Can somebody tell me how the lion on level 32 can have twice as much vitaly as me?
When will this end, because I wrote about this a week ago, and nothing changed?
It is frustrating to loose with such enemy and even if somebody wins - to get max 400 exp points (because of the difference in the level). In round 19 he wins the fight and he is left with half of vitality. This monster should be at least of level 45 not 32...
Team Team
Name : thomason
Level 37
Class: Warrior
Damage 132.5 - 312.9
Range: 0
Critical Hit Chance: 21%
Block Chance: 32%
Total Armor: 1946
Items' Agility Modifier: -20%
Items' Dextirity Modifier: 0%
Name : Steppe lion
Level 32
Class: None
Damage 49.126 - 185.275
Range: 0
Critical Hit Chance: 3%
Block Chance: 0%
Total Armor: 1060
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Name : Steppe lion
Level 32
Class: None
Damage 98.252 - 370.55
Range: 0
Critical Hit Chance: 6%
Block Chance: 0%
Total Armor: 2120
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%
Round 1
thomason successfully uses the skill Battle Cry on the enemy party and lowers their attributes with 12%.
Steppe lion successfully uses the skill Roar on the enemy party and lowers their attributes with 12%.
Team 1 takes turn
thomason doesn't have an opponent, therefore he chooses Steppe lion. Level difference modifier is 1.4 .
Steppe lion's block percentage is 0.
Critical Hit Chance: 2
thomason 79/52.024 hit evaded.
Team 2 takes turn
Steppe lion doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.6 .
thomason's block percentage is 23.
Critical Hit Chance: 0
Melee Defense stance reduces damage taken, which is 43.23088 with 17.292352.
Steppe lion hits thomason for 25.938528 and the latter is left with 1769.26 health.
Steppe lion doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.6 .
thomason's block percentage is 14.
Critical Hit Chance: 3
Melee Defense stance reduces damage taken, which is 196.35066666667 with 78.540266666667.
Steppe lion hits thomason for 117.8104 and the latter is left with 1651.45 health.
Round 2
Team 1 takes turn
thomason 65/52.024 hit evaded.
thomason hits Steppe lion for 129.32 and the latter is left with 3468.12 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!
Team 2 takes turn
Melee Defense stance reduces damage taken, which is 43.23088 with 17.292352.
Steppe lion hits thomason for 25.938528 and the latter is left with 1625.51 health.
Steppe lion 77/68.0022144 hit evaded.
...
Round 15
Team 1 takes turn
thomason 59/52.024 hit evaded.
Team 2 takes turn
Steppe lion 21/23.333333333333 Block successful.
Steppe lion 89/68.0022144 hit evaded.
Round 16
Team 1 takes turn
thomason 93/52.024 hit evaded.
Team 2 takes turn
Steppe lion 79/51.1062144 hit evaded.
Steppe lion 83/68.0022144 hit evaded.
Round 17
Team 1 takes turn
thomason hits Steppe lion for 182.22666666667 and the latter is left with 2480.57 health.
Monster kills bonus adds 0% to damage.
Team 2 takes turn
Melee Defense stance reduces damage taken, which is 43.23088 with 17.292352.
Steppe lion hits thomason for 25.938528 and the latter is left with 345.78 health.
Melee Defense stance reduces damage taken, which is 196.35066666667 with 78.540266666667.
Steppe lion hits thomason for 117.8104 and the latter is left with 227.97 health.
Round 18
Team 1 takes turn
thomason 90/52.024 hit evaded.
Team 2 takes turn
Melee Defense stance reduces damage taken, which is 43.23088 with 17.292352.
Steppe lion hits thomason for 25.938528 and the latter is left with 202.03 health.
Melee Defense stance reduces damage taken, which is 196.35066666667 with 78.540266666667.
Steppe lion hits thomason for 117.8104 and the latter is left with 84.22 health.
Round 19
Team 1 takes turn
thomason hits Steppe lion for 182.22666666667 and the latter is left with 2298.35 health.
Monster kills bonus adds 0% to damage.
Team 2 takes turn
Melee Defense stance reduces damage taken, which is 43.23088 with 17.292352.
Steppe lion hits thomason for 25.938528 and the latter is left with 58.28 health.
Melee Defense stance reduces damage taken, which is 196.35066666667 with 78.540266666667.
Steppe lion hits thomason for 117.8104 and the latter is left with -59.53 health.
thomason has been defeated!
Team 2 is victorious!
thomason battle statistics:
Successful/Attacks 11/19
Damage Done: 1955.4466666667
Critical Hits Done: 1
Steppe lion battle statistics:
Successful/Attacks 11/19
Damage Done: 285.323808
Critical Hits Done: 0
Steppe lion battle statistics:
Successful/Attacks 10/19
Damage Done: 1569.4048
Critical Hits Done: 1
Battle generation time: 0.038894 seconds.