Author Topic: Fights  (Read 21728 times)

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Offline Starbuck

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Fights
« on: April 15, 2009, 11:01:32 AM »
I went to the forest and the fight with a wild boar was automatic ... no tactics, attack stances or choice of weapons
most importantly, where can we look at the fight details at a later time ? I couldn't find any messages or archived stats
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chegewara

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Re: Fights
« Reply #1 on: April 15, 2009, 11:04:08 AM »
i think mystic have no choice attack stance, i play mystic and have not this option never

Offline Evileel

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Re: Fights
« Reply #2 on: April 15, 2009, 11:04:49 AM »
Yup, battles here is a bit dull  Maybe devs should ad at least a picture of how your enemy looks like?
Why so serious?

Offline Savannah

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Re: Fights
« Reply #3 on: April 15, 2009, 11:06:40 AM »
i imagine youd change out weapons before hand...and i personally like the automatic fights, but it does take a bit of the fun away at the same time *hums*  :-\

devs would be nice too  8)
and both of u are mystics as well! :D why should they get no attack stance though? :(
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Offline Starbuck

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Re: Fights
« Reply #4 on: April 15, 2009, 11:20:08 AM »
nope I'm playing a ranger .... and was assuming there could be moves/weapons change between the ranged attack and close combat phase.
the system makes me thing to LastKnight, but I have a hard time deciphering the rounds :

Team 1   Team 2
Name : Starbuck
Level : 1
Class : Ranger
Damage(MIN) : 1.0125
Damage(MAX) : 4.05
Range : 2
Critical Chance : 3%
Block percentage : 0%
Armor : 14
Items' Agility Modifyer: 0%
Items' Dextirity Modifyer: 0%


   Name : Small plain boar
Level : 1
Class : None
Damage(MIN) : 1.005
Damage(MAX) : 2.01
Range : 0
Critical Chance : 0%
Block percentage : 0%
Armor : 15
Items' Agility Modifyer: %
Items' Dextirity Modifyer: %


Round 1

Team 1 takes turn
Starbuck doesn't have an opponent, therefore he chooses Small plain boar. Level difference modifyer (text bug, it should be modifier) is 1
Starbuck hits Small plain boar for 10.65 and he is left with 14.35 health.
A critical hit is perfmormed (text bug, it should be performed) 2/3!
Monster kills bonus adds 0% to damage. (what's that ?)


Team 2 takes turn
Small plain boar is not ranger, there are 2 shots left.

Team 1 takes turn
Starbuck 87/84 (what's that ?)hit evaded.

Team 2 takes turn
Small plain boar is not ranger, there are 1 shots left.
Round 2

Team 1 takes turn
Starbuck 99/84 (why did it increase ?) hit evaded.

Team 2 takes turn
Small plain boar doesn't have an opponent, therefore he chooses Starbuck. Level difference modifyer is 1 (but we are same level ?)
Small plain boar hits Starbuck for 1.005 and he is left with 89 health.
Round 3

Team 1 takes turn
Starbuck 100/84 (keeps increasing a bit) hit evaded.

Team 2 takes turn
Small plain boar hits Starbuck for 1.005 and he is left with 87.99 health.
Round 4

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with 11.8 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar 72/66 hit evaded.
Round 5

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with 9.25 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar hits Starbuck for 1.005 and he is left with 86.99 health.
Round 6

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with 6.7 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar 72/66 hit evaded.
Round 7

Team 1 takes turn
Starbuck 87/84 (why the big drop now ?) hit evaded.

Team 2 takes turn
Small plain boar hits Starbuck for 1.005 and he is left with 85.98 health.
Round 8

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with 4.15 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar hits Starbuck for 1.005 and he is left with 84.98 health.
Round 9

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with 1.6 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar 94/66 hit evaded.
Round 10

Team 1 takes turn
Starbuck 94/84 (it's up again ?) hit evaded.

Team 2 takes turn
Small plain boar 80/66 hit evaded.
Round 11

Team 1 takes turn
Starbuck hits Small plain boar for 2.55 and he is left with -0.95 health.Monster kills bonus adds 0% to damage.


Team 2 takes turn
Small plain boar 82/66 hit evaded.
Small plain boar has been defeated!



Team 1 is victorious!
Starbuck battle statistics:
Attacks/Successful : 12/7
Damage Done : 25.95
Critical hits done : 1
Small plain boar battle statistics:
Attacks/Successful : 10/5
Damage Done : 5.025
Critical hits done : 0

Battle generation time: 0.013775 seconds.

EXP added : 12(+0) to Starbuck
GOLD added : 3 to Starbuck
"I'll keel you !!" ... one more fan to add to my list :D   

Oton

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Re: Fights
« Reply #5 on: April 15, 2009, 11:26:15 AM »
The battle report is not in its final shape.
Let me explain:

1. The ranger doesn't have stances. He fights with his side arm when in close range, but for the sake of not making the battle calculator too complicated, he does his damage with his main weapon.

2. "Monster kills adds 0% damage" means that if you kill 100 monsters of this kind, you will receive bonus to damage when fighting them. Check Hero -> Statistics.

 

Offline Starbuck

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Re: Fights
« Reply #6 on: April 15, 2009, 11:27:51 AM »
thx Oton

Round 7

Team 1 takes turn
Starbuck hits Common thief for 3.05 and he is left with -1.35 health (does it mean my health increased during the fight ?).Monster kills bonus adds 0% to damage.


Team 2 takes turn
Common thief hits Starbuck for 1.6075 and he is left with 79.96 health.
Common thief has been defeated!
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Offline Savannah

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Re: Fights
« Reply #7 on: April 15, 2009, 11:29:21 AM »
hm...so...what was the whole "Starbuck 99/84 (why did it increase ?) hit evaded." thing? or am i the only one still confused about it  :-[
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Oton

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Re: Fights
« Reply #8 on: April 15, 2009, 11:35:45 AM »
You have a chance between 84 and 100 to evade the hit.
The system throws a dice and it hits a number between 84 and 100.
Ergo -> You successfully evade the monster's attack.

Offline Savannah

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Re: Fights
« Reply #9 on: April 15, 2009, 11:37:09 AM »
oh  ;D haha, yea that does it, thanks oton


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Offline isolde

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Re: Fights
« Reply #10 on: April 15, 2009, 12:35:26 PM »
OK, I am completely confused ! I just got defeated by some boar or something (oh, what a shame  ;D) and i didnt even realize it. I assume I lost all health and didnt get any experience, but I could barely look at the battle report.
I strongly suggest some kind of a system like in IO where you get a little envelope with the battle report and you can still keep it for future reference. Otherwise I can not find any statistics of all of my battles.

Offline stud

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Re: Fights
« Reply #11 on: April 15, 2009, 12:39:42 PM »
2. "Monster kills adds 0% damage" means that if you kill 100 monsters of this kind, you will receive bonus to damage when fighting them. Check Hero -> Statistics.

i suppose than if i kill 100 monsters with the same kind of a weapon, i`ll get a bonus while using that weapon?

Oton

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Re: Fights
« Reply #12 on: April 15, 2009, 12:40:17 PM »
Yes, Isolde, you will be able to keep all your battle reports.
For now we keep them for internal purposes.
Soon all the players will keep their reports.

Offline KoSaC

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Re: Fights
« Reply #13 on: April 15, 2009, 12:41:11 PM »
i suppose than if i kill 100 monsters with the same kind of a weapon, i`ll get a bonus while using that weapon?
yeah and killing a hundred of same kind of monster should also get you the bonus against them  :D at least thats what i hope for.

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Oton

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Re: Fights
« Reply #14 on: April 15, 2009, 12:41:29 PM »
i suppose than if i kill 100 monsters with the same kind of a weapon, i`ll get a bonus while using that weapon?
When you kill 100 monsters of a KIND, you get damage bonus fighting with this KIND of monsters.
The weapon doesn't matter.
It's something like a "Wolves Slayer Bonus".