hi,
few suggestion to improve the features at subject:
first, a suggestion to improve/ fix the level up reward- for when the hero levels up, he gets a cash reward, with it a selection of normal or double for facebook ad. now, 1. there are bugs: a lot of time the reward screen disappears when the are more then one screen active, for example, when the battle screen is active, and during it i press the level up button to distribute skill points, and the reward screen pops up, it just disappears and i cant claim the reward. 2. many time the reward is just not accepted- pressing the normal reward does not give the cash, it is just ignored. 3.there's no point, in my opinion the have that reward selection screen. the default should be normal reward, and there should be an option for double, or not. basically, thats my suggestion: every time a hero levels up, he gets the normal reward automatically, and the pop up screen should have an option for double reward. please remove the normal/double selection step.
second- theres a big problem with the inaccessibility of menus while traveling- 1. when the hero is traveling to a dungeon, the main hero/merc screen is not accessible, which causes, many time, a situation in which hero arrives to a dungeon only to find out one or more mercenaries is dead, and needs to go back to town to heal, wasting time. also, he cant see the items, potions, and general amount of space in stash left, which we need to know before arriving to a dungeon. please make is so that the main hero screen is accessible. Also, theres a bug, while traveling, thats causes the guild/messages menu to show up as gray buttons, even though they are accessible, and a pop up message that says the menu is unavailable, even though it is. please fix it. thirdly. the newsletter is also inaccessible while traveling- i see no reason why is that so. please make it accessible.
third-there are so many problems with the skills system, i dont know where to begin. i will write an extensive post about it some time, but for starters- there are several useless skills- skills that are considered by experienced players to be a waste of points- like slayer, hardening, and to some extent- herbal knowledge and fountain of spirit. please consider a major buff/ change to those skills!
minor suggestion:
1. recruiting mercenaries for town guards- is available only at the town in the province of the castle.. i see no reason why not to make guard hiring available in all taverns in all provinces in the tier.
2. castle/town stash- is accessible only at the town castle, while not really realistic, can you please make it accessible same as guild stash, through the manu, for guild officers only? i mean, save us the time of traveling to the province where the stash is.
3. selling in bulk/ stack: some times there are situations where i want to sell a lot of items at one, this goes especially for potion- if i want to sell, lets say, 10 health potions, at once, at the same price, i need to set a price for each one separately.. very tedious. please consider make an option to sell a bulk/stack with one mouse click of a button.
4. general stores- meaning potion stores- why are there towns when the general store offers lower tier items than the province tier? this makes no sense. for example- the store at arkonia city, seemlia, is a t2!!!! store, and its items are completely useless for t4 players. why is that store t2? please make it a t4, or at least a t3 store.