Author Topic: Defense stance bug  (Read 7379 times)

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Offline Dark

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Defense stance bug
« on: January 20, 2013, 08:02:23 PM »
Hi guys, I have tried 4 PVP challenges and I have a Defense Stance which in battle is not used. Enemies that have this atribute works normally but in my hero it is bugged. An enemy with daggers (his min dmg was 510) and his offensive positions give him +10 to min dmg. Another bug for me seems to be the armor ... I have over 20k armor and the enemy hit me with 520 damage, so in fact with his minimall damage... I guess armor had an importance ... another bug appeared just in the another battle, a block bug. I have 123 block and in battle report it shows "60 block" I though max block is 75 % and no 60 .... I will make some SS and put it below and write what is the problem cause it is really annoying.

http://imageshack.us/f/33/bug1vt.png/
http://imageshack.us/f/268/bug2g.png/
http://imageshack.us/f/805/bug3v.png/
« Last Edit: January 20, 2013, 08:35:53 PM by Dark »

Offline Crassus

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Re: Defense stance bug
« Reply #1 on: January 20, 2013, 08:31:02 PM »
I will make some SS and put it below and write what is the problem cause it is really annoying.

 *beer* *ok*

I hope we will be able to see what is going on and help you!

Offline Dark

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Re: Defense stance bug
« Reply #2 on: January 20, 2013, 08:39:07 PM »
I have put 3 links in which you can see all the problems (I hope all :D)
1 problem is that my defence or guardian stance do not works completely, neither does my armor cause with over 20k armor the damage should be lowered I think... I tried to change the position to deflect arrows but neither this did help, damage from hunter with knives were equal to his minimum damage while it should be at least 80% less... please check the problems and if needed I can make some more fights to put some more reports etc

Offline mix2mix

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Re: Defense stance bug
« Reply #3 on: January 20, 2013, 09:39:00 PM »
you must know to minimum damage means minimum damage, and if is succesfull attack minimum damage are guarantie, you can lower damage with your skill , but why opponent will allways hit your hero with min damage, they have range between min and max damage and also has the skills, only critical hit are fixed max damage x 3, and can be lower with some of your skill. from that screenshot i dont see nothing bugged  :)
« Last Edit: January 20, 2013, 09:43:45 PM by mix2mix »

Offline Dark

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Re: Defense stance bug
« Reply #4 on: January 20, 2013, 09:42:35 PM »
Well it says that MY damage is reduced by a mystic :D my hero makes lower attack in all battles I have try even with enemies that have offensive stance... In that way you want to tell me that if a warrior with 2 swords have let's say 900 mininum damage it mean he will ALWAYS make at least 900 damage no matter if my armor will be 20k or 4k ?? if it's true I will shoot myself

« Last Edit: January 20, 2013, 10:00:18 PM by Dark »

Offline mix2mix

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Re: Defense stance bug
« Reply #5 on: January 20, 2013, 09:54:14 PM »
then you must shot yourself right now :D, warrior with 2 sword have average min-max damage about 1000-2800. and if they hit you, you will allways receive minimum damage. you are look only on your hero and his skill, you must look and skill what opponent have too, and look to his ability. And your armor made his attack closer to his minimum damage.
« Last Edit: January 20, 2013, 10:03:21 PM by mix2mix »

Offline Dark

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Re: Defense stance bug
« Reply #6 on: January 20, 2013, 10:02:03 PM »
To be clear cause you might misunderstood. I have checked realm 2 challenges and robio who has almost 20k armor and guardian stance. His enemy had 899 min damage but hits him with simple(not critical) hit of 565 what means that the guardian stance+ high armor had affect to the damage. Thing that in my hero is stucked because I had guardian stance + 20k armor and in challenges the enemy hit me with him normal min damage. It is like my hero has 4k armor without any defence positions. I have tried with different changes with deflect arrows and it also didn't work. It is like my hero has the atributes but in fights they are not applied, like ghost atributes... also my 20k armor is like 3k for enemy :D


Offline mix2mix

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Re: Defense stance bug
« Reply #7 on: January 20, 2013, 10:13:22 PM »
other attribute have influence for that ( now i see some challange in robio profile ), hunter that challange him have strength 66, robio have 586, that mean to he always hit them with min damage, and defense stance reduce damage by 50%, this is normal. :)

Offline Dark

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Re: Defense stance bug
« Reply #8 on: January 20, 2013, 10:50:52 PM »
yes that's what I'm talking about. My defence stance do not lower anything :D tomorrow when I will have more time I will make a comparison to explain and show clearly the problem that appears

Offline Crassus

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Re: Defense stance bug
« Reply #9 on: January 21, 2013, 12:52:52 AM »
Damage and armor are calculated like this:

Damage max-(armor/15)=actual damage.
If actual damage is less than minimum damage then minimum damage is applied.

Damage reduce from shields, skills, armors reduce the damage even lower from the min damage.

Example:
damage 500-1000
armor 15000
damage reduce 50

Effective damage is:
1000-(1500/15=1000)=0
0<500 so damage applied is 500
damage reduce is 50 so real damage is 500-50=450

So you get the message "Damage reduced from 747.653 with 64" this means that his equipment has the ability to reduce your damage for 64. He has at his items "Damage reduce" with total bonus 64. Also the 747.653 is the damage you are doing after the armor reduction.



Now about the redaction of your block:
From the manual:
Quote
- Each 10 Strength points decrease the opponent's block by 1,5 points.
this means that he reduces your block for 12,75.
also he has Darkness Curse skill that reduces your skills by 1. This reduces your shield Mastery...
I don't know your Shield Mastery level so here is the matrix...
Shield Mastery
Points   1   2   3   4   5   6   7   8   9   10
Bonus   +4   +6   +8   +12   +14   +18   +20   +22   +24   +28
You lose the difference. lets say you lose 2 points.
A total reduce with 14,75 points.

And finally from this:
On January 17th, 2011, the following changes in the storyline quests will be deployed:
[...]
In the mean time other important gameplay changes will be implemented:

1. Hit evasion and Block chances will be changed to 75% and 60%, instead of the previous 65% and 50%.
[...]
You understand that you can't have more than 60 block.
You have 123 block... that's 123% but with "penalties" you get 123-14,75=108,25% but since the max is 60% you end up with 60.
If you were against a high strength enemy (let's say 400) without the curse you would end up with:
123-((400/10)*1.5)=63% so again 60%
but with 450 str
123-((450/10)*1.5)=55.5%.

I believe I cover your questions.

Offline Dark

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Re: Defense stance bug
« Reply #10 on: January 21, 2013, 09:33:17 AM »
Yes now it is clearly why the block chance is 60. I though it is 75 because when you put sword and shield to your hero or merc the max it shows is 75(it should be 60 then)... if we refresh the page then it shows the exact block like for ex. 120. That's why I though the max block (used in challenges and dungeons) is 75 :)

And as for the defense stance now it works, in bulgarian forum Ivolver wrote that first I have to fight in simple dungeon so this skill will be "applied". Now the defense stance work like it should. It wasn't working because I changed yesterday my heroes atributes from Fury Warrior to Guardian and from then I didn't fight in any dungeon.

Thanks to mix2mix and Crassus for explaining those things and sorry for the "mess" I made here :D


Offline Crassus

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Re: Defense stance bug
« Reply #11 on: January 21, 2013, 12:54:40 PM »
Don't worry no mess!

As for the stances... Well we have said it here so many times and you are an experienced player and I thought that you knew...

Offline Dark

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Re: Defense stance bug
« Reply #12 on: January 21, 2013, 01:13:27 PM »
Heh yes but I forget about that, my mistake :)