply #12 on: June 22, 2010, 08:31:25 PM »
No there is no more this option... Now guilds must check activity the old fashion way with pms and replies...

Also i can't find a way to add someone who is not in my province or at my guild as a friend...