Author Topic: update release  (Read 6875 times)

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Offline Falw

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Re: update release
« Reply #15 on: October 22, 2009, 12:44:59 PM »
First of all, no offense boy, but either use google translator or ask someone to translate your posts in proper English .

Second, when you hire a mercenary ,but when you don't use it in battle, you don't pay it. The Wagons is per battle in which you've used the mercenary.

And you DO need mercenaries, other way you wouldn't give me an example about yours, wouldn't you.?

Nothing word offensive to nobody. The system of Mercenary for me is ugly, not good.

I prefer pay the mercenary for your pricing one times for life. Not all times for all day.
Cya my Money in a stupid mercenary.

A prefer fight with other player versus the monster. This thing is very good.

A create a party online, with 4 or 5 player and let's will go to the mission.

You should be many interaction with other player and cooperation.
The mercenary is a "Robot", and for my personal opinin i can prefer fight ONLYness
(spero abbia scritto in modo corretto). I must pay for a Robot.

 

chegewara

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Re: update release
« Reply #16 on: October 22, 2009, 12:50:40 PM »

A prefer fight with other player versus the monster. This thing is very good.

A create a party online, with 4 or 5 player and let's will go to the mission.

you have to wait a while cause its developed and its not possible to complete story lines without party. but even when party will be implemented you will need mercenary, ie to protection. now in danger provinces its not possible to be safe without mercenaries

Offline ReomTheMighty

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Re: update release
« Reply #17 on: October 22, 2009, 09:41:35 PM »
but were you see magic items? even mystic fight non-magic staff. rare, legendary and epic items are just high quality items crafted by very good artisan, master in his profession. you dont need special abilities to use swords with sharpen edge but you need to be stronger to wear plate armour than to wear leather armour

A ring that adds +5 strenth or an amulet that adds +10 vitality is "magical" in my opinion. Requiring a certain intelligence to equip these would balance out the fact that mystics and rangers have to have higher strength to equip certain armors. My warrior has a low intellegence because i can easily win battles even without spirit/using my special abilites. Just my opinion.

As a side note who has done the math/formulas to calculate some of the changes is a 20 lvl warrior equal to a 20 lvl mystic or ranger or is one class better than the others?

Just a thought