Author Topic: Bug in the Battle  (Read 6039 times)

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Offline thomason

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Bug in the Battle
« on: October 14, 2009, 09:19:28 AM »
How is possible that I with full vitality 2040points lost this battle. Monsters in total took 1778 of my vitality....Where is the rest? And how is possible that still monsters of 31level beat hero of 37 in round 3?

Team Team
Name : thomason
Level 37
Class: Warrior
Damage 132.5 - 312.9
Range: 0
Critical Hit Chance: 21%
Block Chance: 32%
Total Armor: 1946
Items' Agility Modifier: -20%
Items' Dextirity Modifier: 0%


 Name : Sabretooth tiger
Level 31
Class: None
Damage 54.23 - 203.363
Range: 1
Critical Hit Chance: 6%
Block Chance: 0%
Total Armor: 1100
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Sabretooth tiger
Level 31
Class: None
Damage 108.46 - 406.725
Range: 1
Critical Hit Chance: 12%
Block Chance: 0%
Total Armor: 2200
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


 

Round 1
thomason successfully uses the skill Battle Cry on the enemy party and lowers their attributes with 12%.
Sabretooth tiger successfully uses the skill Roar on the enemy party and lowers their attributes with 16%.

Team 1 takes turn
thomason 's weapon range is lower, current distance is 1.

Team 2 takes turn
Sabretooth tiger doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.5 .
thomason's block percentage is 18.5.
Critical Hit Chance: 3
Melee Defense stance adds 19.690442666667 to 49.226106666667 damage.
Sabretooth tiger hits thomason for 68.916549333333 and the latter is left with 1644.68 health.
Sabretooth tiger doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.5 .
thomason's block percentage is 5.
Critical Hit Chance: 9
Melee Defense stance adds 91.273866666667 to 228.18466666667 damage.
Sabretooth tiger hits thomason for 319.45853333333 and the latter is left with 1325.22 health.

Round 2

Team 1 takes turn
thomason doesn't have an opponent, therefore he chooses Sabretooth tiger. Level difference modifier is 1.5 .
Sabretooth tiger's block percentage is 0.
Critical Hit Chance: 2
thomason 87/55.92 hit evaded.

Team 2 takes turn
Sabretooth tiger 3/10 Block successful.
Melee Defense stance adds 377.60826666667 to 944.02066666667 damage.
Sabretooth tiger hits thomason for 1321.6289333333 and the latter is left with 3.6 health.A critical hit is performed! 1/9!


Round 3

Team 1 takes turn
thomason hits Sabretooth tiger for 128.26 and the latter is left with 1153.02 health.
Monster kills bonus adds 0% to damage.

thomason hits Sabretooth tiger for 128.26 and the latter is left with 2631.42 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!

Team 2 takes turn
Melee Defense stance adds 19.690442666667 to 49.226106666667 damage.
Sabretooth tiger hits thomason for 68.916549333333 and the latter is left with -65.32 health.
Sabretooth tiger doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.5 .
thomason's block percentage is 5.
Critical Hit Chance: 9
Sabretooth tiger 86/83.393888 hit evaded.
thomason has been defeated!

Team 2 is victorious!
thomason battle statistics:
Successful/Attacks 2/2
Damage Done: 256.52
Critical Hits Done: 0
Sabretooth tiger battle statistics:
Successful/Attacks 2/3
Damage Done: 137.83309866667
Critical Hits Done: 0
Sabretooth tiger battle statistics:
Successful/Attacks 2/3
Damage Done: 1641.0874666667
Critical Hits Done: 1

Battle generation time: 0.032639 seconds.


« Last Edit: October 14, 2009, 09:22:46 AM by thomason »

Offline Tiger

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Re: Bug in the Battle
« Reply #1 on: October 14, 2009, 09:30:03 AM »
"Sabretooth tiger successfully uses the skill Roar on the enemy party and lowers their attributes with 16%."
thats the reason that you have 1713 starting health, not 2040. 2040*0,84 =1713.
and 1 of those monster is boss. and he had luck to hit you criticaly. but i think that even without that, you would lose. you have to weak damage(weapon) to kill those 2 tigers which hit you most of time.

Offline Charon

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Re: Bug in the Battle
« Reply #2 on: October 14, 2009, 09:33:19 AM »
1. "Sabretooth tiger successfully uses the skill Roar on the enemy party and lowers their attributes with 16%."
That is where your health went. 2040*0.84=1713  ;) Your vitality was lowered, hence the health drop.
2. About the 3d round defeat - the tiger boss got lucky and scored a critical.

But anyway - I agree that it is not fun at all when the hero looses to the couple of monsters 6 levels below. The battle simulation is out of balance for sure

Offline thomason

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Re: Bug in the Battle
« Reply #3 on: October 14, 2009, 09:36:45 AM »
"Sabretooth tiger successfully uses the skill Roar on the enemy party and lowers their attributes with 16%."
thats the reason that you have 1713 starting health, not 2040. 2040*0,84 =1713.
and 1 of those monster is boss. and he had luck to hit you criticaly. but i think that even without that, you would lose. you have to weak damage(weapon) to kill those 2 tigers which hit you most of time.

Sorry...but what weapon should I have in order to win the battle...or even another question...what tier should I be to win, because I'm 37 level and cant beat someone from the beginning of tier 4. And tell me where I could find non monsters bosses in tier 4? Everywhere is the same....Each time there are bosses within the range 30-32.
And what about the rounds? Three rounds isnt to less to lose?
Please have a mercy...

My weapon is from level 38...It is a flamberge...So it isnt a low level weapon and yet cant do any real damage. Such kind of loosing battle or close to that I have posted many...How can I gain experience now? Everywhere is the same...My hero doesnt even get a 1000 points of exp. a day...
« Last Edit: October 14, 2009, 09:40:02 AM by thomason »

Offline Charon

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Re: Bug in the Battle
« Reply #4 on: October 14, 2009, 09:39:44 AM »
Tiger, you're too fast - my answer lost the battle just like in the battle report above  :D

Offline thomason

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Re: Bug in the Battle
« Reply #5 on: October 14, 2009, 09:41:35 AM »
and look at the tiger and his weapon strenght.
Level 31 and 108.46 - 406.725 points of damage...
and what the damage will be at the level 37?
150-600???
« Last Edit: October 14, 2009, 09:48:16 AM by thomason »

Oton

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Re: Bug in the Battle
« Reply #6 on: October 14, 2009, 10:24:13 AM »
and look at the tiger and his weapon strenght.
Level 31 and 108.46 - 406.725 points of damage...
and what the damage will be at the level 37?
150-600???
Yes, those are "rare" variations of the beasts.
You should consider bringing a mercenary or two along.


Offline thomason

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Re: Bug in the Battle
« Reply #7 on: October 14, 2009, 10:35:11 AM »
Yes, those are "rare" variations of the beasts.
You should consider bringing a mercenary or two along.



So if I take 1-2 mercenaries...how much experience points will I get? 150-200 per battle with loosing almost all vitality, recovering some time...4 battles a day and how many points will I get per day?

Please tell me, because my questions are important in order to play. Will someone spend a month or even more to gain next hero level or will leave this game? I dont see other option to get more exp points especially on alfa where You have everything limited...

Offline radooo

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Re: Bug in the Battle
« Reply #8 on: October 14, 2009, 01:56:00 PM »
We were used with easy battles in first tiers. Now the monsters are like they should be. One of your problem is that you have a warrior and warriors are the weakest class by far :D Tthe game wasn't supposed to be that easy...that's why you have mercenaries, to use them to win battles. Admins said they will introduce group fights and it will be easier then. And look at every RPG...you can't beat alone an "elite" (rare monster) or boss. The game was at beginning very quickly, but it wasn't supposed to be that way. If you do level 50 in 3 months then what you'll do? :)

Offline thomason

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Re: Bug in the Battle
« Reply #9 on: October 14, 2009, 02:25:34 PM »
We were used with easy battles in first tiers. Now the monsters are like they should be. One of your problem is that you have a warrior and warriors are the weakest class by far :D Tthe game wasn't supposed to be that easy...that's why you have mercenaries, to use them to win battles. Admins said they will introduce group fights and it will be easier then. And look at every RPG...you can't beat alone an "elite" (rare monster) or boss. The game was at beginning very quickly, but it wasn't supposed to be that way. If you do level 50 in 3 months then what you'll do? :)

Now the monsters are like they should be??? A level 30-32 monster better than level 37?
I dont think that other class are better than this, because im also testing some heroes in tier 3 and sometimes they get real pain from monsters, however the monsters arent so strong as the ones in tier 4. Maybe You will write that I made bad choices in redistributing atribute points but I can tell You, that you wrong...
And please calculate how many months You will now have to fight to gain additional level...with this kind of play.
And this isnt only my opinion...

and please pay attention to the fact that weapons arent so strong as the ones from the monsters.
level 31 does damage like my warhammer from 39 level...What is more powerful thant hammer in this game?
« Last Edit: October 14, 2009, 02:29:53 PM by thomason »

Offline radooo

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Re: Bug in the Battle
« Reply #10 on: October 14, 2009, 02:52:52 PM »
I can tell you that I win battles easier with a mystic than with a guardian :)
And if you have a critical hit with a hammer... *hihi*

Offline thomason

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Re: Bug in the Battle
« Reply #11 on: October 14, 2009, 02:59:11 PM »
I can tell you that I win battles easier with a mystic than with a guardian :)
And if you have a critical hit with a hammer... *hihi*

still...the heroes arent balanced. I know that the last changes made that the rangers are less powerful (one of the heroes was winning each battle with other players, and now he loss two battles in a row).

Offline radooo

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Re: Bug in the Battle
« Reply #12 on: October 14, 2009, 06:03:16 PM »
still...the heroes arent balanced. I know that the last changes made that the rangers are less powerful (one of the heroes was winning each battle with other players, and now he loss two battles in a row).

I don't agree with you...at least not completely. I guess you talk about the critical chance of rangers. But agility was changed too and it affects warriors a lot because they don't have agility

Offline m

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Re: Bug in the Battle
« Reply #13 on: October 15, 2009, 12:57:12 AM »
I don't agree with you...at least not completely. I guess you talk about the critical chance of rangers. But agility was changed too and it affects warriors a lot because they don't have agility

Some warriors have.  ;)

Offline thomason

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Re: Bug in the Battle
« Reply #14 on: October 15, 2009, 11:14:12 AM »
For me the better way to decrease heroes developing in level is to increase requirements in exp. points rather than giving everywhere level 30-32 monster bosses. In that way You have to wait longer to increase a level, but You still see developing the hero by increasing points, and not by seeing the heroes death...

Only 8 rounds with merc (I changed my weapon to secondary - warhammer):

Team Team
Name : thomason
Level 37
Class: Warrior
Damage 345 - 455.94
Range: 0
Critical Hit Chance: 22%
Block Chance: 0%
Total Armor: 1946
Items' Agility Modifier: -50%
Items' Dextirity Modifier: -30%


Name : Xena
Level 34
Class: Ranger
Damage 52.405 - 177.285
Range: 2
Critical Hit Chance: 27%
Block Chance: 15%
Total Armor: 917
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


 Name : Sabretooth tiger
Level 32
Class: None
Damage 60.016 - 225.06
Range: 1
Critical Hit Chance: 6%
Block Chance: 0%
Total Armor: 1210
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


Name : Sabretooth tiger
Level 32
Class: None
Damage 120.032 - 450.12
Range: 1
Critical Hit Chance: 12%
Block Chance: 0%
Total Armor: 2420
Items' Agility Modifier: 0%
Items' Dextirity Modifier: 0%


 

Round 1
thomason successfully uses the skill Battle Cry on the enemy party and lowers their attributes with 12%.
Sabretooth tiger successfully uses the skill Roar on the enemy party and lowers their attributes with 16%.

Team 1 takes turn
thomason 's weapon range is lower, current distance is 2.
Xena doesn't have an opponent, therefore he chooses Sabretooth tiger. Level difference modifier is 1.1 .
Sabretooth tiger's block percentage is 0.
Critical Hit Chance: 16
Sabretooth tiger's Fast skill lowers the Xena's weapon range, which is 2, with 2.
Xena 's weapon range is lower, current distance is 2.

Team 2 takes turn
Sabretooth tiger 's weapon range is lower, current distance is 2.
Sabretooth tiger 's weapon range is lower, current distance is 2.

Team 1 takes turn
thomason 's weapon range is lower, current distance is 1.
Xena 's weapon range is lower, current distance is 1.

Team 2 takes turn
Sabretooth tiger doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.6 .
thomason's block percentage is 0.
Critical Hit Chance: 4.5
Melee Defense stance adds 27.327786666667 to 68.319466666667 damage.
Sabretooth tiger hits thomason for 95.647253333333 and the latter is left with 1617.95 health.
Sabretooth tiger doesn't have an opponent, therefore he chooses thomason. Level difference modifier is 0.6 .
thomason's block percentage is 0.
Critical Hit Chance: 10.5
Melee Defense stance adds 106.54890666667 to 266.37226666667 damage.
Sabretooth tiger hits thomason for 372.92117333333 and the latter is left with 1245.03 health.

Round 2

Team 1 takes turn
thomason doesn't have an opponent, therefore he chooses Sabretooth tiger. Level difference modifier is 1.4 .
Sabretooth tiger's block percentage is 0.
Critical Hit Chance: 12
thomason hits Sabretooth tiger for 376.71333333333 and the latter is left with 927.45 health.
Monster kills bonus adds 0% to damage.
Charge attack performed!
Xena hits Sabretooth tiger for 103.37273333333 and the latter is left with 824.07 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Melee Defense stance adds 27.327786666667 to 68.319466666667 damage.
Sabretooth tiger hits thomason for 95.647253333333 and the latter is left with 1149.38 health.
Melee Defense stance adds 106.54890666667 to 266.37226666667 damage.
Sabretooth tiger hits thomason for 372.92117333333 and the latter is left with 776.46 health.

Round 3

Team 1 takes turn
thomason hits Sabretooth tiger for 333.96 and the latter is left with 2475 health.
Monster kills bonus adds 0% to damage.

thomason hits Sabretooth tiger for 333.96 and the latter is left with 490.11 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!
Xena hits Sabretooth tiger for 452.09153333333 and the latter is left with 38.02 health.
Monster kills bonus adds 0% to damage.
A critical hit is performed! 8/16!


Team 2 takes turn
Melee Defense stance adds 27.327786666667 to 68.319466666667 damage.
Sabretooth tiger hits thomason for 95.647253333333 and the latter is left with 680.82 health.
Melee Defense stance adds 106.54890666667 to 266.37226666667 damage.
Sabretooth tiger hits thomason for 372.92117333333 and the latter is left with 307.89 health.

Round 4

Team 1 takes turn
thomason hits Sabretooth tiger for 333.96 and the latter is left with -295.94 health.
Monster kills bonus adds 0% to damage.

thomason hits Sabretooth tiger for 333.96 and the latter is left with 2141.04 health.
Monster kills bonus adds 0% to damage.
Whirlwind attack performed!
Xena doesn't have an opponent, therefore he chooses Sabretooth tiger. Level difference modifier is 1.1 .
Sabretooth tiger's block percentage is 0.
Critical Hit Chance: 16
Xena hits Sabretooth tiger for 103.37273333333 and the latter is left with -399.31 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Sabretooth tiger 96/74.26104 hit evaded.
Melee Defense stance adds 106.54890666667 to 266.37226666667 damage.
Sabretooth tiger hits thomason for 372.92117333333 and the latter is left with -65.03 health.
Sabretooth tiger has been defeated!thomason has been defeated!
Round 5

Team 1 takes turn
Xena doesn't have an opponent, therefore he chooses Sabretooth tiger. Level difference modifier is 1.1 .
Sabretooth tiger's block percentage is 0.
Critical Hit Chance: 7
Xena hits Sabretooth tiger for 51.5402 and the latter is left with 2089.5 health.
Monster kills bonus adds 0% to damage.


Team 2 takes turn
Sabretooth tiger doesn't have an opponent, therefore he chooses Xena. Level difference modifier is 0.9 .
Xena's block percentage is 0.
Critical Hit Chance: 0
Sabretooth tiger 95/37.71 hit evaded.

Round 6

Team 1 takes turn
Xena 79/63.008 hit evaded.

Team 2 takes turn
Sabretooth tiger 76/37.71 hit evaded.

Round 7

Team 1 takes turn
Xena 83/63.008 hit evaded.

Team 2 takes turn
Sabretooth tiger hits Xena for 334.97226666667 and the latter is left with 194.23 health.

Round 8

Team 1 takes turn
Xena 87/63.008 hit evaded.

Team 2 takes turn
Sabretooth tiger hits Xena for 334.97226666667 and the latter is left with -140.74 health.
Xena has been defeated!

Team 2 is victorious!
thomason battle statistics:
Successful/Attacks 5/3
Damage Done: 1712.5533333333
Critical Hits Done: 0
Xena battle statistics:
Successful/Attacks 4/7
Damage Done: 710.3772
Critical Hits Done: 1
Sabretooth tiger battle statistics:
Successful/Attacks 3/4
Damage Done: 286.94176
Critical Hits Done: 0
Sabretooth tiger battle statistics:
Successful/Attacks 6/8
Damage Done: 2161.6292266667
Critical Hits Done: 0

Battle generation time: 0.078794 seconds.

« Last Edit: October 15, 2009, 11:16:48 AM by thomason »