Can someone update info on game mechanics, FAQ and tips of the day - since after all game updates mechanics hugely changed.
Rules of evade and to hit, long time already not works as it writed, same as chaces to block or chance to do critical hit.
Exp. Chance to block must be your block (exp. 20%) minus 1% for each 10 enemy strenght. (exp. 30 str) - you must have 20%-3%=17% but you always have 16.5%, ist always 1.5% lower.
Same goes with critical hit chance - it have some kind agility multiplier, and to hit and evade role never work as it writen now. And its have nothing to do with level diference modifier - its always 1 in my fights.