Due to an overlook to the “Resurrection”, for which I apologize to all Light Mystics, it will be corrected, so it can look as intended. The mistake was in the described %, which are not the Health and Spirit, with which the mercenary will be resurrected, but the chance for the skill to succeed.
Therefore the skill will work in the following way:
- Each level of the skill will grant bigger chance for the skill to succeed;
- More than one mercenaries can be resurrected in one Round;
- Health and Spirit with which the mercenaries will be resurrected will be fixed 10% of their starting values;
The skill will be corrected by the end of the day.
As a compensation for the mistake all the heroes will receive one free Skill Points redistribution.