Author Topic: critical hit - visual bug  (Read 2928 times)

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chegewara

  • Guest
critical hit - visual bug
« on: July 10, 2009, 09:44:51 AM »
screens tell everything. one screen before and second after battle 8)

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Sheremetev

  • Guest
Re: critical hit - visual bug
« Reply #1 on: July 10, 2009, 11:20:04 AM »
Same hete. First it is only 36%, then it jumps to 37%.

However, I checked the report and the real chance is the one shown before battle:
A critical hit is performed! 22/36!

chegewara

  • Guest
Re: critical hit - visual bug
« Reply #2 on: July 10, 2009, 11:32:52 AM »
Same hete. First it is only 36%, then it jumps to 37%.

However, I checked the report and the real chance is the one shown before battle:
A critical hit is performed! 22/36!

did you count enemy's strength and difference modifier? both determine critical hit chance. for me is only visual and in report all is good 8)

Oton

  • Guest
Re: critical hit - visual bug
« Reply #3 on: July 10, 2009, 11:34:15 AM »
It's only visual indeed.
We will fix it.

Sheremetev

  • Guest
Re: critical hit - visual bug
« Reply #4 on: July 10, 2009, 11:44:11 AM »
Ok, update- I have not changed anything, but now in the report it gives me the 37% chance.

A critical hit is performed! 35/37!

I guess before I was affected by a roar and  my dex was reduced. So now the chance shown after battle is the one that counts.
« Last Edit: July 10, 2009, 11:46:32 AM by Sheremetev »