WARNING,this is for total begginers like me ,so pros have no right to criticise simplicity of shown information
recipe\ critical craft normal rare legendary epic
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normal
(example 1 2 3 4
Silvery opal ring) _______________________________________
rare
(example 5 6 7 8
Amulet of Monk) _______________________________________
legendary
(example 9 10 11 12
Unholy rage ring) _______________________________________
epic
(example 13 14 15 16
The Warsong amulet) _______________________________________
basic stats for Silvery opal ring : +6 str ,item level 24
basic stats for Amulet of the monk : +9 int + 9 agi ,item level 28
basic stats for Unholy rage ring : +13 agi +13 dex ,item level 29
basic stats for The warsong amulet : +8 dex +8 agi + 8 vita + 8 str +12% i. drop +24% g.drop,item level 29
rare(blue) critical bonus : +1 new stat ,or upgraded existing
legendary(yellow) : +2 new stat,or upgraded existing
epic (purple) : +3 new or upgraded statistics
there are 16 enumerated item subgroups in table,each representing one combination.Crafter should know that their value goes like this (from best to worst) : 16 ,(15,12), (14,11,8), 4,13,(10,7),and rest is just junk not worth sorting at all.new stats define price,and if all bonuses are good for 1 class ,price in Auction house should be set higher (wow ,im so smart,
) .What is important to know is that item no4 is good for market mainly because of its lvl requirement ,but using strong tools for it is questionable(aka bad idea).