yes, I`ll need to heal 6 members now. but 1st one is "natural" skill (you are always able to heal one). so, now you need max 5 pts at this skill (bonus +6). if 6 is for future use (I think far far future) it would be removed to avoid misunderstanging (and posts on forum
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btw, do someone know, how is healing driven... I mean who is candidate for healing? most wounded member or pure random?