Author Topic: wolf's swiftness  (Read 1751 times)

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chegewara

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wolf's swiftness
« on: July 17, 2009, 09:57:47 PM »
i think there wolf's swiftness dont work

Team   Team
Name : chegewara
Level 20
Class: Ranger
Damage 36.225 - 125.775
Range: 2
Critical Hit Chance: 17%
Block Chance: 29.16%
Total Armor: 757
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Merc
Level 25
Class: Ranger
Damage 12.6225 - 81.4725
Range: 6
Critical Hit Chance: 12%
Block Chance: 0%
Total Armor: 211
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


   Name : Grey wolf
Level 28
Class: None
Damage 14.2779 - 53.542
Range: 0
Critical Hit Chance: 5%
Block Chance: 0%
Total Armor: 334
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Grey wolf
Level 28
Class: None
Damage 14.2779 - 53.542
Range: 0
Critical Hit Chance: 5%
Block Chance: 0%
Total Armor: 334
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Grey wolf
Level 28
Class: None
Damage 14.2779 - 53.542
Range: 0
Critical Hit Chance: 5%
Block Chance: 0%
Total Armor: 334
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Heretic - Archer
Level 28
Class: None
Damage 41.6438 - 98.1603
Range: 2
Critical Hit Chance: 5%
Block Chance: 0%
Total Armor: 334
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Round 1
Heretic - Archer uses the skill Vision of Clarity on Heretic - Archer, adding 6 to his Dexterity.
Heretic - Archer uses the skill Sickness on chegewara, decreasing his Health with 60.
Heretic - Archer uses the skill Poison Cloud on chegewara, decreasing his Agility with 6.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 6.
Merc doesn't have an opponent, therefore he chooses Grey wolf. Level difference modifier is 0.8 .
Grey wolf's block percentage is 0.
Merc hits Grey wolf for 168.98253333333 and the latter is left with 141.02 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.
Headshot attack performed!

Team 2 takes turn
Grey wolf 's weapon range is lower, current distance is 6.
Grey wolf 's weapon range is lower, current distance is 6.
Grey wolf 's weapon range is lower, current distance is 6.
Heretic - Archer 's weapon range is lower, current distance is 6.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 5.
Merc hits Grey wolf for 68.982533333333 and the latter is left with 72.03 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.


Team 2 takes turn
Grey wolf 's weapon range is lower, current distance is 5.
Grey wolf 's weapon range is lower, current distance is 5.
Grey wolf 's weapon range is lower, current distance is 5.
Heretic - Archer 's weapon range is lower, current distance is 5.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 4.
Merc hits Grey wolf for 68.982533333333 and the latter is left with 3.05 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.


Team 2 takes turn
Grey wolf 's weapon range is lower, current distance is 4.
Grey wolf 's weapon range is lower, current distance is 4.
Grey wolf 's weapon range is lower, current distance is 4.
Heretic - Archer 's weapon range is lower, current distance is 4.

Team 1 takes turn
chegewara 's weapon range is lower, current distance is 3.
Merc hits Grey wolf for 68.982533333333 and the latter is left with -65.93 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.


Team 2 takes turn
Grey wolf 's weapon range is lower, current distance is 3.
Grey wolf 's weapon range is lower, current distance is 3.
Heretic - Archer 's weapon range is lower, current distance is 3.

Team 1 takes turn
chegewara doesn't have an opponent, therefore he chooses Grey wolf. Level difference modifier is 0.3 .
Grey wolf's block percentage is 0.
chegewara 72/35.7 hit evaded.

Merc doesn't have an opponent, therefore he chooses Grey wolf. Level difference modifier is 0.8 .
Grey wolf's block percentage is 0.
Merc hits Grey wolf for 68.982533333333 and the latter is left with 241.02 health.
Hunting skill adds bonus 12% to damage.

Monster kills bonus adds 0% to damage.

my dexterity before battle is 100

hit chance = (hero_dext - wolf_agg + 75%) * difference = (100 - 56 + 75) * 0,3 = 119 * 0,3 = 35,7 - and where is increasing agility from swiftness lvl 2?

Oton

  • Guest
Re: wolf's swiftness
« Reply #1 on: July 21, 2009, 10:29:39 AM »
The "Swiftness" skill decreases the damage taken from Blunt weapons, Che...