Author Topic: The new gameplay module sucks/why fix what is not broken  (Read 5953 times)

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Offline Tinman

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The new gameplay module sucks/why fix what is not broken
« on: October 22, 2009, 01:55:12 AM »
My hero low in health I beside to dig for wood...it now takes 40 minutes to dig for wood...you broke a good game.Not sure if I will quit over this but this is the shit.
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #1 on: October 22, 2009, 02:02:22 AM »
this game is under developing. this means all changes are not fixing game but making this game more playable. and what is your question? cause you post in question board

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #2 on: October 22, 2009, 02:08:51 AM »
ok why change dig for wood from 5-7 minutes each way to 40 minutes each way...how does this make the game play better??? I think it makes it less playable.
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #3 on: October 22, 2009, 02:13:25 AM »
ok why change dig for wood from 5-7 minutes each way to 40 minutes each way...how does this make the game play better??? I think it makes it horrible.

its not true. now you can dig 5 minutes per 1 AP (plus one time travel to dungeon) and you can stay in same place whole week and dig resources. before changes you had possibilities to dig resources only for max AP you have in travel time and you had to travel every time. its used 3-7 minutes per AP before, now always its 5. and after that you can fight in this place without travel

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #4 on: October 22, 2009, 02:24:16 AM »
so you are saying the 40 minutes it took me to dig for wood did not happen ?
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #5 on: October 22, 2009, 02:25:34 AM »
so you are saying the 40 minutes it took me to dig for wood did not happen ?
for 1 AP? or for 8 AP or you just used time multiplier X8, but this is your choice to increase chance to dig. this is only option
« Last Edit: October 22, 2009, 02:35:55 AM by chegewara »

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #6 on: October 22, 2009, 03:17:29 AM »
this is a game breaker, 40 min to get to dungeon then once there still 5-7 minutes again to dig for resources .This is a bad move reverse this change. I will ask my guild if hey like this "improvement" :P :P :P :D   
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #7 on: October 22, 2009, 03:23:02 AM »
this is a game breaker, 40 min to get to dungeon then once there still 5-7 minutes again to dig for resources .This is a bad move reverse this change. I will ask my guild if hey like this "improvement" :P :P :P :D   
were you have to go to dungeon 40 minutes? if its true this mean its bug. travel to dungeons is between 6-14 minutes for non premium players

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #8 on: October 22, 2009, 03:29:25 AM »
well it is a bug then,I think a flaw in game play.This is nuts. :'(change it back. who the hell wanted to change to this?
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #9 on: October 22, 2009, 03:31:33 AM »
well it is a bug then,I think a flaw in game play.This is nuts. :'(change it back. who the hell wanted to change to this?

can you tell me were you went 40 minutes or not? i dont had this problem after changes and i have 8 accounts in different provinces

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #10 on: October 22, 2009, 04:02:01 AM »
yes in hope town digging for oak 47 minutes. this is a joke. :'(
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #11 on: October 22, 2009, 04:14:07 AM »
yes in hope town digging for oak 47 minutes. this is a joke. :'(

did you used this slider? this slider is time multiplier and it will increase chance to dig items in dungeons with chance lower than certain. in this moment its problem with this slider and its reported

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #12 on: October 24, 2009, 11:25:09 PM »
yes with slider to 8 and 40 minutes to dig, go to dungeon was normal 5 or so minutes. I don't see anything for amount of AP to use. To battle wolves was normal time. *REDX*
http://www.torn.com/193519
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chegewara

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #13 on: October 24, 2009, 11:27:09 PM »
Then read news. this slider is for increase chance to dig, you dont need to use it

Offline Tinman

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Re: The new gameplay module sucks/why fix what is not broken
« Reply #14 on: October 25, 2009, 02:39:17 AM »
this is weird I don't use the slider (which should be removed as it serves no purpose) now it takes 1 hour 4 minutes to dig, earlier I put it to zero and it took under 5 minutes.put on x2 and was under 10 minutes Move this whole thread to bugs
http://www.torn.com/193519
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